GPUs

Inno3D has expanded its lineup of video cards based on NVIDIA’s GeForce GTX 1060 graphics processor with an add-in-board featuring a hybrid cooling system using a closed loop liquid cooler. The graphics card comes with a factory-overclocked GPU, whereas the advanced cooler promises some additional overclocking potential for those who plan to squeeze all of the juice out of a GP106. The Inno3D iChill GeForce GTX 1060 Black is built upon a PCB with a proprietary custom design that is longer compared to that of NVIDIA's reference design and comes with a pre-installed Arctic Accelero Hybrid S AIO cooling system, featuring a 120-mm heat exchanger with a fan. The GP106 GPU runs at 1569/1784 MHz (base/boost), which is a bit higher compared to NVIDIA’s reference...

GDC 2016: Geomerics Demonstrates Updated Enlighten Lighting Tech

As some of our regular readers may already be familiar with them, ARM’s Geomerics division is one of the more unusual parts of ARM’s overall business group. Unlike the...

8 by Ryan Smith on 3/15/2016

AMD Unveils GPU Architecture Roadmap: After Polaris Comes Vega

Although AMD’s GDC 2016 “Capsaicin” event was primarily focused on game development – it is the Game Developers Conference, after all – AMD did spend a brief moment discussing...

54 by Ryan Smith on 3/15/2016

AMD Announces Radeon Pro Duo: Dual GPU Fiji Video Card For VR Content Creation

At AMD’s GDC 2016 “Capsaicin” event, the company has announced their long-awaited dual Fiji video card. Being released under the name Radeon Pro Duo, the new card is a...

56 by Ryan Smith on 3/14/2016

Discussing the State of DirectX 12 With Microsoft & Oxide Games

Taking place next week is the 2016 Game Developers Conference in San Francisco. GDC has been an important show for some time, but in recent years it has taken...

65 by Ryan Smith on 3/11/2016

More on AMD’s XConnect Tech: Thunderbolt 3 for External Radeons

Last night AMD issued a driver update that brought support for a new technology, XConnect. In a nutshell, XConnect is AMD’s trade name for running external video cards via...

64 by Ryan Smith on 3/10/2016

AMD Releases Radeon Software Crimson Edition 16.3 Hotfix: Support for Vulkan and TB3 Enclosures

With the driver update floodgates not closing yet, we are given a massive update from AMD that brings Radeon Software Crimson Edition to version 16.3 (driver version 16.15). Incoming...

18 by Daniel Williams on 3/10/2016

An AnandTech Round Table with ASUS: 10 Years of the Republic of Gamers

Earlier this year before CES 2016, we approached ASUS with an idea: as the Republic of Gamers brand is now in its 10th year of operation, we wanted to...

36 by Ian Cutress on 3/9/2016

AMD To Showcase Latest Innovations at “Capsaicin” Press Event & Webcast

Capsaicin, whether you call it the essence of flavor or the distillation of pain (ed: it's the latter), at its core capsaicin is what drives everything we call spicy...

47 by Daniel Williams on 3/8/2016

NVIDIA Releases 364.47 WHQL Game Ready Driver

Not even a week has passed and we have another driver update from NVIDIA. Despite the quick turnaround this is not a rushed released. Indeed, we have some heavy...

22 by Daniel Williams on 3/8/2016

ASUS Unveils 75W GeForce GTX 950 Graphics Card; Powered Entirely By PCIe Slot

ASUS has quietly introduced its new video card based on the NVIDIA GeForce GTX 950 GPU with a 75W power limit. By virtue of a lower power limit, this...

38 by Anton Shilov on 3/7/2016

NVIDIA Releases 362.00 WHQL Game Ready Driver

Right on cue NVIDIA has delivered another game ready driver for a collection of newly released titles. Bringing, alongside the typical performance and stability reasons, additional graphical improvements to...

13 by Daniel Williams on 3/2/2016

AMD Releases Radeon Software Crimson 16.2 Drivers

It didn't take long at all, but AMD has come in with another driver update full of performance enhancements, compatibility fixes, and bug fixes. With continued efforts on their...

16 by Daniel Williams on 2/25/2016

Ashes of the Singularity Revisited: A Beta Look at DirectX 12 & Asynchronous Shading

We’ve been following DirectX 12 for about 2 years now, watching Microsoft’s next-generation low-level graphics API go from an internal development project to a public release. Though harder to...

153 by Daniel Williams & Ryan Smith on 2/24/2016

Imagination Announces PowerVR Series8XE Family - Entry-Level GPUs Get Smaller

With Mobile World Congress 2016 now in full swing, we’ll see a slew of announcements this week. Among the crowd is Imagination Technologies, who is using the show as...

10 by Ryan Smith on 2/22/2016

AMD and the Associated Press Team Up for Experimental 360° Video & VR News Channel

This week AMD and Associated Press have announced a new collaborative project designed to fuel virtual reality journalism. Under the agreement, AP has created a special channel with 360°...

24 by Anton Shilov on 2/18/2016

NVIDIA Announces Q4 FY 2016 Results: Record Quarter And Record Year

This afternoon, NVIDIA released their financial results for the fourth quarter of their 2016 fiscal year, and the company had not only a record quarter, but also a record...

14 by Brett Howse on 2/17/2016

NVIDIA Announces Tom Clancy’s The Division Game Bundle for GeForce Video Cards

NVIDIA has announced that its partners will bundle a free copy of Tom Clancy’s The Division game with select high-end GeForce GTX graphics cards starting this week and for...

3 by Anton Shilov on 2/17/2016

AMD to Bundle New Hitman Game with Select FX CPUs and Radeon 390 Series Video Cards

AMD announced this week that it will bundle the full version of the new Hitman game with its Radeon R9 390-series graphics cards as well as FX 6000- and...

23 by Anton Shilov on 2/17/2016

Quick Look: Vulkan Performance on The Talos Principle

Following yesterday’s hard launch of Vulkan 1.0 – drivers, development tools, and the rest of the works – also released alongside Vulkan was the first game with Vulkan rendering...

43 by Daniel Williams & Ryan Smith on 2/17/2016

Vulkan 1.0 Specification Released: Drivers & Games Inbound

Back in August of 2014, Khronos announced the Next Generation OpenGL Initiative. The industry consortium, responsible for overseeing a number of major cross-platform GPU standards such as OpenGL and...

40 by Ryan Smith on 2/16/2016

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