AnandTech Bench
Bench Results
NVIDIA GeForce GTX 470 - 607MHz/1215MHz/837MHz
NVIDIA GeForce GTX 570 - 732MHz/1464MHz/950MHz
Intel Core i7-920 @ 3.33GHz
Asus Rampage Extreme II
Intel X58 Chipset
BIOS Revision: 1504
3 x 2GB Patriot Viper DDR3-1333 7-7-7-20
Antec Quatro 1200
Thermaltake Spedo
Microsoft Windows 7 Ultimate 64-bit
Intel 9.1.1.1015 Chipset Drivers
NVIDIA ForceWare 262.99
Asus Rampage Extreme II
Intel X58 Chipset
BIOS Revision: 1504
3 x 2GB Patriot Viper DDR3-1333 7-7-7-20
Antec Quatro 1200
Thermaltake Spedo
Microsoft Windows 7 Ultimate 64-bit
Intel 9.1.1.1015 Chipset Drivers
NVIDIA ForceWare 262.99
Intel Core i7-920 @ 3.33GHz
Asus Rampage Extreme II
Intel X58 Chipset
BIOS Revision: 1504
3 x 2GB Patriot Viper DDR3-1333 7-7-7-20
Antec Quatro 1200
Thermaltake Spedo
Microsoft Windows 7 Ultimate 64-bit
Intel 9.1.1.1015 Chipset Drivers
NVIDIA ForceWare 285.38
Asus Rampage Extreme II
Intel X58 Chipset
BIOS Revision: 1504
3 x 2GB Patriot Viper DDR3-1333 7-7-7-20
Antec Quatro 1200
Thermaltake Spedo
Microsoft Windows 7 Ultimate 64-bit
Intel 9.1.1.1015 Chipset Drivers
NVIDIA ForceWare 285.38
Product Ratings & Comparisons
Crysis: Warhead - 2560 x 1600 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
26.3
33.1
Crysis: Warhead - 1920 x 1200 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
40.4
51.1
Crysis: Warhead - Minimum Frame Rate - 2560 x 1600 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
18.2
22.4
Crysis: Warhead - Minimum Frame Rate - 1920 x 1200 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
29.1
32.2
Crysis: Warhead - Minimum Frame Rate - 1680 x 1050 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
35.5
42.5
BattleForge - 2560 x 1600 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
43.1
57
BattleForge - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
62.6
82.5
BattleForge - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
72.2
90.6
Metro 2033 - 2560 x 1600 - DX11 Very High Quality + Analytical AA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
18
23.5
Metro 2033 - 1680 x 1050 - DX11 High Quality + 0xAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
51.5
64.5
HAWX - 2560 x 1600 - Maximum Quality + Low AO + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
78
107
HAWX - 1920 x 1200 - Maximum Quality + Low AO + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
111
149
HAWX - 1680 x 1050 - Maximum Quality + Low AO + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
126
164
Civilization V - 2560 x 1600 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
35.6
64.7
Civilization V - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
42.6
44.5
Civilization V - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
39.3
38.7
Battlefield: Bad Company 2 - 2560 x 1600 - Chase Bench - Max Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
35
46.6
Battlefield: Bad Company 2 - 1920 x 1200 - Chase Bench - Max Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
55.9
74.4
Battlefield: Bad Company 2 - 1680 x 1050 - Chase Bench - Max Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
103.9
126.9
Battlefield: Bad Company 2 - 2560 x 1600 - Waterfall Bench - Max Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
18.9
24.3
S.T.A.L.K.E.R. Call of Pripyat - 2560 x 1600 - Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
27.1
35.9
S.T.A.L.K.E.R. Call of Pripyat - 1920 x 1200 - Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
43.6
57.1
S.T.A.L.K.E.R. Call of Pripyat - 1680 x 1050 - Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
53.8
68.1
DiRT 2 - 2560 x 1600 - Ultra High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
46.9
64.2
DiRT 2 - 1920 x 1200 - Ultra High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
73.1
98.1
DiRT 2 - 1680 x 1050 - Ultra High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
86
110.1
Mass Effect 2 - 2560 x 1600 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
46
51.9
Mass Effect 2 - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
70.9
83.4
Mass Effect 2 - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
86.5
104
Wolfenstein - 2560 x 1600 - High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
53.4
66.2
Wolfenstein - 1920 x 1200 - High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
81.6
103
Wolfenstein - 1680 x 1050 - High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
91.9
116.6
Civilization V - Leaders Texture Decompression
Frames per Second - Higher is Better
Frames per Second - Higher is Better
189.4
231.5
SmallLuxGPU 1.7beta - Luxball HDR
Thousands of Rays per Second - Higher is Better
Thousands of Rays per Second - Higher is Better
4785
6104
Cyberlink MediaEspresso 6 - H.264 Transcode
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
40
40
Idle Power Consumption
Total System Power in Watts - Lower is Better
Total System Power in Watts - Lower is Better
173
169
Load Power Consumption - Crysis
Total System Power in Watts - Lower is Better
Total System Power in Watts - Lower is Better
366
361
Load GPU Temperature - Furmark
Temperature in Celsius - Lower is Better
Temperature in Celsius - Lower is Better
92
88
Idle GPU Temperature
Temperature in Celsius - Lower is Better
Temperature in Celsius - Lower is Better
46
37
Load GPU Temperature - Crysis
Temperature in Celsius - Lower is Better
Temperature in Celsius - Lower is Better
93
82
Load Power Consumption - Furmark
Total System Power in Watts - Lower is Better
Total System Power in Watts - Lower is Better
408
446
Idle Noise Levels
Noise In dB(A) - Lower is Better
Noise In dB(A) - Lower is Better
44
42.5
Load Noise Levels
Noise In dB(A) - Lower is Better
Noise In dB(A) - Lower is Better
61.5
57.9
Metro 2033 - 1920 x 1200 - DX11 Very High Quality + Analytical AA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
29
37
Crysis: Warhead - 1680 x 1050 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
49.6
61.5






