AnandTech Bench
Bench Results
AMD Radeon HD 6870 - 900MHz/4200MHz
NVIDIA GeForce GTX 560 Ti - 822MHz/1644MHz/1002MHz
Intel Core i7-920 @ 3.33GHz
Asus Rampage Extreme II
Intel X58 Chipset
BIOS Revision: 1504
3 x 2GB Patriot Viper DDR3-1333 7-7-7-20
Antec Quatro 1200
Thermaltake Spedo
Microsoft Windows 7 Ultimate 64-bit
Intel 9.1.1.1015 Chipset Drivers
AMD Catalyst 10.10e
Asus Rampage Extreme II
Intel X58 Chipset
BIOS Revision: 1504
3 x 2GB Patriot Viper DDR3-1333 7-7-7-20
Antec Quatro 1200
Thermaltake Spedo
Microsoft Windows 7 Ultimate 64-bit
Intel 9.1.1.1015 Chipset Drivers
AMD Catalyst 10.10e
Intel Core i7-920 @ 3.33GHz
Asus Rampage Extreme II
Intel X58 Chipset
BIOS Revision: 1504
3 x 2GB Patriot Viper DDR3-1333 7-7-7-20
Antec Quatro 1200
Thermaltake Spedo
Microsoft Windows 7 Ultimate 64-bit
Intel 9.1.1.1015 Chipset Drivers
NVIDIA ForceWare 285.62
Asus Rampage Extreme II
Intel X58 Chipset
BIOS Revision: 1504
3 x 2GB Patriot Viper DDR3-1333 7-7-7-20
Antec Quatro 1200
Thermaltake Spedo
Microsoft Windows 7 Ultimate 64-bit
Intel 9.1.1.1015 Chipset Drivers
NVIDIA ForceWare 285.62
Product Ratings & Comparisons
Crysis: Warhead - 1920 x 1200 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
44.5
43.6
Crysis: Warhead - Minimum Frame Rate - 1920 x 1200 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
30.4
29.5
Crysis: Warhead - Minimum Frame Rate - 1680 x 1050 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
36.8
30.5
BattleForge - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
62.8
65
BattleForge - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
70.6
75.5
Metro 2033 - 1680 x 1050 - DX11 High Quality + 0xAA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
50
55.5
HAWX - 1920 x 1200 - Maximum Quality + Low AO + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
104
122
HAWX - 1680 x 1050 - Maximum Quality + Low AO + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
117
140
Civilization V - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
40
48.8
Civilization V - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
51.9
62.7
Battlefield: Bad Company 2 - 1920 x 1200 - Chase Bench - Max Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
60.5
61.5
Battlefield: Bad Company 2 - 1680 x 1050 - Chase Bench - Max Quality
Frames per Second - Higher is Better
Frames per Second - Higher is Better
113.4
115.8
S.T.A.L.K.E.R. Call of Pripyat - 1920 x 1200 - Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
44.6
44.2
S.T.A.L.K.E.R. Call of Pripyat - 1680 x 1050 - Ultra Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
54.1
54.6
DiRT 2 - 1920 x 1200 - Ultra High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
68.6
79.8
DiRT 2 - 1680 x 1050 - Ultra High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
78.4
95.2
Mass Effect 2 - 1920 x 1200 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
72
74.2
Mass Effect 2 - 1680 x 1050 - Maximum Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
86
93.4
Wolfenstein - 1920 x 1200 - High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
87
95
Wolfenstein - 1680 x 1050 - High Quality + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
99.7
92.6
Civilization V - Leaders Texture Decompression
Frames per Second - Higher is Better
Frames per Second - Higher is Better
163.4
199.2
SmallLuxGPU 1.7beta - Luxball HDR
Thousands of Rays per Second - Higher is Better
Thousands of Rays per Second - Higher is Better
11400
11405
Unigine Heaven Benchmark - Tesselation Performance - Extreme
Frames per Second - Higher is Better
Frames per Second - Higher is Better
18.7
24.9
Unigine Heaven Benchmark - Tesselation Performance - Moderate
Frames per Second - Higher is Better
Frames per Second - Higher is Better
29.9
36.4
DirectX 11 Detail Tessellation Sample - High
Frames per Second - Higher is Better
Frames per Second - Higher is Better
379
602
DirectX 11 Detail Tessellation Sample - Medium
Frames per Second - Higher is Better
Frames per Second - Higher is Better
1079
952
Idle Power Consumption
Total System Power in Watts - Lower is Better
Total System Power in Watts - Lower is Better
162
161
Load Power Consumption - Crysis
Total System Power in Watts - Lower is Better
Total System Power in Watts - Lower is Better
277
317
Load GPU Temperature - Furmark
Temperature in Celsius - Lower is Better
Temperature in Celsius - Lower is Better
81
79
Idle GPU Temperature
Temperature in Celsius - Lower is Better
Temperature in Celsius - Lower is Better
40
28
Load GPU Temperature - Crysis
Temperature in Celsius - Lower is Better
Temperature in Celsius - Lower is Better
72
71
Load Power Consumption - Furmark
Total System Power in Watts - Lower is Better
Total System Power in Watts - Lower is Better
306
352
Idle Noise Levels
Noise In dB(A) - Lower is Better
Noise In dB(A) - Lower is Better
41.5
42.2
Load Noise Levels
Noise In dB(A) - Lower is Better
Noise In dB(A) - Lower is Better
55.2
46.7
Metro 2033 - 1920 x 1200 - DX11 Very High Quality + Analytical AA/16xAF
Frames per Second - Higher is Better
Frames per Second - Higher is Better
30
31.5
Crysis: Warhead - 1680 x 1050 - Frost Bench - Gamer Quality + Enthusiast Shaders + 4xAA
Frames per Second - Higher is Better
Frames per Second - Higher is Better
44.5
52.9






