Eurocom Monster 1.0: Clevo's Little Monsterby Vivek Gowri on May 18, 2012 4:55 AM EST
Kepler's Got Game
First things first—the GeForce GT 650M is pretty close to the GTX 560M from a performance standpoint. Basically, in most gaming situations, the Monster comes within 10% of the performance of an ASUS G73. It runs rings around all generations of the M11x, and outpaces basically everything with less than a GTX 560M. Needless to say, mobile Kepler is impressive.
The GT 650M replaces the GT 555M at the top of the GeForce GT line and bridges the gap between more mainstream graphics cards and the gaming centric GTX line. It’s based around the GK107 core, with 384 shader cores and 2GB of VRAM. The Monster has the DDR3 variant, which has 128-bit DDR3 memory and clocks of 850/850/900 for core, shader, and memory respectively. The other variant of the GT 650M has GDDR5 memory and a core clocked at 735MHz; despite the slower core, the additional memory bandwidth should make it a higher performer in most situations. Even so, the Monster is a pretty potent gaming portable.
Basically, it's fully playable in our Value and Mainstream gaming suites. Note that our mainstream game test runs our suite at 1600x900 with maximum settings (no anti-aliasing), so even though we call it mainstream, it's pretty strenuous. Even through most of our Enthusiast test suite (1080p, max settings + AA), it's close to playable (which I'm choosing to define as 30fps, give or take 10%). The gaming performance on tap here seems a little bit like overkill considering that the display resolution is actually only 1366x768. You can max the settings on everything and still have almost all new games be playable at native res. That's insane, and something that not a lot of laptops can claim. And you can plug it into a 1080p display, whether that's a TV or a monitor, and game reasonably well on that. It's pretty impressive overall.