The Wii Motion Plus is an add-on peripheral for Nintendo's Wii-Mote. Extending the length of the controller by an inch and a half, the new attachment allows for enhanced precision in games. With the Wii Motion Plus, players' slightest movements, including arm orientation, will be tracked identically on-screen for a true 1:1 ratio of response. While many feel that this is what the Wii-Mote should have been from the very beginning, it's definitely better late than never. Along with its release later this year will be the first game to take full advantage of the new attachment, Wii Sports Resort. We now join the good folks at Nintendo as they show off the new game and the Wii Motion Plus in action.

Coming to PC, Xbox 360, and PS3 this Halloween is a game called Dead Space. While the gameplay you're about to see looks to be a straight-up sci-fi action title, the developers at EA Redwood Shores assure us that Dead Space is very much a survival horror game. Take a look as one of the guys from the development team talks you through a section of the game from the E3 showroom floor.

Executive Producer, Glen Schofield says of creating Dead Space, "I'd like people to walk away and say that it was the scariest video game they've ever played, and it was new and it was fresh, but it scared the crap out of them." We'll find out if Glen's wishes come true this Halloween.


Depicted in the image above is the new interface for the Xbox 360. As you can see, not only has Microsoft changed the way gamers interact with the 360, there are some interesting new features as well. First, let me bring your attention to the little guy on the left. This tab will replace Xbox LIVE's traditional gamercard. Instead of using gamerpics to differentiate you from your friends online, the 360 will now allow you to create your own custom avatar. Owners of the console will have the ability to create little people like this using hundreds of templates including pants, shirts, shoes, hats, hair color, and facial features. While this type of creativity is usually fun, implementing it into the 360 is certainly not groundbreaking. After all, we've seen the very same idea at work with the Nintendo Wii, as well as the Playstation 3 whose upcoming Home takes this a huge step forward by creating a virtual environment for its avatars to interact in, much like that of Second Life. Even so, it certainly looks like a fun feature.

The most notable new feature added to the 360's interface is its integration with Netflix. Xbox LIVE subscribers who also subscribe to Netflix will have the ability to add movies into a special Instant Queue at Netflix.com. If you meet these criteria, you'll be able to simply drag and drop your desired movie into the Instant Queue and be able to watch the film immediately through Xbox LIVE, rather like the Video On Demand service found with various cable TV providers. This is a very cool feature indeed.

Index Stalking the killer apps
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  • CBone - Sunday, July 27, 2008 - link

    Are there any features that the single player might be interested in? Reply
  • EddieTurner - Sunday, July 27, 2008 - link

    Other than what looks like a kick-ass campaign, not really sure. Reply
  • 0roo0roo - Sunday, July 27, 2008 - link

    they are so phoney and annoying to watch, i wanted to turn away it was sickening. awful stuff, hire someone that won't appear to be a phoney to gamers and geeks. Reply
  • whatthehey - Sunday, July 27, 2008 - link

    You knew it would be bad as soon as the one lady talks about "beating up on her boss". It's one thing to have the top management get up on stage and do a presentation and talk about how great the new hardware, software, etc. is going to be. To have them get up there and do a live demo of new hardware? On a Wii!? That's just asking for trouble.

    Hell, you don't see the execs at EA or any other major gaming company playing the games in their demonstrations. Nintendo should have figured that out. They have people in their booths that are "normal gamers" for a reason.
    Reply
  • 0roo0roo - Sunday, July 27, 2008 - link

    yea your spokesman has to have some credibility. this cammie woman just reeked of a condescending soccer mom talking down to gamers with her fake act. Reply
  • steveyballmer - Friday, July 25, 2008 - link

    Final Fantasy For The Zune!
    The Zune forums knew about this before anyone else, but we are working with 3rd parties to bring Final Fantasy XIII to the Zune!
    This will by an order of magnitude be the most sophisticated game on any portable device! It could only possibly be done on the Zune!I have personally even run the alpha on my ZunePhone Halographic and it was an experience like you cannot even imagine! It will be at least a year before you guys will be able to get your hands on a ZunePhone, but the game will run on current Zunes today!
    If you want to be a beta tester in a few months you must join one of the Zune Forums. Only members in good standing of one of these forums will qualify:
    Zunescene, ZuneBoards, ZuneMax Zunited, Zunely, ZuneUG, GotZune, ZuneInfo, ZuneThoughts, ZuneOne, Zune-Online and Dark Zune.

    Note, the zunerama forum has been excommunicated for heresy, avoid it.


    I am not evil
    http://fakesteveballmer.blogspot.com">http://fakesteveballmer.blogspot.com
    Reply
  • coolsam2 - Friday, July 25, 2008 - link

    SB750 article.. Reply
  • Aethelwolf - Friday, July 25, 2008 - link

    If Carmack isn't using OpenGL then OGL its pretty much dead in the commercial game rendering business. Shame too. Microsoft will never open DX. It's a cash cow for them. Reply
  • Pirks - Saturday, July 26, 2008 - link

    Man, that's total bullsh1t. How can OGL die if PS3 uses it? Jeez... can't believe people can be sooo ignorant Reply
  • whatthehey - Saturday, July 26, 2008 - link

    As pointed out in the article, there is a Mac version of Rage that uses OpenGL, so for sure id isn't abandoning OpenGL. My bet is that the game uses DX9 equivalent fragment shaders (the OpenGL version of DX9 pixel and vertex shaders), just like the Doom 3 engine. Reply

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