Legacy CPU Benchmarks
BENCH
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Bench Results
AMD (Trinity) A10-5800K (100W)
2M/4T, 3.8 GHz, 4MB L2
2M/4T, 3.8 GHz, 4MB L2
Product Ratings & Comparisons
z(Win 7) HandBrake v0.9.9 LQ Film
Frames Per Second 280.03
Frames Per Second 280.03
z(Win 7) HandBrake v0.9.9 2x4K
Frames Per Second 9.02
Frames Per Second 9.02
z(Win7) Agisoft PhotoScan Benchmark - Stage 1: Align Photos
Time in Minutes (Lower is Better) 16.46
Time in Minutes (Lower is Better) 16.46
z(Win7) Agisoft PhotoScan Benchmark - Stage 2: Build Point Cloud
Time in Minutes (Lower is Better) 15.02
Time in Minutes (Lower is Better) 15.02
z(Win7) Agisoft PhotoScan Benchmark - Stage 3: Build Mesh
Time in Minutes (Lower is Better) 5.13
Time in Minutes (Lower is Better) 5.13
z(Win7) Agisoft PhotoScan Benchmark - Stage 4: Build Texture
Time in Minutes (Lower is Better) 3.65
Time in Minutes (Lower is Better) 3.65
z(Win7) Agisoft PhotoScan Benchmark - Total Time
Time in Minutes (Lower is Better) 40.26
Time in Minutes (Lower is Better) 40.26
z(Win 7) Dolphin Emulation Benchmark
Time in Minutes (Lower is Better) 14.82
Time in Minutes (Lower is Better) 14.82
z(Win 7) WinRAR 5.01, 2867 files, 1.52 GB
Time in Seconds (Lower is Better) 127.44
Time in Seconds (Lower is Better) 127.44
z(Win 7) Hybrid x265, 4K Video
Frames Per Second 0.67
Frames Per Second 0.67
z(Win 7) Cinebench R15 - Single Threaded
Score in CBMarks - Higher is Better 89
Score in CBMarks - Higher is Better 89
z(Win7) Cinebench R15 - Multi-Threaded
Score in CBMarks - Higher is Better 300
Score in CBMarks - Higher is Better 300
z(Win7) 3D Particle Movement: Single Threaded
Score (Higher is Better) 74.03
Score (Higher is Better) 74.03
z(Win7) 3D Particle Movement: MultiThreaded
Score (Higher is Better) 202.4
Score (Higher is Better) 202.4
z(Win 7) Sunspider 1.0.2
Time in Milliseconds (Lower is Better) 205
Time in Milliseconds (Lower is Better) 205
z(Win 7) Kraken 1.1
Time in Milliseconds (Lower is Better) 2281
Time in Milliseconds (Lower is Better) 2281
z(Win 7) WebXPRT
Score (Higher is Better) 1702
Score (Higher is Better) 1702
z(Win 7) Google Octane v2
Score (Higher is Better) 20153
Score (Higher is Better) 20153
z(Retired) SYSmark 2014 - Office Productivity
Score in SYSmarks (Higher is Better) 937
Score in SYSmarks (Higher is Better) 937
z(Retired) SYSmark 2014 - Media Creation
Score in SYSmarks (Higher is Better) 715
Score in SYSmarks (Higher is Better) 715
z(Retired) SYSmark 2014 - Data and Financial Analysis
Score in SYSmarks (Higher is Better) 1123
Score in SYSmarks (Higher is Better) 1123
z(Retired) SYSmark 2014 - Overall
Score in SYSmarks (Higher is Better) 910
Score in SYSmarks (Higher is Better) 910
z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better 4083
Score in CBMarks - Higher is Better 4083
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better 13119
Score in CBMarks - Higher is Better 13119
z(Win7) Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better 1.08
Score in CBMarks - Higher is Better 1.08
z(Win7) Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better 3.31
Score in CBMarks - Higher is Better 3.31
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better 71.8
Frames per Second - Higher is Better 71.8
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better 21.1
Frames per Second - Higher is Better 21.1
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better 11483
32MB Dictionary - Total MIPS - Higher is Better 11483
z(Win 7) TrueCrypt 7.1 Benchmark (AES Performance)
Mean Encryption/Decryption AES Algorithm - GB/s 1.9
Mean Encryption/Decryption AES Algorithm - GB/s 1.9
z(Win 7) POV-Ray 3.7 Beta RC4
Score (Higher is Better) 728
Score (Higher is Better) 728
z(Win7) 3DMark FireStrike (Processor Graphics)
Score (Higher is Better) 1028
Score (Higher is Better) 1028
z(Win7) 3DMark Vantage Pixel Fill (Processor Graphics)
Million Pixels Per Second 1.43
Million Pixels Per Second 1.43
z(Win7) 3DMark Vantage Texel Fill (Processor Graphics)
Million Texels Per Second 16.86
Million Texels Per Second 16.86
z(Win7) 3DMark Ice Storm Ultimate (Processor Graphics)
Score (Higher is Better) 65381
Score (Higher is Better) 65381
z(Win7) 3DMark Cloud Gate (Processor Graphics)
Score (Higher is Better) 5978
Score (Higher is Better) 5978
z(Retired) PCMark8 v2 Work 2.0 OpenCL IGP
Score (Higher is Better) 4102
Score (Higher is Better) 4102
z(Retired) PCMark8 v2 Creative 3.0 OpenCL IGP
Score (Higher is Better) 3164
Score (Higher is Better) 3164
z(Win7) Agisoft PhotoScan Benchmark - CPU Mapping Speed
Million Points Per Second 79
Million Points Per Second 79
z(Win 7) FastStone Image Viewer 4.9
Time in Seconds (Lower is Better) 67
Time in Seconds (Lower is Better) 67
z(Retired) F1 2013 (Processor Graphics), Average FPS
1280x1024 70.9
1280x1024 70.9
z(Retired) Bioshock Infinite (Processor Graphics), Average FPS
1280x1024 60.6
1280x1024 60.6
z(Retired) Tomb Raider (Processor Graphics), Average FPS
1280x1024 57.5
1280x1024 57.5
z(Retired) Sleeping Dogs (Processor Graphics), Average FPS
1280x1024 51.8
1280x1024 51.8
z(Retired) Company of Heroes 2 (Processor Graphics), Average FPS
1280x1024 19.3
1280x1024 19.3
z(Retired) F1 2013 (Processor Graphics), Minimum FPS
