GPU 2014 Benchmarks
BENCH
Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking
on product categories below!
Bench Results
AMD Radeon R7 260X
Sapphire Dual-X R9 285
Sapphire Dual-X R9 285
Product Ratings & Comparisons
Metro: Last Light - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
26.9
52.3
Metro: Last Light - 1920x1080 - High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
32.2
63.5
Company of Heroes 2 - 1920x1080 - Maximum Quality + Med. AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
26.9
40.2
Company of Heroes 2 - 1920x1080 - High Quality + Low AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
42.9
62.7
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - Maximum Quality + Med. AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
14.6
28.7
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - High Quality + Low AA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
27.8
45.8
Bioshock Infinite - 1920x1080 - Ultra Quality + DDoF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
36.3
78.1
Bioshock Infinite - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
50.9
97
Battlefield 4 - 1920x1080 - High Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
44.8
75.5
Crysis 3 - 1920x1080 - High Quality + FXAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
30
54.8
Crysis 3 - 1920x1080 - Medium Quality + FXAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
43.2
82.4
Crysis: Warhead - 1920x1080 - Enthusiast Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
30.6
54
Crysis: Warhead - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
52.9
99.3
Crysis: Warhead - Min. Frame Rate - 1920x1080 - Enthusiast Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
20.5
40.9
Crysis: Warhead - Min. Frame Rate - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
35.9
71.6
Total War: Rome 2 - 1920x1080 - Extreme Quality + Med. Shadows
Frames per Second - Higher is Better
Frames per Second - Higher is Better
26.3
48.4
Total War: Rome 2 - 1920x1080 - Very High Quality + Med. Shadows
Frames per Second - Higher is Better
Frames per Second - Higher is Better
44.7
83.7
GRID 2 - 1920x1080 - Maximum Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
47.5
78.5
GRID 2 - 1920x1080 - High Quality + 4x MSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
100.1
164.1
Compute: LuxMark 2.0
Score In Thousands Of Samples Per Second - Higher Is Better
Score In Thousands Of Samples Per Second - Higher Is Better
634
885
Compute: Sony Vegas Pro 12 Video Render
Time In Seconds - Lower Is Better
Time In Seconds - Lower Is Better
30
24
Compute: CLBenchmark 1.1 Fluid Simulation
Score In Points - Higher Is Better
Score In Points - Higher Is Better
12551
21492
Compute: CLBenchmark 1.1 Computer Vision
Score In Points - Higher Is Better
Score In Points - Higher Is Better
6648
8620
Compute: Folding @ Home: Explicit, Single Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
21.1
36.8
Compute: Folding @ Home: Implicit, Single Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
65.3
134.7
Compute: Folding @ Home: Explicit, Double Precision
Nanoseconds per Day - Higher Is Better
Nanoseconds per Day - Higher Is Better
2.3
4.3
Compute: SystemCompute v0.5.7.2 C++ AMP Benchmark
Score In Points - Higher Is Better
Score In Points - Higher Is Better
115370
175150
Synthetic: TessMark, Image Set 4, 64x Tessellation
Frames Per Second - Higher Is Better
Frames Per Second - Higher Is Better
724
1344
Synthetic: 3DMark Vantage Texel Fill
Gigatexels Per Second - Higher Is Better
Gigatexels Per Second - Higher Is Better
55.5
91.1
Synthetic: 3DMark Vantage Pixel Fill
Gigatexels Per Second - Higher Is Better
Gigatexels Per Second - Higher Is Better
5.1
19.9
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
74
75
Load Power Consumption - Crysis 3
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
222
292
Load Power Consumption - FurMark
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
223
284
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
28
30
Load GPU Temperature - Crysis 3
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
78
65
Load GPU Temperature - FurMark
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
75
70
Idle Noise Levels
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
37.8
38.5
Load Noise Levels - Crysis 3
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
41.4
45.6
Load Noise Levels - FurMark
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
47.4
48.3