Ethernet NIC Performance

Our current motherboard test suite includes LAN performance measurements and we will utilize this same test today. All of the boards listed utilize PCI or PCI Express based controllers with the only difference being the supplier of the core logic.

The Windows 2000 Driver Development Kit (DDK) includes a useful LAN testing utility called NTttcp. We used the NTttcp tool to test Ethernet throughput and the CPU utilization of the various Ethernet Controllers used on the Intel motherboards.

We set up one machine as the server; in this test, an Intel system with an Intel CSA Gigabit LAN connection. Intel CSA has a reputation for providing fast throughput and is a logical choice for our Gigabit LAN server.

On the server side, we used the following Command Line as suggested by the VIA whitepaper on LAN testing:

Ntttcpr -m 4,0,‹server IP› -a 4 -l 256000 -n 30000

On the client side (the motherboard under test), we used the following Command Line:

Ntttcps -m 4,0,‹client IP› -a 4 -l 256000 -n 30000

At the conclusion of the test, we captured the throughput and CPU utilization figures from the client screen.

Ethernet Throughput

Ethernet Overhead

No real surprises here as the Killer NIC has a Marvell PHY and utilizes the PCI interface for operation. The throughput rates and CPU utilization of the Killer NIC was very competitive with our other PCI based solutions. However, the NVIDIA nForce 590SLI had the best overall performance numbers in these tests. BigFoot Networks was adamant about the fact they concentrated on lower latency and not improving throughput on the card since most network connections while gaming will not saturate the PCI bus.

Ethernet Outbound Ping Performance

Our final benchmark takes a look at the ping performance of each of our products while playing F.E.A.R. and uploading a 400 MB file to a separate client on another network. Our D-Link DGL-4100 router and the NVIDIA nForce 590SLI include packet prioritization for outbound traffic while gaming. We decided to see how well these solutions stacked up with the Killer NIC that can also prioritize inbound traffic.

Ethernet Performance - Ping Rate

All three of our products that advertise packet prioritization are within 3% of each other in the numbers with our D-Link DGE-550T trailing by around 33%. Why a serious gamer would actually want to upload large files while playing online is beyond us but in case you want to then our three solutions provide the capability to do so without an issue. However, be aware that throughput suffered by an average of 44% for the upload file test with our three solutions when compared to the D-Link NIC during testing.

More Gaming Performance Final Words
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  • DaveatBigfoot - Thursday, November 30, 2006 - link

    Dave from Bigfoot Networks here. We wanted to reach out to comments and forums around the Internet, address some of the issues being discussed, and be available for any questions you may have.

    I worked with Gary while he was writing this review. We have a tremendous amount of respect for him and Anandtech.com. I'd be liar if I didn't admit that we were disappointed with the performance and experience that the Anandtech review reflects. We welcomed the "Pepsi Challenge", and appreciated the real-world approach taken.

    While the performance numbers reported were lower than what our customers report, and what we see internally, we thought one of the best testimonials for the Killer was the blind test where a the Killer was added to gamers PC without his knowledge, and he thought there was a new video card or more RAM in the system. Truly, that is what the Killer is all about...smoother, faster gaming...less lag, better performance.

    Back when this review was written, we did have some issues with our drivers. I believe each and every issue manifested itself during Anandtech's testing. It was very unfortunate and not anticipated. Bypassing the windows network stack and putting a Linux computer on a PCI slot is a bit tricky. We aren't using that as an excuse, just stating it as a fact. Our latest software suite addresses all the issues that are referenced in this review.

    We have also recently released IPtables firewall for the Killer NIC. Many more FNApps are on the way, and with time the Killer's value will increase. A rarity in the hardware world.

    We sincerely hope, at some point, Anandtech will give the Killer another shot. We firmly stand by our product and believe it holds tremendous value for online gamers.

    I am also happy to answer any questions you may have about the Killer, so fire away!
  • lwright84 - Thursday, November 9, 2006 - link

    http://hardware.gotfrag.com/portal/story/34683/">http://hardware.gotfrag.com/portal/story/34683/

    explains some of the features and shows some better results with this card.
  • goinginstyle - Wednesday, November 29, 2006 - link

    They only tested two games and both were optimized for the KillerNIC. They give it an editors award for improving FEAR by 6.7%, come on.
  • trajik78 - Sunday, November 5, 2006 - link

    did i mention $300 is f'in crazy for a NIC?
  • cotak - Sunday, November 5, 2006 - link

    This is as useful as something that makes guys quicker during sex.

    As for people talking about this being enterprise storage technology. They use fiber for that with expensive fiber switches not Ethernet and not something you'd be able to afford at home.

    What's the point of reviewing something like this. In the first part of the review they say "the internet is variable". That's your key right there. There's no point in speeding up your connection to your cable/dsl modem when everything else from here to whatever is unknown. 300 bucks on a card like this and connecting it to your typical linksys router with the new VxWorks firmware with limited number of NAT connections it's about as dumb putting huge spoilers on a shitty car.
  • trajik78 - Sunday, November 5, 2006 - link

    yup, pretty much every review has confirmed that this product is more than not-worthy of the $300 that could be better used for say a couple kegs of beer, or towards college tuition.

    when it comes down to it, your built in MB ethernet interface is more than worthy of your use for any circumstance, even it be HUGE FRAGFEST AT YOUR FRIENDS LAN PARTY!!
  • aswinp - Wednesday, November 1, 2006 - link

    Check out this site for more info on TNICS:

    In my (small) experience in enterprise storage solutions, I believe one of the main reason for using TOE NICS is for iSCSI (SCSI over IP) SAN applications, instead of using Fiber Channel or other SAN solutions. So you basically have a SAN whose fabric is not based on expensive Fiber Channel hardware but on regular Ethernet.

    Top 10 Reasons to upgrade to a TNIC:
    http://www.alacritech.com/html/toe_top_ten.shtml">http://www.alacritech.com/html/toe_top_ten.shtml

    Benchmark Reports:
    http://www.alacritech.com/html/benchmark_reports.s...">http://www.alacritech.com/html/benchmark_reports.s...
  • mlau - Thursday, November 2, 2006 - link

    I strongly suggest you read this mail and the paper it links to:
    http://www.cs.helsinki.fi/linux/linux-kernel/2003-...">http://www.cs.helsinki.fi/linux/linux-kernel/2003-...

    TOE is another marketing fad, nothing more.
  • aswinp - Wednesday, November 1, 2006 - link

    I guess Killer NIC saw this technology starting to rise in popularity in the enterprise storage market and thought... "Hey, what happens if we apply this thing to gaming?". And so you get the Killer NIC.

    Although I admit the FNA feature is very interesting, if ever any software ever gets written to take advantage of it.

    What I'd really like to see is what happens when the Killer NIC is put in comparison to true TOE NICS in IP SAN applications. Coz its less expensive than these guys.
  • soydeedo - Wednesday, November 1, 2006 - link

    hey guys. there have been scores of complaints regarding lag and such when running the new titan mode in battlefield 2142. if the titan [a very large airship] is moving while many players are aboard it things can get a bit hairy. i've experienced this myself although not very often, but it's pretty aggravating and severely impacts playability. i'm requesting that you play a couple rounds with a moving titan [it's imperative that it's moving] and report back your results with this killernic. i've made a post about this on firingsquad and totalbf2142 to no avail so if you guys would test this out i [and potentially many others if it offers any benefits] would appreciate it. thanks. =)

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