Game streaming and recording has continued to be both a growing hobby and profession for many in recent years. Anytime there is growing interest in anything from society there comes a growing number of people willing to make tools to facilitate said interest. In this vein AMD and second-party developer Raptr have brought a few updates to their Gaming Evolved client in an effort to provide a more accessible means to record and share gameplay footage.

The first of these additions is what AMD is calling the Replay feature, which is a new recording mode for the Gaming Evolved client. Replay mode will start recording the moment the game starts (or when the designated hotkey is pressed), and will then record the whole gameplay session. The significance/difference of this is that it's automatic recording of a whole gameplay session, rather than a rolling buffer for recording the last couple of minutes of gameplay, as what already happens in other modes. Though for those who want to capture both entire sessions and selected clips of the last 30 seconds, the updated client also includes a bookmark feature to do just that. All of this, by the way, flawlessly captured a video of our GTAV benchmark when I did a test run.

Going hand-in-hand with the new whote-session recording functionality, the latest update to the client also adds a basic video editor to handle the resulting video. The editor aims to make it easy to create highlight reel by simply selecting clips marked during gameplay, particularly when combined with the afformentioned benchmarks.

Finally, the Gaming Evolved client had also added a set of unique integration features with both League of Legends and Counter-Strike: Global Offensive. For these games the client can use live match data to automatically identify important points and create highlights featuring all kills, deaths, and other shenanigans. And it sounds like AMD/Raptr aren't done here, as integration for further games is said to be coming soon.

If you already have the Gaming Evolved client you can update new version by simply restarting your client. It’s also available to download over at AMD’s website.

Source: AMD



View All Comments

  • npz - Friday, March 18, 2016 - link

    does the client also include an interface to use VCE as a general transcoder? Reply
  • valinor89 - Saturday, March 19, 2016 - link

    I have been using this software for some time and as far as I know not. Reply
  • bassbeast - Wednesday, March 23, 2016 - link

    I've been using it for over a year now with NO detectable framerate hit so I'm guessing its using VCE, no UI to control it though other than general settings like max resolution and whether you want to record at 30 or 60 FPS.

    I have mine set to record 720P at 30 FPS which for me gives the best balance of quality and size and using a secondary drive as storage (I have my games on an SSD) I can't detect any lag or framerate drops like I did when I used FRAPS, great software IMHO and thanks to Replay I never miss a great encounter in my games. two thumbs WAY up!
  • 3DVagabond - Monday, March 21, 2016 - link

    To each his own, I realize, but for the life of me I can't figure out why this feature is such a big deal. Reply
  • Gonemad - Tuesday, April 19, 2016 - link

    I tried to use this thing to record a full GTA 5 session spanning 2 hours. The resulting MP4 video simply froze the video at 32 minutes, but you could still get the audio.

    The video indexing was also damaged after that time, Windows Media Player didn't allow scrolling through the timeline during play past that point. It only allowed playing from start to finish, and timeline skipping before the 32 minute mark. No other player managed it either, VNC included, which tells me the video got corrupted. The video was recorded at 720p 30fps.

    There was a noticeable framerate dip at the 32 min. mark during a hectic firefight, but the game kept on going. That dip, however, ruined the video encoding. No framerate drop during gameplay itself, but the encoding of the video was corrupted on a FPS dip.

    I was planning on filming a tutorial for Lester, Gerald, and Madrazo's missions, but after that experiment I just gave up, since my rig can't handle the recording if there is a FPS drop.

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