AnandTech Bench

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse CPU Benchmarks

View Benchmark Results

CPU Product Benchmarks

Bench Results

  Intel Core i5 2500K (95W) - 4C/4T, 3.3GHz, 1MB L2, 6MB L3

  AMD A10-5800K (100W) - 2M/4T, 3.8 GHz, 4MB L2

Product Ratings & Comparisons

HandBrake v0.9.9 LQ Film
Frames Per Second
416.6
280.03
HandBrake v0.9.9 2x4K
Frames Per Second
15.59
9.02
Agisoft PhotoScan Benchmark - Stage 1: Align Photos
Time in Minutes (Lower is Better)
9.98
16.46
Agisoft PhotoScan Benchmark - Stage 2: Build Point Cloud
Time in Minutes (Lower is Better)
10.33
15.02
Agisoft PhotoScan Benchmark - Stage 3: Build Mesh
Time in Minutes (Lower is Better)
3.45
5.13
Agisoft PhotoScan Benchmark - Stage 4: Build Texture
Time in Minutes (Lower is Better)
1.52
3.65
Agisoft PhotoScan Benchmark - Total Time
Time in Minutes (Lower is Better)
25.28
40.26
Agisoft PhotoScan Benchmark - CPU Mapping Speed
Million Points Per Second
126
79
WinRAR 5.01, 2867 files, 1.52 GB
Time in Seconds (Lower is Better)
84.09
127.44
3D Particle Movement: Single Threaded
Score (Higher is Better)
117.5
74.03
3D Particle Movement: MultiThreaded
Score (Higher is Better)
374.67
202.4
FastStone Image Viewer 4.9
Time in Seconds (Lower is Better)
47
67
Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
5860
4083
Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
20381
13119
Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
1.47
1.08
Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
5.42
3.31
x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
100
71.8
x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
28.7
21.1
7-zip Benchmark
32MB Dictionary - Total MIPS - Higher is Better
15274
11483
AES-128 Performance - TrueCrypt 7.1 Benchmark
Mean Encryption/Decryption AES Algorithm - GB/s
2.8
1.9
POV-Ray 3.7 Beta RC4
Score (Higher is Better)
1103
728
F1 2013 (Processor Graphics), Average FPS
1280x1024
24.7
70.9
Bioshock Infinite (Processor Graphics), Average FPS
1280x1024
18.9
60.6
Tomb Raider (Processor Graphics), Average FPS
1280x1024
18.1
57.5
Sleeping Dogs (Processor Graphics), Average FPS
1280x1024
13.9
51.8
Company of Heroes 2 (Processor Graphics), Average FPS
1280x1024
6.2
19.3
F1 2013 (Processor Graphics), Minimum FPS
1280x1024
22
62.3
Bioshock Infinite (Processor Graphics), Minimum FPS
1280x1024
8
29.9
Tomb Raider (Processor Graphics), Minimum FPS
1280x1024
13.6
44
Sleeping Dogs (Processor Graphics), Minimum FPS
1280x1024
11
41.1
Company of Heroes 2 (Processor Graphics), Minimum FPS
1280x1024
4.9
6.8
3DMark Vantage Pixel Fill (Processor Graphics)
Million Pixels Per Second
1.32
1.43
3DMark Vantage Texel Fill (Processor Graphics)
Million Texels Per Second
3.72
16.86
SYSMark 2012 - Overall
Score in SYSMarks - Higher is Better
179
129
SYSMark 2012 - Office Productivity
Score in SYSMarks - Higher is Better
159
128
SYSMark 2012 - Media Creation
Score in SYSMarks - Higher is Better
172
127
SYSMark 2012 - Web Development
Score in SYSMarks - Higher is Better
184
92
SYSMark 2012 - Data/Financial Analysis
Score in SYSMarks - Higher is Better
195
156
SYSMark 2012 - 3D Modeling
Score in SYSMarks - Higher is Better
191
138
SYSMark 2012 - System Management
Score in SYSMarks - Higher is Better
174
142
Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
12.6
18.5
DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
31.3
41.4
x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
100.8
72.7
x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
27.7
21.2
Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
22
28
POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
3439
2534
3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
17.4
11.5
3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
10.45
16.581
3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
6.677
11.84
3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
3.923
5.356
3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
15.101
21.916
3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
17.455
27.111
3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
20.995
28.948
3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
17.925
27.976
Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
19.8
27.5
Blender 2.48a Character Render
Time in Seconds - Lower is Better
46.1
58.3
Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
15.4
27.1
Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
90.8
147
WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
70.5
103.7
Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
159.4
97.3
Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
82.3
51.8
World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
119.4
73
Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
64.9
41.4
Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
91.5
69.7
Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
53.5
48
DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
170.6
97.9
DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
104.4
96.6
Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
114.4
81.3
Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
124.3
77.3
Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
124.3
77.3
Civilization V - 1680 x 1050 - DX11 High Quality
No Render Score (CPU test) in Frames per Second - Higher is Better
124.3
77.3

Log in

Don't have an account? Sign up now