Today Acer is rounding out their Predator lineup of gaming displays with a heavyweight addition. The XB321HK is a 32-inch IPS display with a 3840x2160 resolution, which works out to 138 pixels per inch. Acer’s Predator line is gaming displays, and this model is clearly targeted towards that crowd with the feature list.

The first is G-SYNC, which is NVIDIA’s variable refresh rate technology. It only works with NVIDIA based cards, but with NVIDIA having the lion’s share of the add-in graphics card market at the moment that shouldn’t be an issue for many people. The addition of G-SYNC is of even greater importance here with such a high resolution, as even the highest end graphics cards can still struggle at UHD. Acer is also advertising a 4 ms response time on this panel to avoid ghosting issues. Acer is claiming 100% sRGB coverage and accuracy.

Acer also has customizable display profiles which can be quickly toggled to without having to use the on-screen display menu on the display itself. You can adjust the black levels to help see better during games, enable aim-point assistance, and select the on-screen refresh rate. Acer is also including their EyeProtect features including a blue-light filter and low-dimming technologies to reduce glare.

The display features DisplayPort 1.2, HDMI, and a USB 3.0 hub with four outputs. In addition, it has stereo 2-Watt speakers that are enhanced with DTS sound. The stand features 4.7-inches of height adjustment and can be tilted with -5° to 25° of adjustment.

Acer’s MSRP on the Predator XB321HK is $1299, which isn’t inexpensive but this is a pretty full featured display. This monitor has been announced earlier than today but Acer says it is now available in North America

Gallery: Acer XB321HK

Source: Acer

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  • DanNeely - Tuesday, March 01, 2016 - link

    If I wasn't holding out for a monitor using one of the 31.5" 5k panels that LG leaked they were working on a year ago I'd buy this.

    Also, multiple video inputs? Is this using a 2nd generation GSync controller (the original ones only had a single DP input) or is Acer routing the HDMI through a different hardware path to the panel itself?
    Reply
  • dontlistentome - Wednesday, March 02, 2016 - link

    Depends on your usage I guess - 5k good for games (as 4x 2560x1440 res) but for productivity 4K at 32" is a sweet spot as you can run at 1:1 without scaling (I just about manage this on a 27" 4K, so I think it would be very comfortable on a 32" panel.).

    Still want 16:10 though...
    Reply
  • DanNeely - Wednesday, March 02, 2016 - link

    135/140 DPI at 1:1 is a bit too small for me at a screen distance reasonable for a multi-display setup. If I only had 1 screen I could probably put it close enough to work; but then I'd need to do too much turning to look at the ones on either side of it. I can use the screen on my XPS13 laptop at that distance/effective resolution; but need the bump in sharpness from running a high DPI screen at 2:1 to compensate for the limitations of my eyes.

    For gaming, I'm hoping that two of nVidia or AMDs next gen cards will be able to let me play at native 5k with everything except AA cranked up (and high DPI makes AA much less important). Their claim of 2x as fast current cards makes it seem reasonable, since 2 current gen cards do 4k reasonably well and 5k is slightly less than 2x as many pixels to push.
    Reply
  • Flunk - Tuesday, March 08, 2016 - link

    Not really so good for games, it's hard to feed a 4K screen, let alone 5K. Current-gen graphics aren't powerful enough even with multi-GPU configurations. Reply
  • Ninjawithagun - Tuesday, March 29, 2016 - link

    Both Nvidia's Pascal and AMD's Artic Island will both have 16GB and more HBM2 memory, which is plenty of VRAM for 4K gaming. Both companies are touting their next-gen GPUs will be the first 'true' single GPU 4K gaming solution able to maintain over 60FPS even when graphics settings are turned up. Both next-gen GPU cards are targeted for release by this fall...W00T! Reply
  • Ninjawithagun - Tuesday, March 29, 2016 - link

    http://wccftech.com/nvidia-pascal-hbm2-16gb-1-tbs-... Reply
  • mutatio - Tuesday, March 01, 2016 - link

    Saw this at MicroCenter last week and seriously debated picking one up. Less so for gaming and more for productivity, but it'd be nice to have the specs on board when I do game. I'm still getting by with my old 26" Samsung w/ 1920x1200 resolution. I'm also guessing that we'll start seeing 120Hz+ 4k sets once Displayport 1.3 makes its way into our GPUs, so I'm holding off till then. Reply
  • shonferg - Tuesday, March 01, 2016 - link

    Same here... every time a new gaming monitor is released, I look for DisplayPort 1.3 and 120Hz 4k, and every time I'm disappointed.

    It's too bad that they seem to want to hold off until the video cards that support it are on the market rather than releasing something that's future-proof today because I would really like a new monitor.
    Reply
  • shonferg - Tuesday, March 01, 2016 - link

    And now it seems VESA has just ratified DisplayPort 1.4 today, before any device (that I know of) has released support for 1.3:

    http://www.vesa.org/featured-articles/vesa-publish...

    I wonder if manufacturers will just skip 1.3 since 1.4 seems to use data compression to enable new features like 8K and 120Hz 4k with HDR rather than requiring more actual bandwidth.
    Reply
  • torchedguitar - Tuesday, March 01, 2016 - link

    The hardware world doesn't move that quickly, unfortunately. AMD's Polaris and NVIDIA's Pascal should be shipping in the next few months, which means the chips have been in house for a while, taped out long ago, and designed over a year ago. This entire generation will likely all be DisplayPort 1.3, proper 18 Gbps HDMI 2.0a, and finally-working HDCP 2.2 (not that any software can use it yet, but nice to have if that changes). Reply

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