In the latter part of the last decade, getting performance on the cheap meant buying a low end processor and learning how to overclock it. This is how I started in building computers, but a few generations ago Intel locked it all down except for a few high-end models in each generation. Since then, due to various changes in packaging, each of the last few generations has anecdotally felt to offer less overclocking headroom or fewer highly overclocking parts, much to the chagrin of enthusiasts. With Devil’s Canyon, Intel aimed to address some of these concerns.

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