GPU 2012 Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU12 Benchmarks

View Benchmark Results

GPU12 Product Benchmarks

Bench Results

  NVIDIA GeForce GTX 590 - 2x607MHz/2x1214MHz/3.414GHz 2x1.5GB GDDR5

  NVIDIA GeForce GTX 680 - 1006MHz/6.006GHz 2GB GDDR5

Product Ratings & Comparisons

Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
64
50.2
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
50.9
36.5
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
63.5
59
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
147
134.5
DiRT 3 - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
87.4
77.1
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
124.3
112.7
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better
127.4
136.1
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
108
103
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
252.1
237.5
Portal 2 - 1920x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
104
112.5
Battlefield 3 - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
69.3
65
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
94.8
97.6
Starcraft II - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
127.1
126.2
The Elder Scrolls V: Skyrim - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
95.9
97.8
Civilization V - 1920x1200 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
100.6
81.7
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
205.3
219.5
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
18700
7800
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
75
144
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
16.55
13.03
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
74.04
102.04
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
1266
2112
Unigine Heaven
Frames per Second - Higher is Better
80.8
75.1

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