GPU 2012 Benchmarks
BENCH
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Bench Results
AMD Radeon HD 5870
850MHz/4.8GHz 1GB GDDR5
850MHz/4.8GHz 1GB GDDR5
Product Ratings & Comparisons
Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better) 123
Total System Power Consumption in Watts (Lower is Better) 123
Long Idle Power Consumption
Total System Power Consumption in Watts (Lower is Better) 120
Total System Power Consumption in Watts (Lower is Better) 120
Load Power Consumption - Metro 2033
Total System Power Consumption in Watts (Lower is Better) 352
Total System Power Consumption in Watts (Lower is Better) 352
Load Power Consumption - OCCT
Total System Power Consumption in Watts (Lower is Better) 318
Total System Power Consumption in Watts (Lower is Better) 318
Crysis: Warhead - 2560x1600 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better 20.2
Frames per Second - Higher is Better 20.2
Crysis: Warhead - 1920x1200 - Frost Bench - Enthusiast Quality + 4xAA
Frames per Second - Higher is Better 33.2
Frames per Second - Higher is Better 33.2
Crysis: Warhead - 1680x1050 - Frost Bench - E Shaders/G Quality + 4xAA
Frames per Second - Higher is Better 56.6
Frames per Second - Higher is Better 56.6
Crysis: Warhead - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better 11.8
Frames per Second - Higher is Better 11.8
Crysis: Warhead - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better 24.7
Frames per Second - Higher is Better 24.7
Crysis: Warhead - Minimum Frame Rate - 1680x1050
Frames per Second - Higher is Better 39.7
Frames per Second - Higher is Better 39.7
Metro: 2033 - 2560x1600 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better 22.5
Frames per Second - Higher is Better 22.5
Metro: 2033 - 1920x1200 - DX11 Very High Quality + AAA/16xAF
Frames per Second - Higher is Better 35
Frames per Second - Higher is Better 35
Metro: 2033 - 1680x1050 - DX10 High Quality + 16xAF
Frames per Second - Higher is Better 63.5
Frames per Second - Higher is Better 63.5
DiRT 3 - 2560x1600 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better 50.6
Frames per Second - Higher is Better 50.6
DiRT 3 - 1920x1200 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better 68.4
Frames per Second - Higher is Better 68.4
DiRT 3 - 1680x1050 - DX11 Ultra Quality + 4xAA
Frames per Second - Higher is Better 77.2
Frames per Second - Higher is Better 77.2
DiRT 3 - Minimum Frame Rate - 1680x1050 - U. Qual + 4xAA
Frames per Second - Higher is Better 59.5
Frames per Second - Higher is Better 59.5
DiRT 3 - Minimum Frame Rate - 1920x1200
Frames per Second - Higher is Better 54.2
Frames per Second - Higher is Better 54.2
DiRT 3 - Minimum Frame Rate - 2560x1600
Frames per Second - Higher is Better 40.3
Frames per Second - Higher is Better 40.3
Total War: Shogun 2 - 1920x1200 - Very High Quality + 16xAF
Frames per Second - Higher is Better 68.55
Frames per Second - Higher is Better 68.55
Total War: Shogun 2 - 1680x1050 - High Quality + 16xAF
Frames per Second - Higher is Better 95.7
Frames per Second - Higher is Better 95.7
Batman: Arkham City - 2560x1600 - Extreme Quality + 4xAA
Frames per Second - Higher is Better 18
Frames per Second - Higher is Better 18
Batman: Arkham City - 1920x1200 - Extreme Quality + 4xAA
Frames per Second - Higher is Better 32
Frames per Second - Higher is Better 32
Civilization V - 1680x1050 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better 46.6
Frames per Second - Higher is Better 46.6
Batman: Arkham City - 1680x1050 - Very High Quality + FXAA-High
Frames per Second - Higher is Better 76
Frames per Second - Higher is Better 76
