AnandTech Bench

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU14 Benchmarks

View Benchmark Results

GPU14 Product Benchmarks

Bench Results

  NVIDIA GeForce GTX 660

  NVIDIA GeForce GTX 750 Ti

Product Ratings & Comparisons

Metro: Last Light - 1920x1080 - Very High Quality
Frames per Second - Higher is Better
35.8
30.3
Metro: Last Light - 1920x1080 - High Quality
Frames per Second - Higher is Better
43
37.6
Metro: Last Light - 1920x1080 - Low Quality
Frames per Second - Higher is Better
65.6
60.8
Company of Heroes 2 - 1920x1080 - Maximum Quality + Med. AA
Frames per Second - Higher is Better
25.1
22.3
Company of Heroes 2 - 1920x1080 - High Quality + Low AA
Frames per Second - Higher is Better
37.2
35.8
Company of Heroes 2 - 1920x1080 - Low Quality
Frames per Second - Higher is Better
43.5
43.6
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - Maximum Quality + Med. AA
Frames per Second - Higher is Better
15.4
11.6
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - High Quality + Low AA
Frames per Second - Higher is Better
25.4
19.9
Company of Heroes 2 - Min. Frame Rate - 1920x1080 - Low Quality
Frames per Second - Higher is Better
26.3
24.7
Bioshock Infinite - 1920x1080 - Ultra Quality + DDoF
Frames per Second - Higher is Better
56.6
48.7
Bioshock Infinite - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
70.2
60.8
Bioshock Infinite - 1920x1080 - High Quality
Frames per Second - Higher is Better
75.2
66.7
Battlefield 4 - 1920x1080 - Ultra Quality
Frames per Second - Higher is Better
36.9
28.7
Battlefield 4 - 1920x1080 - High Quality
Frames per Second - Higher is Better
55.5
48
Battlefield 4 - 1920x1080 - Medium Quality
Frames per Second - Higher is Better
84.6
74.8
Battlefield 4 - 1920x1080 - Low Quality
Frames per Second - Higher is Better
107.1
93.9
Crysis 3 - 1920x1080 - High Quality + FXAA
Frames per Second - Higher is Better
47.3
36.2
Crysis 3 - 1920x1080 - Medium Quality + FXAA
Frames per Second - Higher is Better
67.7
49.9
Crysis 3 - 1920x1080 - Low Quality + FXAA
Frames per Second - Higher is Better
81.8
60.6
Crysis: Warhead - 1920x1080 - Enthusiast Quality + 4x MSAA
Frames per Second - Higher is Better
40.5
32
Crysis: Warhead - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better
67.6
59.1
Crysis: Warhead - Min. Frame Rate - 1920x1080 - Enthusiast Quality + 4x MSAA
Frames per Second - Higher is Better
27.7
24.8
Crysis: Warhead - Min. Frame Rate - 1920x1080 - E Shaders/G Quality
Frames per Second - Higher is Better
45.8
44
Total War: Rome 2 - 1920x1080 - Extreme Quality + Med. Shadows
Frames per Second - Higher is Better
32.1
23.3
Total War: Rome 2 - 1920x1080 - Very High Quality + Med. Shadows
Frames per Second - Higher is Better
57.6
47.3
Total War: Rome 2 - 1920x1080 - High Quality + Med. Shadows
Frames per Second - Higher is Better
107
87.8
GRID 2 - 1920x1080 - Maximum Quality + 4x MSAA
Frames per Second - Higher is Better
57
47.1
GRID 2 - 1920x1080 - High Quality + 4x MSAA
Frames per Second - Higher is Better
131.9
110.2
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
287.4
321.5
Compute: LuxMark 2.0
Score In Thousands Of Samples Per Second - Higher Is Better
409
596
Compute: Sony Vegas Pro 12 Video Render
Time In Seconds - Lower Is Better
59
64
Compute: CLBenchmark 1.1 Fluid Simulation
Score In Points - Higher Is Better
5507
6969
Compute: CLBenchmark 1.1 Computer Vision
Score In Points - Higher Is Better
3562
3455
Compute: Folding @ Home: Explicit, Single Precision
Nanoseconds per Day - Higher Is Better
10
24.3
Compute: Folding @ Home: Implicit, Single Precision
Nanoseconds per Day - Higher Is Better
95.7
94
Compute: Folding @ Home: Explicit, Double Precision
Nanoseconds per Day - Higher Is Better
2.6
2
Compute: SystemCompute v0.5.7.2 C++ AMP Benchmark
Score In Points - Higher Is Better
96695
58919
Synthetic: TessMark, Image Set 4, 64x Tessellation
Frames Per Second - Higher Is Better
887
796
Synthetic: 3DMark Vantage Texel Fill
Gigatexels Per Second - Higher Is Better
65.1
38.6
Synthetic: 3DMark Vantage Pixel Fill
Gigatexels Per Second - Higher Is Better
9.8
6.9
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
75
73
Load Power Consumption - Crysis 3
Total System Power Consumption in Watts (Lower is Better)
234
184
Load Power Consumption - FurMark
Total System Power Consumption in Watts (Lower is Better)
243
180
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
30
25
Load GPU Temperature - Crysis 3
Temperature in Celsius (Lower is Better)
72
62
Load GPU Temperature - FurMark
Temperature in Celsius (Lower is Better)
80
65
Idle Noise Levels
Noise In dB(A) (Lower is Better)
38.9
37.8
Load Noise Levels - Crysis 3
Noise In dB(A) (Lower is Better)
46.5
38.3
Load Noise Levels - FurMark
Noise In dB(A) (Lower is Better)
47
39
Hitman: Absolution - 1920x1080 - Ultra
Frames per Second - Higher is Better
48.3
43.5
Hitman: Absolution - 1920x1080 - Medium + Tess + 16xAF
Frames per Second - Higher is Better
74.9
65
Hitman: Absolution - Min. Frame Rate - 1920x1080 - Ultra
Frames per Second - Higher is Better
40
36
Hitman: Absolution - Min. Frame Rate - 1920x1080 - Medium + Tess + 16xAF
Frames per Second - Higher is Better
62
55

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