1280x1024 62.3
1280x1024 62.3
z(Retired) Bioshock Infinite (Processor Graphics), Minimum FPS
1280x1024 29.9
1280x1024 29.9
z(Retired) Tomb Raider (Processor Graphics), Minimum FPS
1280x1024 44
1280x1024 44
z(Retired) Sleeping Dogs (Processor Graphics), Minimum FPS
1280x1024 41.1
1280x1024 41.1
z(Retired) Company of Heroes 2 (Processor Graphics), Minimum FPS
1280x1024 6.8
1280x1024 6.8
z(Retired) CompuBench 1.5 Optical Flow (Processor Graphics)
Megapixels per second 2.68
Megapixels per second 2.68
z(Retired) CompuBench 1.5 64k Particle Simulation (Processor Graphics)
Million Iterations Per Second 158
Million Iterations Per Second 158
z(Retired) SYSMark 2012 - Overall
Score in SYSMarks - Higher is Better 129
Score in SYSMarks - Higher is Better 129
z(Retired) SYSMark 2012 - Office Productivity
Score in SYSMarks - Higher is Better 128
Score in SYSMarks - Higher is Better 128
z(Retired) SYSMark 2012 - Media Creation
Score in SYSMarks - Higher is Better 127
Score in SYSMarks - Higher is Better 127
z(Retired) SYSMark 2012 - Web Development
Score in SYSMarks - Higher is Better 92
Score in SYSMarks - Higher is Better 92
z(Retired) SYSMark 2012 - Data/Financial Analysis
Score in SYSMarks - Higher is Better 156
Score in SYSMarks - Higher is Better 156
z(Retired) SYSMark 2012 - 3D Modeling
Score in SYSMarks - Higher is Better 138
Score in SYSMarks - Higher is Better 138
z(Retired) SYSMark 2012 - System Management
Score in SYSMarks - Higher is Better 142
Score in SYSMarks - Higher is Better 142
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better 18.5
Time in Seconds - Lower is Better 18.5
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better 41.4
Time in Seconds - Lower is Better 41.4
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better 72.7
Frames Per Second - Higher is Better 72.7
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better 21.2
Frames Per Second - Higher is Better 21.2
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better 28
Time in Seconds - Lower is Better 28
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better 2534
CPU Score in PPS - Higher is Better 2534
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better 11.5
CPU Rendering Composite Score - Higher is Better 11.5
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better 16.581
Render Time in Seconds - Lower is Better 16.581
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better 11.84
Render Time in Seconds - Lower is Better 11.84
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better 5.356
Render Time in Seconds - Lower is Better 5.356
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better 21.916
Render Time in Seconds - Lower is Better 21.916
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better 27.111
Render Time in Seconds - Lower is Better 27.111
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better 28.948
Render Time in Seconds - Lower is Better 28.948
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better 27.976
Render Time in Seconds - Lower is Better 27.976
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better 27.5
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better 27.5
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better 58.3
Time in Seconds - Lower is Better 58.3
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better 27.1
Time in Seconds - Lower is Better 27.1
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better 147
Time in Seconds - Lower is Better 147
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better 103.7
Time in Seconds - Lower is Better 103.7
z(Retired) Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
97.3
Frames per Second - Higher is Better
Windows 7
1680 x 1050
All details maxed, no AA
1680 x 1050
All details maxed, no AA
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
51.8
Frames per Second - Higher is Better
Windows 7
1680 x 1050
Ultra Quality Defaults
1680 x 1050
Ultra Quality Defaults
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
73
FRAPS Runthrough - FPS - Higher is Better
Windows 7
1680 x 1050
All details maxed, no AA
1680 x 1050
All details maxed, no AA
z(Retired) Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings 41.4
1024 x 768 - Medium Graphics, Ultra CPU Settings 41.4
z(Retired) Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better 69.7
Average Frames per Second - Higher is Better 69.7
z(Retired) Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better 48
Average Frames per Second - Higher is Better 48
z(Retired) DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better 97.9
Average Frames per Second - Higher is Better 97.9
z(Retired) DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better 96.6
Average Frames per Second - Higher is Better 96.6
z(Retired) Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better 81.3
Average Frames per Second - Higher is Better 81.3
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better 77.3
Full Render Score in Frames per Second - Higher is Better 77.3
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
No Render Score (CPU test) in Frames per Second - Higher is Better 77.3
No Render Score (CPU test) in Frames per Second - Higher is Better 77.3