I'm here at the first GTC Europe event, ready to go for the Keynote talk hosted by CEO Jen-Hsun Huang.
There is some special alchemy at the heart of The Binding of Isaac. Developer Edmund McMillen (Super Meat Boy) has combined biblical monsters, scatological humor, and tense twin-stick shooting...
by Craig Getting on 9/30/2011
Following up yesterday's release of the Catalyst 11.10 beta package, AMD has made the final version of the Catalyst 11.9 package available for users of 32-bit and 64-bit Windows...
by Andrew Cunningham on 9/29/2011
Although IDF 2011 ended two weeks ago, not everything has been covered yet. One thing we missed was DisplayLink's announcement of their first USB 3.0 video adapters. There will...
by Kristian Vättö on 9/29/2011
L.A. Noire, Rockstar’s gritty 1940s crime drama adventure from developer Team Bondi, is headed to PCs next month. It will release in North America on November 8 and in...
by Craig Getting on 9/28/2011
With today's launch of the Battlefield 3 early beta, AMD has released a preview build of their Catalyst 11.10 drivers specifically for Battlefield 3. The Catalyst 11.10 Preview driver...
by Ryan Smith on 9/27/2011
NVIDIA has released beta drivers which have been coded with Battlefield 3 in mind. The drivers are named as GeForce R285.38 and are available immediately from NVIDIA's site. Supported...
by Kristian Vättö on 9/26/2011
Concrete details on the release of BioWare’s Star Wars MMO have finally surfaced. Star Wars: The Old Republic will release in North America on December 20 and Europe on...
by Craig Getting on 9/24/2011
Holding true to their design ethos of Ship It When It’s Ready, Blizzard just changed the launch window for Diablo III from the end of 2011 to early 2012.
by Craig Getting on 9/23/2011
Fans of DICE’s large-scale FPS rejoice: the open beta for Battlefield 3 launches on September 29. Anyone who preordered BF3 via EA’s Origin service or purchased the Limited Edition...
by Craig Getting on 9/20/2011
Thanks VR-Zone for the image!
IDF 2011 ended on last Thursday but there is still lots of data showing up because sites are processing the data they have gathered. VR-Zone...
by Kristian Vättö on 9/19/2011
If you’ve yet to try Valve’s mind-bending first-person puzzler Portal, you now have no excuse. The original Portal is currently free on Steam until September 20th.
Valve was inspired by...
by Craig Getting on 9/17/2011
In another demonstration of silicon health AMD was showing working 28nm mobile GPU silicon running Dirt 3. It's too early to talk about performance or specifications, but AMD is...
by Anand Lal Shimpi on 9/14/2011
We're currently sitting in a Microsoft session on DirectX in Metro, where Microsoft is discussing the improvements they've made to DirectX for use with Metro. Every individual DirectX graphics...
by Ryan Smith on 9/14/2011
Thanks X-bit labs for the image
Intel's Developer Forum and Microsoft's BUILD conference are both underway but to not make this week any quieter, AMD is also having their own...
by Kristian Vättö on 9/14/2011
At the start of 2011 Lucid announced their Virtu software to go with Intel’s Sandy Bridge CPUs. With Virtu users would be able to use a discrete GPU and...
by Ryan Smith on 9/14/2011
We just finished going over the GPU portion of Ivy Bridge in Intel's IVB tech session. If you're interested, the slides are below.
by Anand Lal Shimpi on 9/13/2011
Today AMD introduced its first dual-core Llano APUs: the A4-3400 and A4-3300. These APUs have only 758M active transistors, a bit over half of the transistors in the bigger...
by Anand Lal Shimpi on 9/7/2011
AMD today released version 11.8 of its Calalyst driver package for Windows. As with previous releases, version 11.8 is available for all 32-bit and 64-bit versions of Windows XP...
by Andrew Cunningham on 8/17/2011
SIGGRAPH tends to be an interesting mix of announcements and demonstrations. Major vendors like NVIDIA like to make their announcements at their own trade shows – or at the...
by Ryan Smith on 8/12/2011
Coenciding with the start of SIGGRAPH 2011, Khronos has released version 4.2 of the OpenGL specification. Khronos routinely updates the OpenGL specification to add new features to the API...
by Ryan Smith on 8/8/2011