Legacy CPU Benchmarks

BENCH Bench gives you access to our internal benchmark data so that you can compare the products without searching for an older review. Make reliable comparisons between products by clicking on product categories below!

Browse Legacy CPU Benchmarks

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Legacy CPU Product Benchmarks

Bench Results

  Intel (Sandy Bridge) Core i7 2600K (95W, $317) - 4C/8T, 3.4 GHz, 1MB L2, 8MB L3

  AMD Phenom II X6 1100T BE (125W) - 6C/6T, 3.3 GHz, 2 MB L2, 6 MB L3

Product Ratings & Comparisons

z(Retired) SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
274
204
z(Retired) SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
283
192
z(Retired) SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
244
177
z(Retired) SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
255
239
z(Retired) SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
318
215
z(Retired) Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
11.3
18.4
z(Retired) DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
29.1
35.5
z(Retired) x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
106.4
89.2
z(Retired) x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
36.3
29.5
z(Retired) Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
20
28
z(Retired) 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
20.1
14.5
z(Retired) 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
8.405
13.416
z(Retired) 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
6.24
10.204
z(Retired) 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
3.41
4.116
z(Retired) 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
13.098
15.503
z(Retired) 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
14.452
21.52
z(Retired) 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
18.215
22.758
z(Retired) 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
16.118
23.295
z(Win7) Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
6397
4100
z(Win7) Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
24933
18889
z(Retired) POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
4875
3894
z(Retired) Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
17.3
24
z(Retired) Blender 2.48a Character Render
Time in Seconds - Lower is Better
40.1
53.7
z(Retired) Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
11.1
16.4
z(Retired) Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
72.7
109.6
z(Retired) WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
59.6
89
z(Win7) Cinebench 11.5 - Single Threaded
Score in CBMarks - Higher is Better
1.56
1.1
z(Win7) Cinebench 11.5 - Multi-Threaded
Score in CBMarks - Higher is Better
7.48
5.8
z(Win 7) x264 HD Benchmark - 1st pass - v3.03
Frames per Second - Higher is Better
97.1
74.83
z(Win 7) x264 HD Benchmark - 2nd pass - v3.03
Frames per Second - Higher is Better
38.8
30.84
z(Win7) 7-zip Benchmark (Win7)
32MB Dictionary - Total MIPS - Higher is Better
21715
18182
z(Retired) Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)
Frames per Second - Higher is Better
156
120.3
z(Retired) Dawn of War II - 1680 x 1050 - Ultra Settings
Frames per Second - Higher is Better
85.2
61.1
z(Retired) World of Warcraft
FRAPS Runthrough - FPS - Higher is Better
118.5
77.8
z(Retired) Starcraft 2
1024 x 768 - Medium Graphics, Ultra CPU Settings
62.6
45.3
z(Retired) Rage vt_benchmark - 1920 x 1200
Time in Seconds to Transcode Textures - Max Threads - Lower is Better
0.18
0.21
z(Retired) Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality
Average Frames per Second - Higher is Better
96.5
83.5
z(Retired) Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality
Average Frames per Second - Higher is Better
53.5
51
z(Retired) DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality
Average Frames per Second - Higher is Better
173.3
119.1
z(Retired) DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality
Average Frames per Second - Higher is Better
102.6
100.1
z(Retired) Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit
Average Frames per Second - Higher is Better
119
78.6
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
128.1
90.9
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
128.1
90.9
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
128.1
90.9
z(Retired) Civilization V - 1680 x 1050 - DX11 High Quality
Full Render Score in Frames per Second - Higher is Better
128.1
90.9
z(Retired) Idle Power Consumption (Win7/Radeon HD 5870)
Total System Power Consumption in Watts - Lower is Better
74
76.6
z(Retired) Load Power Consumption x264 HD 3.03 1st pass (Win7/Radeon HD 5870)
Total System Power Consumption in Watts - Lower is Better
128
157.8
z(Retired) Microsoft Excel 2007 SP1
Heavy Math Operations - Time in Seconds - Lower is Better
3.4
5.9
z(Retired) 7-zip Real World Compression
Create 300MB Archive - KB/s - Higher is Better
4611
3227
z(Win 7) TrueCrypt 7.1 Benchmark (AES Performance)
Mean Encryption/Decryption AES Algorithm - GB/s
3.7
0.782

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