GPU 2012 Benchmarks
BENCH
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Bench Results
AMD Radeon HD 6850
775MHz/4GHz 1GB GDDR5
775MHz/4GHz 1GB GDDR5
Product Ratings & Comparisons
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better 26.2
Frames per Second - Higher is Better 26.2
Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better 45.7
Frames per Second - Higher is Better 45.7
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better 20.3
Frames per Second - Higher is Better 20.3
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better 31.7
Frames per Second - Higher is Better 31.7
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better 26
Frames per Second - Higher is Better 26
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better 51
Frames per Second - Higher is Better 51
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better 49.1
Frames per Second - Higher is Better 49.1
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better 56.8
Frames per Second - Higher is Better 56.8
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better 40.9
Frames per Second - Higher is Better 40.9
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better 45.9
Frames per Second - Higher is Better 45.9
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better 50.5
Frames per Second - Higher is Better 50.5
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better 73.7
Frames per Second - Higher is Better 73.7
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better 43
Frames per Second - Higher is Better 43
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better 58
Frames per Second - Higher is Better 58
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better 88.7
Frames per Second - Higher is Better 88.7
Portal 2 - 1680x1050 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better 102.4
Frames per Second - Higher is Better 102.4
Portal 2 - 1920x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better 32.2
Frames per Second - Higher is Better 32.2
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better 37.5
Frames per Second - Higher is Better 37.5
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better 45.7
Frames per Second - Higher is Better 45.7
Battlefield 3 - 1680x1050 - Medium Quality + FXAA-High
Frames per Second - Higher is Better 52.7
Frames per Second - Higher is Better 52.7
Starcraft II - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better 51.6
Frames per Second - Higher is Better 51.6
Starcraft II - 1680x1050 - Ultra Quality
Frames per Second - Higher is Better 78.5
Frames per Second - Higher is Better 78.5
The Elder Scrolls V: Skyrim - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better 22.9
Frames Per Second - Higher is Better 22.9
The Elder Scrolls V: Skyrim - 1680x1050 - High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better 81.5
Frames per Second - Higher is Better 81.5
Civilization V - 1920x1200 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better 32.3
Frames per Second - Higher is Better 32.3
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better 41.6
Frames per Second - Higher is Better 41.6
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better) 118.7
Leaders Texture Decompression - FPS (Higher is Better) 118.7
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better) 7300
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better) 7300
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better 28.1
Frames per Second - Higher is Better 28.1
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better) 670
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better) 670
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better 1558
Frames per Second - Higher is Better 1558
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better 1044
Frames per Second - Higher is Better 1044
Unigine Heaven
Frames per Second - Higher is Better 29.6
Frames per Second - Higher is Better 29.6
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better) 114
Total System Power Consumption in Watts (Lower is Better) 114
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better) 113
Total System Power Consumption in Watts (Lower is Better) 113
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better) 275
Total System Power Consumption in Watts (Lower is Better) 275
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better) 233
Total System Power Consumption in Watts (Lower is Better) 233
Idle GPU Temperature
Temperature in Celsius (Lower is Better) 38
Temperature in Celsius (Lower is Better) 38
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better) 74
Temperature in Celsius (Lower is Better) 74
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better) 81
Temperature in Celsius (Lower is Better) 81
Idle Noise Levels
Noise In dB(A) (Lower is Better) 40.1
Noise In dB(A) (Lower is Better) 40.1
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better) 46.8
Noise In dB(A) (Lower is Better) 46.8
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better) 50.5
Noise In dB(A) (Lower is Better) 50.5