One of the longest running gaming franchises around, the Civilization series goes all the way back to my high school years. There have been many changes along the way, but the core turn-based strategy gameplay remains. With this latest release, Civilization once again heads beyond the confines of our planet. What sort of hardware does it require to run the game, and does this fifth Mantle enabled title add anything new to the mix? That's what we're here to find out.

NVIDIA R319 Series Beta Driver 320.00 Available

NVIDIA's driver numbering can be a bit of a mystery at times, but after the R313 Series that encompasses all version 313.x and 314.x releases, NVIDIA is jumping ahead...

15 by Jarred Walton on 4/23/2013

Origin Genesis Review: Triple Titan Terror

At long last we're taking an in-depth look at Origin's latest generation Genesis desktop system. Backed by a heavily overclocked Core i7 processor and no less than 3 GeForce...

63 by Ryan Smith on 4/23/2013

The King is Back: Raja Koduri Leaves Apple, Returns to AMD

I remember back when AMD’s CTO of the Graphics Product Group, Raja Koduri, first quietly left the company for Apple. This was hot on the heels of Apple’s hiring...

72 by Anand Lal Shimpi on 4/19/2013

NVIDIA’s Spring GeForce Game Bundle Announced - Metro: Last Light

NVIDIA sends word this evening that they’re launching a new GeForce video card game bundle for the spring timeframe. Their latest bundle, replacing their recently expired $150 February free-to-play...

21 by Ryan Smith on 4/16/2013

AMD Expands Never Settle Reloaded Bundle; Adds Far Cry 3 Blood Dragon & Radeon HD 7770

Word comes from AMD this afternoon that as of today they’re going to be expanding their Never Settle Reloaded bundle. The bundle, which launched a bit over two months...

19 by Ryan Smith on 4/11/2013

Intel Releases OpenCL 1.2 Driver and Tools Update for Ivy Bridge and Haswell

Intel has released an updated OpenCL driver for their 3rd Generation Core (Ivy Bridge) and 4th Generation Core (which we can safely call as Haswell) products that brings OpenCL...

22 by Rahul Garg on 4/9/2013

OpenCL Support Coming To Adobe Premiere Pro for Windows

Taking place next week is the National Association of Broadcasters’ annual trade show, NAB 2013. Though most of the announcements coming out of NAB are for highly specialized products...

23 by Ryan Smith on 4/5/2013

The Great Equalizer 3: How Fast is Your Smartphone/Tablet in PC GPU Terms

For the past several days I've been playing around with Futuremark's new 3DMark for Android, as well as Kishonti's GL and DXBenchmark 2.7. All of these tests are scheduled...

123 by Anand Lal Shimpi on 4/4/2013

3DMark for Android: Performance Preview

As I mentioned in our coverage of GL/DXBenchmark 2.7, with the arrival of Windows RT/8 we'd finally see our first truly cross-platform benchmarks. Kishonti was first out of the...

56 by Anand Lal Shimpi & Brian Klug on 4/2/2013

The AnandTech Podcast: Episode 18

We are back with the first half of our return to podcasting. While Brian finishes up his review of the One, Ryan and I took some time to recap...

23 by Anand Lal Shimpi on 4/1/2013

NVIDIA’s GeForce 700M Family: Full Details and Specs

With spring now well under way and the pending launch of Intel’s Haswell chips, OEMs always like to have “new” parts across the board, and so once more we’re...

91 by Jarred Walton on 4/1/2013

Unreal Engine 4 Infiltrator Demo from GDC [video]

The folks at Kotaku spotted a video of Epic's Unreal Engine 4 demo from GDC on YouTube. The video is really a tech demo of Epic's UE4 technology and...

22 by Anand Lal Shimpi on 3/29/2013

AMD Teases Official Radeon HD 7990

Continuing our AMD GDC 2013 coverage, the other bit of major AMD news coming out of GDC 2013 involves a consumer product after all. But not strictly as a...

19 by Ryan Smith on 3/29/2013

AMD Announces "Radeon Sky" Family of Server-Cloud Video Cards

Catching up on announcements from GDC 2013, we’ll kick things off with AMD. Though AMD doesn’t use traditionally GDC to formally launch consumer products since it’s not a consumer...

3 by Ryan Smith on 3/29/2013

HandBrake to Get QuickSync Support

The latest version of Intel's Media SDK open sourced a key component of the QuickSync pipeline that would allow the open source community to begin to integrate QuickSync into...

32 by Anand Lal Shimpi on 3/27/2013

Intel's PixelSync & InstantAccess: Two New DirectX Extensions for Haswell

As Intel continues its march towards performance relevancy in the graphics space with Haswell, it should come as no surprise that we're hearing more GPU related announcements from the...

9 by Anand Lal Shimpi on 3/27/2013

FCAT: The Evolution of Frame Interval Benchmarking, Part 1

In the last year stuttering, micro-stuttering, and frame interval benchmarking have become a very big deal in the world of GPUs, and for good reason. Through the hard work...

88 by Ryan Smith on 3/27/2013

NVIDIA GeForce GTX 650 Ti Boost Review: Bringing Balance To The Force

Launching today is NVIDIA's answer to AMD's Radeon HD 7790 and 7850, the GeForce GTX 650 Ti Boost. The GTX 650 Ti Boost is based on the same GK106...

78 by Ryan Smith on 3/26/2013

AMD Comments on GPU Stuttering, Offers Driver Roadmap & Perspective on Benchmarking

AMD remained curiously quiet as to exactly why its hardware and drivers were so adversely impacted by new FRAPS based GPU testing methods. While our own foray into evolving...

105 by Ryan Smith on 3/26/2013

AMD Radeon HD 7790 Review Feat. Sapphire: The First Desktop Sea Islands

Launching today is AMD’s second new GPU for 2013 and the first GPU to make it to the retail desktop market: Bonaire. Bonaire in turn will be powering AMD’s...

107 by Ryan Smith on 3/22/2013

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