Since the introduction of Direct3D 12 and other low-level graphics APIs, the bulk of our focus has been on the high end. One of the most immediate benefits to these new APIs is their ability to better scale out with multiple threads and alleviate CPU bottlenecking, which has been a growing problem over the years due to GPU performance gains outpacing CPU performance gains. However at the opposite end of the spectrum and away from the performance benefits are the efficiency benefits, and those are gains that haven’t been covered nearly as well. With that subject in mind, Intel is doing just that this week at SIGGRAPH 2014, where the company is showcasing both the performance and efficiency gains from Direct3D 12 on their hardware. When...

GeForce 6200 TurboCache: PCI Express Made Useful

The budget market is often neglected when it comes to the most recent developments in technology and features. NVIDIA hopes to change that by making full use of PCI...

43 by Derek Wilson on 12/15/2004

Retail X700 Pro Roundup

ATI pushed its X700 XT solution out a couple months back, but left its partners holding nothing but the X700 Pro. We haven't seen a retail X700 XT in...

22 by Derek Wilson on 12/13/2004

Retail Geforce 6600GT Exploration

With all the options on the market, is there any real reason to pick one card over another? How much extra power can you squeeze out of a 6600GT...

84 by Derek Wilson on 12/9/2004

ATI's New Radeon X850 and X800 Lines: A Smorgasbord of GPUs

With less than a month left in 2004, ATI pulled the largest end-of-year product release we've seen from a GPU maker. How do these 5 new GPUs perform...

66 by Anand Lal Shimpi & Derek Wilson on 12/1/2004

NVIDIA's GeForce 6 SLI: Demolishing Performance Barriers

If you've got the money, SLI is definitely worth it. But how does it fare as an upgrade path?

74 by Anand Lal Shimpi on 11/23/2004

Mobility Radeon X800 and X300 Launch to Low Availability

Two weeks ago we saw the M28 leading the NVIDIA based mobile solution in most of benchmarks we ran. But when will we see notebooks with MR X800?

7 by Derek Wilson on 11/23/2004

Half Life 2 GPU Roundup Part 2 - Mainstream DX8/DX9 Battle

You've seen what the best of the best can do, now it's time to see how older cards run Half Life 2.

62 by Anand Lal Shimpi on 11/19/2004

Half Life 2 GPU Roundup Part 1 - DirectX 9 Shootout

With Half Life 2 out we spent the past two days play testing and benchmarking the game on the latest DX9 hardware. Find out how performance stacks up...

79 by Anand Lal Shimpi on 11/17/2004

NVIDIA's GeForce 6600GT AGP: The Little Bridge that Could

Today NVIDIA announced and marked the first day of sales of the GeForce 6600GT for AGP platforms. The mainstream performance crown is back and it's in NVIDIA's hands.

66 by Anand Lal Shimpi on 11/16/2004

NVIDIA's GeForce 6800 Go vs. ATI's M28: The Mobile GPU Wars Begin

The high-end GPU battles ensue, this time in notebooks.

24 by Anand Lal Shimpi on 11/8/2004

NVIDIA SLI Performance Preview with MSI's nForce4 SLI Motherboard

Four graphics cards, two PCI Express slots and one happy Anand in Taiwan is all it took to get a first hand look at the performance of NVIDIA's nForce4...

84 by Anand Lal Shimpi on 10/29/2004

NVIDIA's GeForce 6200 & 6600 non-GT: Affordable Gaming

The launch of NVIDIA's GeForce 6200 has given us a chance to look at the non-GT 6600 and ATI's non-XT X700.

44 by Anand Lal Shimpi on 10/11/2004

Behind the Mask with Optimization and Catalyst AI

ATI recently revealed that they would be wrapping all their optimizations into one bundle called Catalyst AI, which the user will have control over enabling or disabling. Here, we...

8 by Derek Wilson on 9/26/2004

ATI Radeon X700 XT: More PCIe Midrange

With NVIDIA's offering already out in the open, ATI fires back with a solution of their own. Who will come out on top?

40 by Derek Wilson on 9/21/2004

NVIDIA GeForce 6600 GT: Bringing NV4x to the Masses

The introduction of NV4x based GPUs at $200 and less signals a new era of affordable power.

43 by Derek Wilson on 9/7/2004

GPU Cheatsheet - A History of Modern Consumer Graphics Processors

For our next installment of the Cheatsheet series, we explore modern graphics processors and their relative performance, die size and other tidbits.

43 by Jarred Walton on 9/6/2004

New ATI Driver UI: The Catalyst Control Center

ATI has launched a new and improved user interface to their Catalyst display driver. This marks the biggest upgrade in ATI's driver interface since the introduction of Catalyst.

51 by Derek Wilson on 9/2/2004

Source Engine: Counterstrike Beta Hits The Street

Previewing the game engine for one of the most anticipated titles of all time, we take a look at Valve's Counterstrike: Source Beta.

50 by Derek Wilson on 8/26/2004

ATI Mobility Radeon 9800: Notebooks Get Next Generation Graphics

ATI is breaking new ground when it comes to bringing new technology to the mobile space. The MR9800 is a scaled down R420 for the desktop replacement graphics segment.

31 by Derek Wilson on 8/19/2004

Doom 3 Graphics Deathmatch

After a long night of testing Doom 3 with every graphics card we could find in the lab, we have the details on how your card (and your dream...

70 by Derek Wilson on 8/3/2004

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