GPU 2012 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU12 Benchmarks

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GPU12 Product Benchmarks

Bench Results

  NVIDIA GeForce GTX 670 - 915MHz/6.006GHz 2GB GDDR5

  NVIDIA GeForce GTX 580 SLI - 2x772MHz/1544MHz/4.0GHz 1.5GB GDDR5

Product Ratings & Comparisons

Crysis: Warhead - 5760x1200 - Frost Bench - E Shaders/G Quality
Frames per Second - Higher is Better
34.4
53.7
Crysis: Warhead - 2560x1600 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
29.5
49.2
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
48
75.5
Crysis: Warhead - Minimum Frame Rate - 5760x1200
Frames per Second - Higher is Better
26.9
41.6
Crysis: Warhead - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
21.2
39.8
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
35.3
58.2
Metro: 2033 - 5760x1200 - DX11 High Quality + 16xAF
Frames per Second - Higher is Better
36
50
Metro: 2033 - 2560x1600 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
34
48.5
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
54.5
76.5
DiRT 3 - 5760x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
53.8
81.9
DiRT 3 - 2560x1600 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
82.4
126.1
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
123.2
176.2
DiRT 3 - Minimum Frame Rate - 5760x1200
Frames per Second - Higher is Better
44.8
70.8
DiRT 3 - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
69.7
109.1
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
102.8
146.6
Total War: Shogun 2 - 2560x1600 - Ultra Quality + 4xAA/16xAF
Frames per Second - Higher is Better
30.1
40.5
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better
120.4
153.7
Batman: Arkham City - 5760x1200 - Extreme Quality
Frames per Second - Higher is Better
52
64
Batman: Arkham City - 2560x1600 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
60
84
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
97
125
Portal 2 - 5760x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
100.2
148.8
Portal 2 - 2560x1600 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
145.1
209.9
Portal 2 - 5760x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
41.3
57
Portal 2 - 2560x1600 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
58.7
78.7
Battlefield 3 - 5760x1200 - High Quality + FXAA-High
Frames per Second - Higher is Better
37.2
52
Battlefield 3 - 2560x1600 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
60.9
81
Battlefield 3 - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
62.9
85.1
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
92
118.2
Starcraft II - 2560x1600 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
80
108.3
Starcraft II - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
121.2
162.1
The Elder Scrolls V: Skyrim - 2560x1600 - Ultra Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
84.8
95.4
The Elder Scrolls V: Skyrim - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
98.2
96.8
Civilization V - 2560x1600 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
56.3
95.1
Civilization V - 1920x1200 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
74.9
102.4
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
210.8
252.6
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
7000
22700
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
90.2
90.7
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
304
272
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
13.03
19.1
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
86.1
90.3
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
2480
1502
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
2035
1340
Unigine Heaven
Frames per Second - Higher is Better
68
106.7
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
112
160
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
110
158
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
317
719
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
297
767
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
32
44
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
76
90
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
77
92
Idle Noise Levels
Noise In dB(A) (Lower is Better)
41.7
42.9
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better)
51.1
61.1
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better)
51.1
64.9

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