AnandTech Bench
Bench Results
NVIDIA GeForce GTX 570 - 732MHz/1464MHz/950MHz
NVIDIA GeForce GTX 580 - 772MHz/1544MHz/1002MHz
Intel Core i7-920 @ 3.33GHz
Asus Rampage Extreme II
Intel X58 Chipset
BIOS Revision: 1504
3 x 2GB Patriot Viper DDR3-1333 7-7-7-20
Antec Quatro 1200
Thermaltake Spedo
Microsoft Windows 7 Ultimate 64-bit
Intel 9.1.1.1015 Chipset Drivers
NVIDIA ForceWare 285.38
Asus Rampage Extreme II
Intel X58 Chipset
BIOS Revision: 1504
3 x 2GB Patriot Viper DDR3-1333 7-7-7-20
Antec Quatro 1200
Thermaltake Spedo
Microsoft Windows 7 Ultimate 64-bit
Intel 9.1.1.1015 Chipset Drivers
NVIDIA ForceWare 285.38
Intel Core i7-920 @ 3.33GHz
Asus Rampage Extreme II
Intel X58 Chipset
BIOS Revision: 1504
3 x 2GB Patriot Viper DDR3-1333 7-7-7-20
Antec Quatro 1200
Thermaltake Spedo
Microsoft Windows 7 Ultimate 64-bit
Intel 9.1.1.1015 Chipset Drivers
NVIDIA ForceWare 263.09
Asus Rampage Extreme II
Intel X58 Chipset
BIOS Revision: 1504
3 x 2GB Patriot Viper DDR3-1333 7-7-7-20
Antec Quatro 1200
Thermaltake Spedo
Microsoft Windows 7 Ultimate 64-bit
Intel 9.1.1.1015 Chipset Drivers
NVIDIA ForceWare 263.09
Product Ratings & Comparisons
Crysis: Warhead - 2560 x 1600 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
33.1
38.7
Crysis: Warhead - 1920 x 1200 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
51.1
60.3
Crysis: Warhead - Minimum Frame Rate - 2560 x 1600 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
22.4
27.6
Crysis: Warhead - Minimum Frame Rate - 1920 x 1200 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
32.2
40.6
Crysis: Warhead - Minimum Frame Rate - 1680 x 1050 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
42.5
53.3
BattleForge - 2560 x 1600 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
57
65.1
BattleForge - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
82.5
94.4
BattleForge - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
90.6
103.7
Metro 2033 - 2560 x 1600 - DX11 Very High Quality + Analytical AA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
23.5
28
Metro 2033 - 1680 x 1050 - DX11 High Quality + 0xAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
64.5
74.5
HAWX - 2560 x 1600 - Maximum Quality + Low AO + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
107
126
HAWX - 1920 x 1200 - Maximum Quality + Low AO + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
149
170
HAWX - 1680 x 1050 - Maximum Quality + Low AO + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
164
186
Civilization V - 2560 x 1600 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
64.7
51.1
Civilization V - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
44.5
70.6
Civilization V - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
38.7
39.1
Battlefield: Bad Company 2 - 2560 x 1600 - Chase Bench - Max Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
46.6
54.7
Battlefield: Bad Company 2 - 1920 x 1200 - Chase Bench - Max Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
74.4
86.4
Battlefield: Bad Company 2 - 1680 x 1050 - Chase Bench - Max Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
126.9
134.5
Battlefield: Bad Company 2 - 2560 x 1600 - Waterfall Bench - Max Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
24.3
30.4
S.T.A.L.K.E.R. Call of Pripyat - 2560 x 1600 - Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
35.9
41.5
S.T.A.L.K.E.R. Call of Pripyat - 1920 x 1200 - Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
57.1
66.3
S.T.A.L.K.E.R. Call of Pripyat - 1680 x 1050 - Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
68.1
78.5
DiRT 2 - 2560 x 1600 - Ultra High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
64.2
75.3
DiRT 2 - 1920 x 1200 - Ultra High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
98.1
114.4
DiRT 2 - 1680 x 1050 - Ultra High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
110.1
123.9
Mass Effect 2 - 2560 x 1600 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
51.9
61.4
Mass Effect 2 - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
83.4
100.7
Mass Effect 2 - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
104
122
Wolfenstein - 2560 x 1600 - High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
66.2
76.5
Wolfenstein - 1920 x 1200 - High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
103
113.4
Wolfenstein - 1680 x 1050 - High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
116.6
120
Civilization V - Leaders Texture Decompression
Frames per Second - Higher is Better
Frames per Second - Higher is Better
231.5
256.8
SmallLuxGPU 1.7beta - Luxball HDR
Thousands of Rays per Second - Higher is Better
Thousands of Rays per Second - Higher is Better
6104
6750
Cyberlink MediaEspresso 6 - H.264 Transcode
Time in Seconds - Lower is Better
Time in Seconds - Lower is Better
40
40
Idle Power Consumption
Total System Power in Watts - Lower is Better
Total System Power in Watts - Lower is Better
169
173
Load Power Consumption - Crysis
Total System Power in Watts - Lower is Better
Total System Power in Watts - Lower is Better
361
389
Load GPU Temperature - Furmark
Temperature in Celsius - Lower is Better
Temperature in Celsius - Lower is Better
88
89
Idle GPU Temperature
Temperature in Celsius - Lower is Better
Temperature in Celsius - Lower is Better
37
37
Load GPU Temperature - Crysis
Temperature in Celsius - Lower is Better
Temperature in Celsius - Lower is Better
82
79
Load Power Consumption - Furmark
Total System Power in Watts - Lower is Better
Total System Power in Watts - Lower is Better
446
490
Idle Noise Levels
Noise In dB(A) - Lower is Better
Noise In dB(A) - Lower is Better
42.5
44.4
Load Noise Levels
Noise In dB(A) - Lower is Better
Noise In dB(A) - Lower is Better
57.9
59.9
Metro 2033 - 1920 x 1200 - DX11 Very High Quality + Analytical AA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
37
44
Crysis: Warhead - 1680 x 1050 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
61.5
71.9






