NVIDIA's GeForce GTX 465: Cheaper Isn’t Always Betterby Ryan Smith on May 31, 2010 3:26 AM EST
Finally among our revised benchmark suite we have Wolfenstein, the most recent game to be released using the id Software Tech 4 engine. All things considered it’s not a very graphically intensive game, but at this point it’s the most recent OpenGL title available. It’s more than likely the entire OpenGL landscape will be thrown upside-down once id releases Rage later this year.
OpenGL was once an NVIDIA stronghold, but when it comes to Wolfenstein those days are gone. The GTX 465 starts behind the 5850 by 18%, and caps that at 25% at 2560. This is also another game where the GTX 465 falls behind the GTX 285, this time by around 10% at all resolutions.