GPU 2012 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU12 Benchmarks

View Benchmark Results

GPU12 Product Benchmarks

Bench Results

  NVIDIA GeForce GT 640 - 900Mhz/1.8GHz 2GB DDR3

  AMD Radeon HD 6670 - 800MHz/1GHz 1GB GDDR5

Product Ratings & Comparisons

Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better
19
23.2
Crysis: Warhead - 1680x1050 - Frost Bench - Mainstream Quality
Frames per Second - Higher is Better
31.1
48.4
Crysis: Warhead - 1680x1050 - Frost Bench - Performance Quality
Frames per Second - Higher is Better
99.8
111.8
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better
10.4
14.9
Crysis: Warhead - Minimum Frame Rate - 1680x1050 - M. Qual
Frames per Second - Higher is Better
25.4
32.2
Crysis: Warhead - Minimum Frame Rate - 1680x1050 - P. Qual
Frames per Second - Higher is Better
79.8
89.9
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better
26
27.5
Metro: 2033 - 1680x1050 - DX10 Medium Quality + 16xAF
Frames per Second - Higher is Better
35.5
39
Metro: 2033 - 1680x1050 - DX9 Low Quality + 4xAF
Frames per Second - Higher is Better
33
51
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
34.1
31.1
DiRT 3 - 1680x1050 - DX11 Ultra Quality
Frames per Second - Higher is Better
38.4
33.1
DiRT 3 - 1680x1050 - DX11 Medium Quality
Frames per Second - Higher is Better
69.7
56.1
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better
28.3
26
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual
Frames per Second - Higher is Better
32.3
28
DiRT 3 - Minimum Frame Rate - 1680x1050 - Medium Qual
Frames per Second - Higher is Better
58.1
46.1
Total War: Shogun 2 - 1680x1050 - Medium Quality + 16xAF
Frames per Second - Higher is Better
55
63.9
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better
30
27
Batman: Arkham City - 1680x1050 - High Quality + FXAA-Low
Frames per Second - Higher is Better
51
59
Portal 2 - 1680x1050 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
63.2
54.2
Portal 2 - 1680x1050 - Very High Quality + 4xAF
Frames per Second - Higher is Better
80.6
63.9
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better
19.7
25.6
Battlefield 3 - 1680x1050 - Medium Quality + FXAA-High
Frames per Second - Higher is Better
34.3
30
Battlefield 3 - 1680x1050 - Low Quality + FXAA-Low
Frames per Second - Higher is Better
40.3
34.2
Battlefield 3 - 1366x768 - Low Quality + FXAA-Low
Frames per Second - Higher is Better
60.1
49
Starcraft II - 1680x1050 - Ultra Quality
Frames per Second - Higher is Better
53.5
37.2
Starcraft II - 1680x1050 - Medium Quality
Frames per Second - Higher is Better
125.9
99.7
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
37.6
37.6
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality
Frames per Second - Higher is Better
48.8
46.9
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
27.1
26.4
Civilization V - 1680x1050 - Low Quality
Frames per Second - Higher is Better
61.8
66.6
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
70.6
66.6
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
1600
4500
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
30.3
15.6
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
1588
1026
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
2.88
3.09
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
21.7
17.8
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
498
775
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
443
563
Unigine Heaven
Frames per Second - Higher is Better
16
13.5
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
104
106
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
103
105
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
208
220
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
156
170
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
27
33
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
49
62
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
52
69

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