GPUs

Kicking off this week in Frankfurt, Germany is the annual International Supercomputing Conference, better known as ISC. One of the two major supercomputing conferences for the year, ISC is commonly used as a backdrop for high performance processor announcements, and this year is no different. Starting things off this year is NVIDIA, who is taking to the show to announce the PCI Express version of the Tesla P100 accelerator. We were first introduced to Tesla P100 back in April of this year, when NVIDIA announced it at their 2016 GPU Technology Conference. Based on NVIDIA’s new Pascal architecture and their 16nm GP100 GPU, Tesla P100 is a significant step up from the Tesla K/M series and their respective 28nm Kepler/Maxwell GPUs. Besides being a bigger-still...

HSA Foundation Launches ‘HSA 1.0 Final’ – Architecture, Programmers Reference and Runtime Specifications

Heterogeneous compute has been on the tip of the tongue for many involved in integrating compute platforms, and despite talk and demos regarding hardware conforming to HSA provisional specifications...

26 by Ian Cutress on 3/16/2015

NVIDIA Launches GTX 960M/950M and GeForce 940M/930M/920M

Today NVIDIA officially launched their latest mobile GPUs, the GTX 960M and 950M; on a quieter note, the 940M, 930M, and 920M also showed up. NVIDIA launched the high-end...

31 by Jarred Walton on 3/12/2015

NVIDIA Launches Spring GeForce Game Bundle - The Witcher 3: Wild Hunt

After the launch of the GeForce 900 series last year it’s been a while since we’ve seen NVIDIA offer a game bundle with their video cards. Since bundles are...

30 by Ryan Smith on 3/10/2015

Intel and Raptr Announce Partnership To Bring Raptr To Intel GPUs

Dennis Fong’s Raptr is a utility that has made a name for itself in the PC GPU space in a relatively short period of time. After pivoting off of...

33 by Ryan Smith on 3/5/2015

NVIDIA Announces GeForce GTX Titan X

During today’s GDC session on Epic’s Unreal Engine, NVIDIA CEO Jen-Hsun Huang dropped in as a special guest to announce NVIDIA’s next high performance video card, the GeForce GTX...

104 by Ryan Smith on 3/4/2015

AMD’s LiquidVR Announced: AMD Gets Expanded VR Headset Functionality

2015 is going to be known as the year of virtual reality at GDC. Before the expo floor has even opened VR pitches, announcements, and press conference invitations are...

19 by Ryan Smith on 3/3/2015

ARM At GDC 2015: Geomerics Enlighten 3 Released

One of ARM’s more unusual acquisitions in recent years has been Geomerics, a fellow UK company who specializes in video game lighting technology. Geomerics is a far cry from...

8 by Ryan Smith on 3/3/2015

Next Generation OpenGL Becomes Vulkan: Additional Details Released

Continuing this week’s GDC-2015 fueled blitz of graphics API news releases, we have Khronos, the industry consortium behind OpenGL, OpenCL, and other cross-platform compute and graphics APIs. Back in...

44 by Ryan Smith on 3/3/2015

Khronos Announces OpenCL 2.1: C++ Comes to OpenCL

Alongside today’s announcements of Vulkan and SPIR-V, Khronos is also using the occasion of the 2015 Game Developers Conference to announce the next iteration of OpenCL, OpenCL 2.1. OpenCL 2.1...

10 by Ryan Smith on 3/3/2015

AMD Lays Out Future of Mantle: Changing Direction In Face of DX12 and glNext

Much has been made over the advent of low-level graphics APIs over the last year, with APIs based on this concept having sprouted up on a number of platforms...

95 by Ryan Smith on 3/2/2015

Imagination Announces PowerVR G6020 GPU & PowerVR Series 5 Video Encoder

With Mobile World Congress 2015 now in full swing, Imagination Technologies is taking to the show today to announce a couple of new additions to the PowerVR family of...

2 by Ryan Smith on 3/2/2015

DirectX 12 Performance Preview, Part 3: Star Swarm & Intel's iGPUs

We’re back once again for the 3rd and likely final part to our evolving series previewing the performance of DirectX 12. After taking an initial look at discrete GPUs...

69 by Ryan Smith, Ian Cutress & Ganesh T S on 2/26/2015

AMD at ISSCC 2015: Carrizo and Excavator Details

AMD is using the International Solid-State Circuits Conference this week to present a paper and announce some interesting developments regarding the next iteration of the Bulldozer architecture, codenamed ‘Excavator’...

82 by Ian Cutress on 2/23/2015

Intel at ISSCC 2015: Reaping the Benefits of 14nm and Going Beyond 10nm

As part of the International Solid-State Circuits Conference every year, Intel brings forward a number of presentations regarding its internal research. The theme this year at ISSCC is ‘Silicon...

55 by Ian Cutress on 2/22/2015

Apple Initiates Video Repair Program for 2011-2013 MacBook Pros

This week Apple has announced that they are initiating a new repair extension program for the MacBook Pro, in order to address video corruption and stability problems with certain...

59 by Ryan Smith on 2/20/2015

ASUS GPUs: Strix GTX 750 Ti 4GB and GTX 960 2GB DirectCU Mini Launched

When ASUS first launched their mini-ITX sized graphics cards, limited to 17cm for mini-ITX builds, my initial reaction was ‘why has no-one thought of this before?’. The idea has...

39 by Ian Cutress on 2/17/2015

Star Swarm, DirectX 12 AMD APU Performance Preview

After several requests and a week’s break from our initial DirectX 12 article, we’re back again with an investigation into Star Swarm DirectX 12 performance scaling on AMD APUs...

145 by Ryan Smith & Ian Cutress on 2/13/2015

NVIDIA Releases Q4 FY 2015 And Full Year Results: Record Revenue For Quarter And Full Year

NVIDIA released their earnings report for the fourth quarter of their fiscal year 2015, which ended January 25th, 2015. FY 2015 was a record for the company, with revenues...

61 by Brett Howse on 2/11/2015

NVIDIA 347.52 WHQL: Get Ready to Evolve

Today marks the release of the latest gaming beast: Evolve. Powered by CryEngine, you’d expect this to be another graphically demanding game that will require a lot of GPU...

43 by Jarred Walton on 2/10/2015

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