AnandTech Bench

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU12 Benchmarks

View Benchmark Results

GPU12 Product Benchmarks

Bench Results

  NVIDIA GeForce GTX 560 Ti - 822MHz/1644MHz/4.008GHz 1GB GDDR5

  NVIDIA GeForce GTX 660 Ti - 915MHz/6.006GHz 2GB GDDR5

Product Ratings & Comparisons

Crysis: Warhead - 2560x1600 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
16
24
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
29.7
38.8
Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better
53.6
65.8
Crysis: Warhead - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
11.4
16.2
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
22.3
24.9
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better
36.6
39
Metro: 2033 - 2560x1600 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
21
30
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
33
47.5
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better
63.5
88
DiRT 3 - 2560x1600 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
49.5
75.4
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
73
109.3
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
85.2
127.5
DiRT 3 - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
42
63.1
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
62.1
94
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better
71.5
108.7
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better
69.8
112.9
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better
99.1
152.6
Batman: Arkham City - 2560x1600 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
31
47
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
51
79
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better
86
129
Portal 2 - 2560x1600 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
85.9
124.2
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
131.4
188.7
Portal 2 - 2560x1600 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
34
58.6
Portal 2 - 1920x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
56
94.2
Battlefield 3 - 2560x1600 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
34.7
53.9
Battlefield 3 - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
37.3
52.9
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
53.6
81.7
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better
67.1
102.2
The Elder Scrolls V: Skyrim - 2560x1600 - Ultra Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
34.6
68.8
The Elder Scrolls V: Skyrim - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
43.6
90.4
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
106.4
124.9
Civilization V - 2560x1600 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
35.9
50.5
Civilization V - 1920x1200 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
50.3
67.1
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
66.1
86.6
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
175.6
179.5
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
6800
6200
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
54.2
89.8
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
430
306
Folding @ Home (CUDA)
Nanoseconds Per Day - Higher Is Better
670
939
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
6.09
10.3
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
45.88
89.3
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
1675
2010
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
1179
1593
Unigine Heaven
Frames per Second - Higher is Better
38.4
55.3
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
113
112
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
111
110
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
333
312
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
329
290
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
30
31
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
71
67
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
76
73
Idle Noise Levels
Noise In dB(A) (Lower is Better)
41.2
40.4
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better)
42
48.2
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better)
45.1
51.9

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