Portal 2 - 2560x1600 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better 87
Frames per Second - Higher is Better 87
Portal 2 - 1920x1200 - Very High Quality + 4xMSAA/16xAF
Frames per Second - Higher is Better 126.4
Frames per Second - Higher is Better 126.4
Portal 2 - 2560x1600 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better 32
Frames per Second - Higher is Better 32
Portal 2 - 1920x1200 - Very High Quality + 4xSSAA/16xAF
Frames per Second - Higher is Better 51.1
Frames per Second - Higher is Better 51.1
Battlefield 3 - 2560x1600 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better 32.6
Frames per Second - Higher is Better 32.6
Battlefield 3 - 1920x1200 - Ultra Quality + FXAA-High
Frames per Second - Higher is Better 47.9
Frames per Second - Higher is Better 47.9
Battlefield 3 - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better 29.3
Frames per Second - Higher is Better 29.3
Battlefield 3 - 1680x1050 - High Quality + FXAA-High
Frames per Second - Higher is Better 61.4
Frames per Second - Higher is Better 61.4
Starcraft II - 2560x1600 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better 33.3
Frames per Second - Higher is Better 33.3
Starcraft II - 1920x1200 - Ultra Quality + 4xMSAA
Frames per Second - Higher is Better 61.5
Frames per Second - Higher is Better 61.5
Starcraft II - 1680x1050 - Ultra Quality
Frames per Second - Higher is Better 95.1
Frames per Second - Higher is Better 95.1
Civilization V - 2560x1600 - Maximum Quality + 4xMSAA
Frames per Second - Higher is Better 29.6
Frames per Second - Higher is Better 29.6
SmallLuxGPU 2.0d4
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better) 11600
Classroom HDR + Vol - Thousands Of Rays Per Second (Higher Is Better) 11600
AESEncryptDecrypt
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better) 464
8K x 8K Image Encrypt - Time in Milliseconds (Lower is Better) 464
MonteCarloAsian
Simulation - Time In Seconds (Lower Is Better) 5.14
Simulation - Time In Seconds (Lower Is Better) 5.14
Unigine Heaven
Frames per Second - Higher is Better 33.9
Frames per Second - Higher is Better 33.9
3DMark Vantage Texture Fill
Gigatexels Per Second - Higher is Better 62.86
Gigatexels Per Second - Higher is Better 62.86
3DMark Vantage Pixel Fill
Gigapixels Per Second - Higher is Better 7.67
Gigapixels Per Second - Higher is Better 7.67
Idle GPU Temperature
Temperature in Celsius (Lower is Better) 39
Temperature in Celsius (Lower is Better) 39
Load GPU Temperature - Metro 2033
Temperature in Celsius (Lower is Better) 77
Temperature in Celsius (Lower is Better) 77
Load GPU Temperature - OCCT
Temperature in Celsius (Lower is Better) 85
Temperature in Celsius (Lower is Better) 85
Idle Noise Levels
Noise In dB(A) (Lower is Better) 42.4
Noise In dB(A) (Lower is Better) 42.4
Load Noise Levels - Metro 2033
Noise In dB(A) (Lower is Better) 53.8
Noise In dB(A) (Lower is Better) 53.8
Load Noise Levels - OCCT
Noise In dB(A) (Lower is Better) 59.7
Noise In dB(A) (Lower is Better) 59.7
DirectX11 Detail Tessellation Sample - Normal
Frames per Second - Higher is Better 1865
Frames per Second - Higher is Better 1865
DirectX11 Detail Tessellation Sample - Max
Frames per Second - Higher is Better 984
Frames per Second - Higher is Better 984
DirectX11 Compute Shader Fluid Simulation - Nearest Neighbor
Frames per Second - Higher is Better 47
Frames per Second - Higher is Better 47
DirectX11 Compute Shader Fluid Simulation - Grid Search
Frames per Second - Higher is Better 1100
Frames per Second - Higher is Better 1100
Compute: Civilization V
Leaders Texture Decompression - FPS (Higher is Better) 154.9
Leaders Texture Decompression - FPS (Higher is Better) 154.9