AnandTech Bench

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU12 Benchmarks

View Benchmark Results

GPU12 Product Benchmarks

Bench Results

  AMD Radeon HD 7850 - 860MHz/4.8GHz 2GB GDDR5

  AMD Radeon HD 6670 - 800MHz/1GHz 1GB GDDR5

Product Ratings & Comparisons

Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better
63.4
23.2
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better
43
14.9
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better
70.5
27.5
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
98.8
31.1
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better
82.3
26
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better
108.9
39
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better
89
27
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better
61.2
25.6
Starcraft II - 1680x1050 - Ultra Quality
Frames per Second - Higher is Better
117.5
37.2
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
110.2
37.6
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
79.1
26.4
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
183.3
66.6
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
13200
4500
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
93.5
15.6
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
388
1026
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
8
3.09
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
50.27
17.8
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
2376
775
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
1831
563
Unigine Heaven
Frames per Second - Higher is Better
40.7
13.5
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
112
106
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
100
105
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
289
220
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
224
170
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
30
33
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
62
62
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
66
69

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