AnandTech Bench
Bench Results
Product Ratings & Comparisons
SYSMark 2012 - Overall
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
147
169
SYSMark 2012 - Office Productivity
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
125
151
SYSMark 2012 - Media Creation
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
134
161
SYSMark 2012 - Web Development
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
109
174
SYSMark 2012 - Data/Financial Analysis
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
212
189
SYSMark 2012 - 3D Modeling
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
200
172
SYSMark 2012 - System Management
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
129
170
SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
201
246
SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
164
254
SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
247
231
SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
195
239
SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
Score in SYSMarks - Higher is Better
207
261
Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
14.8
13.8
DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
35.1
33.9
x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
81.7
95.8
x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
Frames Per Second - Higher is Better
37.8
25.9
Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
27
23
3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
CPU Rendering Composite Score - Higher is Better
16.1
16.4
3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
10.351
11.471
3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
12.321
7.059
3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
3.586
4.123
3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
13.442
16.012
3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
16.169
18.462
3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
23.361
22.402
3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
Render Time in Seconds - Lower is Better
20.415
18.525
Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
3938
5423
Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
20254
19179
POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
CPU Score in PPS - Higher is Better
4512
3213
Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
17.6
23.2
Blender 2.48a Character Render
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
50
44.7
Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
14.2
16.9
WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
82.3
72.4
Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
1.02
1.37
Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
Score in CBMarks - Higher is Better
5.99
5.07
x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
75.5
92
x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
Frames per Second - Higher is Better
35.8
26.8
7-zip Benchmark
32MB Dictionary - Total MIPS - Higher is Better
32MB Dictionary - Total MIPS - Higher is Better
21041
13498
Build Chromium Project - Visual Studio 2010
Compile Time in Minutes - Lower is Better
Compile Time in Minutes - Lower is Better
28.8
27.5
Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
Frames per Second - Higher is Better
118.4
155.3
Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
Frames per Second - Higher is Better
51.5
82.5
World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
FRAPS Runthrough - FPS - Higher is Better
77.7
111.4
Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
1024 x 768 - Medium Graphics, Ultra CPU Settings
47.8
58.7
Rage vt_benchmark - 1920 x 1200
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
0.21
0.26
Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
91
91.5
Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
51
51.5
DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
114.1
166.6
DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
99.3
102.5
Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
Average Frames per Second - Higher is Better
76.2
109.6
Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
Full Render Score in Frames per Second - Higher is Better
95.4
116.8
Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
Full Render Score in Frames per Second - Higher is Better
95.4
116.8
Civilization V - 1680 x 1050 - DX11 High Quality
No Render Score (CPU test) in Frames per Second - Higher is Better
No Render Score (CPU test) in Frames per Second - Higher is Better
95.4
116.8
AES-128 Performance - TrueCrypt 7.1 Benchmark
Mean Encryption/Decryption AES Algorithm - GB/s
Mean Encryption/Decryption AES Algorithm - GB/s
3.3
2.4







