GPU 2012 Benchmarks
BENCH
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Bench Results
NVIDIA GeForce GTX 580
772MHz/1544MHz/4.0GHz 1.5GB GDDR5
772MHz/1544MHz/4.0GHz 1.5GB GDDR5
Product Ratings & Comparisons
Crysis: Warhead - 2560x1600 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better 26
Frames per Second - Higher is Better 26
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better 41.7
Frames per Second - Higher is Better 41.7
Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better 72.8
Frames per Second - Higher is Better 72.8
Crysis: Warhead - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better 20
Frames per Second - Higher is Better 20
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better 32.6
Frames per Second - Higher is Better 32.6
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better 54.2
Frames per Second - Higher is Better 54.2
Metro: 2033 - 2560x1600 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better 27.5
Frames per Second - Higher is Better 27.5
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better 44.5
Frames per Second - Higher is Better 44.5
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better 82
Frames per Second - Higher is Better 82
DiRT 3 - 2560x1600 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better 66.1
Frames per Second - Higher is Better 66.1
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better 98.4
Frames per Second - Higher is Better 98.4
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better 113.5
Frames per Second - Higher is Better 113.5
DiRT 3 - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better 57.5
Frames per Second - Higher is Better 57.5
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better 84
Frames per Second - Higher is Better 84
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better 98.3
Frames per Second - Higher is Better 98.3
Total War: Shogun 2 - 2560x1600 - Ultra Quality + 4xAA/16xAF
Frames per Second - Higher is Better 23.2
Frames per Second - Higher is Better 23.2
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better 90.4
Frames per Second - Higher is Better 90.4
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better 118
Frames per Second - Higher is Better 118
Batman: Arkham City - 2560x1600 - Extreme Quality + 4xAA
Frames per Second - Higher is Better 48
Frames per Second - Higher is Better 48
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better 76
Frames per Second - Higher is Better 76
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better 98
Frames per Second - Higher is Better 98
Portal 2 - 2560x1600 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better 109.1
Frames per Second - Higher is Better 109.1
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better 164.4
Frames per Second - Higher is Better 164.4
Portal 2 - 2560x1600 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better 41.1
Frames per Second - Higher is Better 41.1
Portal 2 - 1920x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better 66.1
Frames per Second - Higher is Better 66.1
Battlefield 3 - 2560x1600 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better 45.7
Frames per Second - Higher is Better 45.7
Battlefield 3 - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better 48.5
Frames per Second - Higher is Better 48.5
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better 68.2
Frames per Second - Higher is Better 68.2
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better 82.5
Frames per Second - Higher is Better 82.5
Starcraft II - 2560x1600 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better 59
Frames per Second - Higher is Better 59
Starcraft II - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better 90
Frames per Second - Higher is Better 90
Starcraft II - 1680x1050 - Ultra Quality
Frames per Second - Higher is Better 181.8
Frames per Second - Higher is Better 181.8
The Elder Scrolls V: Skyrim - 2560x1600 - Ultra Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better 76.8
Frames Per Second - Higher is Better 76.8
The Elder Scrolls V: Skyrim - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better 97.4
Frames Per Second - Higher is Better 97.4
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better 124.6
Frames per Second - Higher is Better 124.6
Civilization V - 2560x1600 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better 50.3
Frames per Second - Higher is Better 50.3
Civilization V - 1920x1200 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better 72.9
Frames per Second - Higher is Better 72.9
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better 97.3
Frames per Second - Higher is Better 97.3
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better) 230.2
Leaders Texture Decompression - FPS (Higher is Better) 230.2
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better) 11400
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better) 11400
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better 90.7
Frames per Second - Higher is Better 90.7
DirectX11 Compute Shader Fluid Simulation - Grid Search
Frames per Second - Higher is Better 1930
Frames per Second - Higher is Better 1930
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better) 263
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better) 263
MonteCarloAsian
Simulation - Time In Seconds (Lower Is Better) 6.04
Simulation - Time In Seconds (Lower Is Better) 6.04
Folding @ Home (CUDA)
Nanoseconds Per Day - Higher Is Better
970
Nanoseconds Per Day - Higher Is Better
Test build featuring early Kepler optimizations
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better 9.75
Gigapixels Per Second - Higher is Better 9.75
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better 45.71
Gigatexels Per Second - Higher is Better 45.71
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better 2523
Frames per Second - Higher is Better 2523
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better 1793
Frames per Second - Higher is Better 1793
Unigine Heaven
Frames per Second - Higher is Better 55.5
Frames per Second - Higher is Better 55.5
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better) 133
Total System Power Consumption in Watts (Lower is Better) 133
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better) 132
Total System Power Consumption in Watts (Lower is Better) 132
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better) 425
Total System Power Consumption in Watts (Lower is Better) 425
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better) 451
Total System Power Consumption in Watts (Lower is Better) 451
Idle GPU Temperature
Temperature in Celsius (Lower is Better) 36
Temperature in Celsius (Lower is Better) 36
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better) 84
Temperature in Celsius (Lower is Better) 84
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better) 88
Temperature in Celsius (Lower is Better) 88
Idle Noise Levels
Noise In dB(A) (Lower is Better) 41
Noise In dB(A) (Lower is Better) 41
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better) 52.1
Noise In dB(A) (Lower is Better) 52.1
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better) 59.3
Noise In dB(A) (Lower is Better) 59.3