Legacy CPU Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse Legacy CPU Benchmarks

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Legacy CPU Product Benchmarks

Bench Results

  notes Intel (Sandy Bridge) Core i3 2100 - 3.1GHz - 512KB L2 - 3MB L3

  notes z AMD Phenom II X6 1055T - 2.8GHz - 3MB L2 - 6MB L3

Product Ratings & Comparisons

z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
5094
3547
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
11046
16268
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
61.7
66.8
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
16.4
25.5
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
8795
15339
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
18.9
20.1
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
45.9
43.7
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
61.7
79
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
15.9
25.1
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
32
32
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
2192
3296
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
10.6
12.7
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
15.432
14.372
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
10.421
11.342
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
6.379
4.73
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
28.345
18.173
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
31.075
25.207
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
31.732
26.245
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
30.249
26.611
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
36.4
25.9
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
60.8
61.9
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
26.5
19
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
153.7
126.5
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
86.5
95
z(Retired) Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
123.4
102
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
66.1
52.8
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
94.1
63.8
z(Retired) Microsoft Excel 2007 SP1
Heavy Math Operations - Time in Seconds - Lower is Better
8
6.958
z(Retired) 7-zip Real World Compression
Create 300MB Archive - KB/s - Higher is Better
3148
3084
z(Retired) Crysis Warhead - 1680 x 1050 - Mainstream Quality (Physics on Enthusiast) - assault bench
Frames per Second - Higher is Better
89.5
72.4
z(Retired) Far Cry 2 - 1680 x 1050 - Playback (Action Scene) - Medium Quality
Frames per Second - Higher is Better
59.2
45.1
z(Retired) Left 4 Dead - 1680 x 1050 - Max Settings (No AA/AF/Vsync)
Frames per Second - Higher is Better
121
111.5
z(Retired) Fallout 3 - 1680 x 1050 - Medium Quality
Frames per Second - Higher is Better
86.4
80.4

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