ELSA ERAZOR X SDR GeForce

by Matthew Witheiler on January 12, 2000 1:37 AM EST

Until the advent of the TNT by NVIDIA, ELSA products were targeted to a select few: those with professional graphics in mind. By appealing to 3D gamers, the TNT provided a larger customer base for ELSA to target. ELSA, a German based company, has continued this tradition of mixing professional graphics products with higher end gaming cards, a attribute that can be seen with their current range of products. With the production of the ELSA ERAZOR X, ELSA has once again created a niche for itself in the 3D graphics market by applying the newest NVIDIA chipset, the GeForce, to produce a quality 3D gaming card.

Specifications, courtesy of ELSA:
Controller: NVIDIA GeForce 256, First Graphics Processing Unit
Display Memory: 32 MB High Speed
Horizontal Sync Signals: 31.5 - 108.5
Vertical Refresh: 60-200 Hz
Bus System: AGP 2x/4x
Maximum Dot (Pixel) Rate: 350 MHz RAMDAC
API Support: DirectX 6, DirectX 7, OpenGL IDC
Other Standards: VESA Bios 3.0, DPMS, DCC2B, Plug & Play

3D Hardware Features
4 independent rendering pipelines
Hardware transformation and lighting
Multi-texturing
Bump mapping
Environmental mapping
Procedural texturing
Table fog
Shadow stenciling
Bilinear,trilinear and 8-tap anisotropic texture filtering
MIP mapping

Single Chip GPU: (Graphics Processing Unit)
On-chip integration of the entire 3D pipeline (Transformation, lighting, setup, and rendering)

Independent Pipeline Quad Engine:
Separate engines for transformation, lighting, setup and delivers 15 million triangles per second.
Allows application to represent 3D characters and environments with the highest degree of complexity possible.
256 - Bit Quad Pipe Rendering engine:
Four independent pixel- rendering pipelines deliver up to 480 million 8- sample fully filtered pixels per second.
Guarantees highest color quality and texturing special effects at maximum frame rate.

350 MHz RAMDAC:
Delivers the clearest, sharpest, most solid image quality at 1900 x 1440 resolution at 85Hz.

Integrated Transforms and Lighting
Delivers 2 -4 times the triangle rate for the 2 - 4 times more detailed 3D scenes.
Frees up CPU computations for physics and artificial intelligent (AI) which results in more realistic object behaviors and character animation.

Resolution

256 color (8-bit)

64k color (16-bit)

16.7 million (24/32 bit)

1900x1440

60-85 Hz

60-85 Hz

60-85 Hz

1600x1200

60-120 Hz

60-120 Hz

60-100 Hz

1280x1024

60-170 Hz

60-170 Hz

60-150 Hz

1024x768

60-200 Hz

60-200 Hz

60-200 Hz

800x600

60-200 Hz

60-200 Hz

60-200 Hz

640x480

60-200 Hz

60-200 Hz

60-200 Hz

The Card
Comments Locked

0 Comments

View All Comments

Log in

Don't have an account? Sign up now