GPU 2012 Benchmarks
BENCH
Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking
on product categories below!
Bench Results
NVIDIA GeForce GTX 590 - 2x607MHz/2x1214MHz/3.414GHz 2x1.5GB GDDR5
AMD Radeon HD 7970 - 925MHz/5.5GHz 3GB GDDR5
AMD Radeon HD 7970 - 925MHz/5.5GHz 3GB GDDR5
Product Ratings & Comparisons
Crysis: Warhead - 5760x1200 - Frost Bench - E Shaders/G Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
44
42
Crysis: Warhead - 2560x1600 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
41.2
36
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
64
54.7
Crysis: Warhead - Minimum Frame Rate - 5760x1200
Frames per Second - Higher is Better
Frames per Second - Higher is Better
36.1
34.8
Crysis: Warhead - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
Frames per Second - Higher is Better
32
26.2
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
Frames per Second - Higher is Better
50.9
41.9
Metro: 2033 - 5760x1200 - DX11 High Quality + 16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
41
39
Metro: 2033 - 2560x1600 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
40
38.5
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
63.5
60.5
DiRT 3 - 5760x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
65.5
66.1
DiRT 3 - 2560x1600 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
101.5
95.2
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
147
130.3
DiRT 3 - Minimum Frame Rate - 5760x1200
Frames per Second - Higher is Better
Frames per Second - Higher is Better
57
57.5
DiRT 3 - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better
Frames per Second - Higher is Better
87.4
80.8
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better
Frames per Second - Higher is Better
124.3
107.5
Total War: Shogun 2 - 2560x1600 - Ultra Quality + 4xAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
35
28.4
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
127.4
114.8
Batman: Arkham City - 5760x1200 - Extreme Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
52
46
Batman: Arkham City - 2560x1600 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
71
61
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
108
94
Portal 2 - 5760x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
122.3
92.6
Portal 2 - 2560x1600 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
171.8
136.5
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
252.1
194.3
Portal 2 - 5760x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
46
31.9
Portal 2 - 2560x1600 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
64.4
47.8
Portal 2 - 1920x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
104
77.9
Battlefield 3 - 5760x1200 - High Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
42
35.3
Battlefield 3 - 2560x1600 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
66
53
Battlefield 3 - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
69.3
52.1
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
94.8
73.5
Starcraft II - 2560x1600 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
86.2
72.7
Starcraft II - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
127.1
99
The Elder Scrolls V: Skyrim - 2560x1600 - Ultra Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
93.9
86.2
The Elder Scrolls V: Skyrim - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
95.9
86
Civilization V - 2560x1600 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
76.6
57.9
Civilization V - 1920x1200 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
100.6
80.3
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better)
Leaders Texture Decompression - FPS (Higher is Better)
205.3
265.8
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better)
18700
23600
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better
Frames per Second - Higher is Better
75
115.5
DirectX11 Compute Shader Fluid Simulation - Grid Search
Frames per Second - Higher is Better
Frames per Second - Higher is Better
1460
1690
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better)
358
285
MonteCarloAsian
Simulation - Time In Seconds (Lower Is Better)
Simulation - Time In Seconds (Lower Is Better)
6.47
4.53
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better
Gigapixels Per Second - Higher is Better
16.55
13.33
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better
Gigatexels Per Second - Higher is Better
74.04
107.55
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better
Frames per Second - Higher is Better
1445
2550
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better
Frames per Second - Higher is Better
1266
2220
Unigine Heaven
Frames per Second - Higher is Better
Frames per Second - Higher is Better
80.8
63.9
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
155
113
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
146
103
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
572
391
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better)
Total System Power Consumption in Watts (Lower is Better)
546
357
Idle GPU Temperature
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
46
34
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
87
74
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better)
Temperature in Celsius (Lower is Better)
90
79
Idle Noise Levels
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
47.1
40.2
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
55.7
55.2
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better)
Noise In dB(A) (Lower is Better)
60.8
57.3