Rise of the Tomb Raider

Starting things off in our benchmark suite is the built-in benchmark for Rise of the Tomb Raider, the latest iteration in the long-running action-adventure gaming series. One of the unique aspects of this benchmark is that it’s actually the average of 4 sub-benchmarks that fly through different environments, which keeps the benchmark from being too weighted towards a GPU’s performance characteristics under any one scene.

Rise of the Tomb Raider - 2560x1440 - Very High Quality (DX11)

Rise of the Tomb Raider - 1920x1080 - Very High Quality (DX11)

 

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  • mpokwsths - Tuesday, April 18, 2017 - link

    Good job Anandtech! Didn't expect it so quickly.

    P.S.: First! ;)
  • Ryan Smith - Tuesday, April 18, 2017 - link

    Second!

    (Hey, wait a sec, isn't this my site?!)
  • ddriver - Tuesday, April 18, 2017 - link

    You own it?
  • at80eighty - Wednesday, April 19, 2017 - link

    He's the boss. you're not. do the math.
  • AndrewJacksonZA - Tuesday, April 18, 2017 - link

    Hehe. :-)
  • rocky12345 - Tuesday, April 18, 2017 - link

    Ryan I think because you did the review and posted that makes you first post no matter what. Good review by the way thank you.
  • theangryintern - Tuesday, April 18, 2017 - link

    You do realize that this review has probably been done for at least a week, right? They were under NDA until this morning.
  • Drumsticks - Tuesday, April 18, 2017 - link

    That doesn't mean a review was guaranteed. Anandtech, while putting out phenomenal reviews, occasionally delivered them later than launch day.

    This one was great too, by the way, thanks!
  • Drumsticks - Tuesday, April 18, 2017 - link

    Also, I should add that they've been way more timely lately, which is great.
  • Samus - Tuesday, April 18, 2017 - link

    It's amazing people will find any excuse to dismiss a launch day review...

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