AnandTech Bench

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

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GPU11 Product Benchmarks

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Bench Results

notes AMD Radeon HD 5850 - 725MHz/4000MHz

notes AMD Radeon HD 6870 - 900MHz/4200MHz

Product Ratings & Comparisons

Crysis: Warhead - 1920 x 1200 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
38.8
44.5
Crysis: Warhead - Minimum Frame Rate - 1920 x 1200 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
25.8
30.4
Crysis: Warhead - Minimum Frame Rate - 1680 x 1050 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
31.3
36.8
BattleForge - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
50
62.8
BattleForge - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
56.1
70.6
Metro 2033 - 1680 x 1050 - DX11 High Quality + 0xAA/16xAF
Frames per Second - Higher is Better
46.5
50
HAWX - 1920 x 1200 - Maximum Quality + Low AO + 4xAA
Frames per Second - Higher is Better
89
104
HAWX - 1680 x 1050 - Maximum Quality + Low AO + 4xAA
Frames per Second - Higher is Better
99
117
Civilization V - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
32.3
40
Civilization V - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
35.1
51.9
Battlefield: Bad Company 2 - 1920 x 1200 - Chase Bench - Max Quality + 4xAA
Frames per Second - Higher is Better
54
60.5
Battlefield: Bad Company 2 - 1680 x 1050 - Chase Bench - Max Quality
Frames per Second - Higher is Better
95.6
113.4
S.T.A.L.K.E.R. Call of Pripyat - 1920 x 1200 - Ultra Quality + 4xAA
Frames per Second - Higher is Better
38.3
44.6
S.T.A.L.K.E.R. Call of Pripyat - 1680 x 1050 - Ultra Quality + 4xAA
Frames per Second - Higher is Better
46.6
54.1
DiRT 2 - 1920 x 1200 - Ultra High Quality + 4xAA
Frames per Second - Higher is Better
62.7
68.6
DiRT 2 - 1680 x 1050 - Ultra High Quality + 4xAA
Frames per Second - Higher is Better
69.5
78.4
Mass Effect 2 - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
61.9
72
Mass Effect 2 - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
75.6
86
Wolfenstein - 1920 x 1200 - High Quality + 4xAA
Frames per Second - Higher is Better
81.4
87
Wolfenstein - 1680 x 1050 - High Quality + 4xAA
Frames per Second - Higher is Better
95.9
99.7
Civilization V - Leaders Texture Decompression
Frames per Second - Higher is Better
152.3
163.4
SmallLuxGPU 1.7beta - Luxball HDR
Thousands of Rays per Second - Higher is Better
6626
11400
Cyberlink MediaEspresso 6 - H.264 Transcode
Time in Seconds - Lower is Better
69
72
Idle Power Consumption
Total System Power in Watts - Lower is Better
163
162
Load Power Consumption - Crysis
Total System Power in Watts - Lower is Better
277
277
Load GPU Temperature - Furmark
Temperature in Celsius - Lower is Better
76
81
Idle GPU Temperature
Temperature in Celsius - Lower is Better
36
40
Load GPU Temperature - Crysis
Temperature in Celsius - Lower is Better
67
72
Load Power Consumption - Furmark
Total System Power in Watts - Lower is Better
307
306
Idle Noise Levels
Noise In dB(A) - Lower is Better
42.5
41.5
Load Noise Levels
Noise In dB(A) - Lower is Better
56
55.2
Metro 2033 - 1920 x 1200 - DX11 Very High Quality + Analytical AA/16xAF
Frames per Second - Higher is Better
28
30

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