Legacy CPU Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse Legacy CPU Benchmarks

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Legacy CPU Product Benchmarks

Bench Results

  Intel (Sandy Bridge) Core i5 2500K (95W) - 4C/4T, 3.3GHz, 1MB L2, 6MB L3

  AMD (Zambezi) FX-8150 (125W, $245) - 4M/8T, 3.6 GHz, 8MB L2, 8MB L3

Product Ratings & Comparisons

z(Retired) SYSMark 2012 - Overall
Score in SYSMarks - Higher is Better
179
147
z(Retired) SYSMark 2012 - Office Productivity
Score in SYSMarks - Higher is Better
159
125
z(Retired) SYSMark 2012 - Media Creation
Score in SYSMarks - Higher is Better
172
134
z(Retired) SYSMark 2012 - Web Development
Score in SYSMarks - Higher is Better
184
109
z(Retired) SYSMark 2012 - Data/Financial Analysis
Score in SYSMarks - Higher is Better
195
212
z(Retired) SYSMark 2012 - 3D Modeling
Score in SYSMarks - Higher is Better
191
200
z(Retired) SYSMark 2012 - System Management
Score in SYSMarks - Higher is Better
174
129
z(Retired) SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
265
201
z(Retired) SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
273
164
z(Retired) SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
244
247
z(Retired) SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
251
195
z(Retired) SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
296
207
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
12.6
14.8
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
31.3
35.1
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
100.8
81.7
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
27.7
37.8
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
22
27
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
17.4
16.1
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
10.45
10.351
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
6.677
12.321
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
3.923
3.586
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
15.101
13.442
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
17.455
16.169
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
20.995
23.361
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
17.925
20.415
z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
5860
4004
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
20381
20381
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
3439
4512
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
19.8
17.6
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
46.1
50
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
15.4
14.2
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
70.5
82.3
z(Win7) Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
1.47
0.97
z(Win7) Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
5.42
5.96
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
100
77.08
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
28.7
35.77
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
15274
20835
z(Retired) Build Chromium Project - Visual Studio 2010
Compile Time in Minutes - Lower is Better
27.1
28.8
z(Retired) Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
159.4
118.4
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
82.3
51.5
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
119.4
77.7
z(Retired) Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
64.9
47.8
z(Retired) Rage vt_benchmark - 1920 x 1200
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
0.26
0.21
z(Retired) Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
91.5
91
z(Retired) Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
53.5
51
z(Retired) DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
170.6
114.1
z(Retired) DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
104.4
99.3
z(Retired) Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
114.4
76.2
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
124.3
95.4
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
124.3
95.4
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
124.3
95.4
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
124.3
95.4
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
No Render Score (CPU test) in Frames per Second - Higher is Better
124.3
95.4
z(Win 7) TrueCrypt 7.1 Benchmark (AES Performance)
Mean Encryption/Decryption AES Algorithm - GB/s
2.8
3.2

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