AnandTech Bench

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse GPU11 Benchmarks

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GPU11 Product Benchmarks

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Bench Results

notes AMD Radeon HD 6850 - 775MHz/4000MHz

notes NVIDIA GeForce GTX 570 - 732MHz/1464MHz/950MHz

Product Ratings & Comparisons

Crysis: Warhead - 1920 x 1200 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
36.1
51.1
Crysis: Warhead - Minimum Frame Rate - 1920 x 1200 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
24.1
32.2
Crysis: Warhead - Minimum Frame Rate - 1680 x 1050 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
29.8
42.5
BattleForge - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
46.6
82.5
BattleForge - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
52.6
90.6
Metro 2033 - 1680 x 1050 - DX11 High Quality + 0xAA/16xAF
Frames per Second - Higher is Better
44
64.5
HAWX - 1920 x 1200 - Maximum Quality + Low AO + 4xAA
Frames per Second - Higher is Better
88
149
HAWX - 1680 x 1050 - Maximum Quality + Low AO + 4xAA
Frames per Second - Higher is Better
98
164
Civilization V - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
32.2
44.5
Civilization V - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
35.6
38.7
Battlefield: Bad Company 2 - 1920 x 1200 - Chase Bench - Max Quality + 4xAA
Frames per Second - Higher is Better
47.7
74.4
Battlefield: Bad Company 2 - 1680 x 1050 - Chase Bench - Max Quality
Frames per Second - Higher is Better
88.5
126.9
S.T.A.L.K.E.R. Call of Pripyat - 1920 x 1200 - Ultra Quality + 4xAA
Frames per Second - Higher is Better
33.5
57.1
S.T.A.L.K.E.R. Call of Pripyat - 1680 x 1050 - Ultra Quality + 4xAA
Frames per Second - Higher is Better
40.9
68.1
DiRT 2 - 1920 x 1200 - Ultra High Quality + 4xAA
Frames per Second - Higher is Better
57.5
98.1
DiRT 2 - 1680 x 1050 - Ultra High Quality + 4xAA
Frames per Second - Higher is Better
63.9
110.1
Mass Effect 2 - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
59.2
83.4
Mass Effect 2 - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
72.6
104
Wolfenstein - 1920 x 1200 - High Quality + 4xAA
Frames per Second - Higher is Better
75
103
Wolfenstein - 1680 x 1050 - High Quality + 4xAA
Frames per Second - Higher is Better
89
116.6
Civilization V - Leaders Texture Decompression
Frames per Second - Higher is Better
119
231.5
SmallLuxGPU 1.7beta - Luxball HDR
Thousands of Rays per Second - Higher is Better
5293
6104
Cyberlink MediaEspresso 6 - H.264 Transcode
Time in Seconds - Lower is Better
72
40
Idle Power Consumption
Total System Power in Watts - Lower is Better
161
169
Load Power Consumption - Crysis
Total System Power in Watts - Lower is Better
256
361
Load GPU Temperature - Furmark
Temperature in Celsius - Lower is Better
81
88
Idle GPU Temperature
Temperature in Celsius - Lower is Better
41
37
Load GPU Temperature - Crysis
Temperature in Celsius - Lower is Better
74
82
Load Power Consumption - Furmark
Total System Power in Watts - Lower is Better
274
446
Idle Noise Levels
Noise In dB(A) - Lower is Better
41.5
42.5
Load Noise Levels
Noise In dB(A) - Lower is Better
47.7
57.9
Metro 2033 - 1920 x 1200 - DX11 Very High Quality + Analytical AA/16xAF
Frames per Second - Higher is Better
25
37

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