Legacy CPU Benchmarks
BENCH
Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking
on product categories below!
Bench Results
Intel (Sandy Bridge) Core i5 2500K (95W) - 4C/4T, 3.3GHz, 1MB L2, 6MB L3
AMD (Trinity) A8-5600K - 3.6GHz - 4MB L2
AMD (Trinity) A8-5600K - 3.6GHz - 4MB L2
Product Ratings & Comparisons
z(Win7) 3D Particle Movement: Single Threaded
Score (Higher is Better)
Score (Higher is Better)
117.5
66.65
z(Win7) 3D Particle Movement: MultiThreaded
Score (Higher is Better)
Score (Higher is Better)
374.67
192.16
z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
5860
3897
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
20381
12403
z(Win7) Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
1.47
1
z(Win7) Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
5.42
3.19
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
100
68.6
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
28.7
20.5
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
32MB Dictionary - Total MIPS - Higher is Better
15274
10953
z(Win 7) TrueCrypt 7.1 Benchmark (AES Performance)
Mean Encryption/Decryption AES Algorithm - GB/s
Mean Encryption/Decryption AES Algorithm - GB/s
2.8
1.7
z(Retired) SYSMark 2012 - Overall
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
179
123
z(Retired) SYSMark 2012 - Office Productivity
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
159
122
z(Retired) SYSMark 2012 - Media Creation
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
172
121
z(Retired) SYSMark 2012 - Web Development
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
184
89
z(Retired) SYSMark 2012 - Data/Financial Analysis
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
195
154
z(Retired) SYSMark 2012 - 3D Modeling
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
191
131
z(Retired) SYSMark 2012 - System Management
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
174
133
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
12.6
19.3
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
31.3
44.1
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
100.8
69.6
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
27.7
20.4
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
22
29
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
CPU Score in PPS - Higher is Better
3439
2509
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
CPU Rendering Composite Score - Higher is Better
17.4
11.1
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
10.45
15.61
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
6.677
12.476
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
3.923
5.602
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
15.101
22.862
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
17.455
28.345
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
20.995
30.639
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
17.925
29.241
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
19.8
28.4
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
46.1
59.1
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
15.4
28.3
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
90.8
150
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
70.5
108.4
z(Retired) Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
Frames per Second - Higher is Better
159.4
92.3
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
Frames per Second - Higher is Better
82.3
56.6
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
FRAPS Runthrough - FPS - Higher is Better
119.4
64.4
z(Retired) Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
1024 x 768 - Medium Graphics, Ultra CPU Settings
64.9
39.9
z(Retired) Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
91.5
68.7
z(Retired) Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
53.5
48.6
z(Retired) DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
170.6
95.5
z(Retired) DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
104.4
96.2
z(Retired) Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
114.4
78.6
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
Full Render Score in Frames per Second - Higher is Better
124.3
74.5
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
Full Render Score in Frames per Second - Higher is Better
124.3
74.5
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
No Render Score (CPU test) in Frames per Second - Higher is Better
No Render Score (CPU test) in Frames per Second - Higher is Better
124.3
74.5