Display

The display is one of the most important aspects of a mobile device. This is even more true for tablets than smartphones, with tablets essentially being giant displays that you hold and interact with. Given that Dell has not had a massive presence in the mobile space in recent years, I had no idea what to expect from the display on the Venue 8. It's an 8.4" 2560x1600 AMOLED display, and with its thin bezels it shares the same Infinity Display branding as Dell's XPS 13. The display on the QHD+ XPS 13 has very good calibration, and so one would hope that this would apply to the Venue 8 as well.

Display - Max Brightness

Our first test is the maximum brightness of the device. As you can see, at 100% average picture level it's not looking good, with the Venue 8 having the absolute lowest brightness of any device we've tested in recent years. Indeed, when using the device in any environment with unforgiving lighting it could be difficult to see the display. What's also unfortunate is that the Venue 8 doesn't have any sort of brightness boost when auto brightness is enabled like on the Galaxy Note 4 and Moto X 2014.

One new chart that I'm introducing for AMOLED devices is a graph of the device's brightness at a given average picture level (APL), which is the percentage of the display that is lit compared to a 100% white display. Because AMOLED displays are able to turn pixels off, they are able to drive a higher brightness with a lower APL while staying within their target power usage. As you can see, the brightness of the Venue 8 will go as high as 430 nits when only 10% of the display is lit. Based on our previous testing, it can be said the APL for your average web page or app is somewhere around 80%, and so the brightness of the Venue 8 can be closer to 250 nits in normal use. Even so, 250 nits is quite dim when compared to other phones and tablets we've tested, and it's unfortunate to see all the recent AMOLED devices not made by Samsung hovering around that number.

Display - White PointDisplay - Grayscale Accuracy

The greyscale results on the Venue 8 are certainly not the worst of all the devices that we've tested, but with an average DeltaE of nearly five the errors are clearly visible for most shades of grey. When looking at the RGB balance for each shade we see that there's a fairly consistent lack of blue in the luminance which causes a noticable red shift in the device's whites and a resulting white point of 6203K.

Display - Saturation Accuracy

In our saturation test, the Venue 8 performs exceptionally poorly, and comes in with the highest DeltaE of any device that we've tested in recent times. There's a large amount of saturation compression, with certain primary colors like green outputting what should be 100% saturated green with an input of only 60% saturation. In fact, some of the shades of red and green are more saturated than any color I have ever seen on a display before. While this could be a good thing on future devices with color management and Rec. 2020 content, at the moment it simply makes content designed for the sRGB gamut look wildly inaccurate.

Display - GMB Accuracy

With the large errors in greyscale and saturations, there's not much hope for accurate reproduction of color mixtures. With the color checker test we see an average error that is once again larger than any other device recently tested. What's even more frustrating is that the largest errors are in mixtures of green and red, which includes skin tones. Obvious errors in skin colors are visible in photos and when watching both animated and live action video on the Venue 8. While it's definitely not unusable, I would recommend pretty much any other device if looking at photos and watching videos is something a user wants to use a tablet for more than occasionally.

It's unfortunate that such a high end device is hampered by a relatively poor display. Every recent AMOLED device that isn't produced by Samsung has suffered from the same lack of calibration and low brightness, and on every single one of them it has a very negative impact on the user experience. In addition, the Venue 8 suffers from the color banding in darker shades of grey and green that exists on some AMOLED displays, and the PenTile subpixel pattern can be visible on the edges of smaller text even at a normal viewing distance. AMOLED displays have many benefits, but if manufacturers are unable to source calibrated panels of the same quality as those in Samsung's phones and tablets then they should seriously consider opting for a good IPS LCD display instead.

GPU and NAND Performance Battery Life and Charge Time
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  • darkich - Thursday, March 12, 2015 - link

    your Intel *bias*
  • Michael Bay - Thursday, March 12, 2015 - link

    Consider how faster Atom became when Baytrail came. That`s generational improvement the article is talking about.
    Intel also always will be on superior process node compared to everyone else.

    It`s only a question of supplying better GPU part.
  • lucam - Thursday, March 12, 2015 - link

    This GPU is good, but not enough maybe for a tablet.
  • darkich - Friday, March 13, 2015 - link

    Lol.
    Consider how faster Cortex became from A9-A72. Around 400%.
    Astonishing achievement that Intel can only have pipe dreams about.
  • LukaP - Friday, March 13, 2015 - link

    Considering Intel managed to get Broadwell into 4.5W space i wouldnt be too worried about them. Their next gen atoms will be on par with any arm design. Dont forget that they have atleast one node advantage (with 10nm that will be two nodes) and ALOT more money to pour into RND.

    Look at what they are doing with iGPU performance. they realised AMD was stealing their market there, and came up with the Gen8 Iris Pro.

    Same will happen in mobile. when intel wants something it takes it. Plus it helps that they can rely on the Intel Inside branding.
  • pSupaNova - Friday, March 13, 2015 - link

    Every generation we hear the same arguments spouted by the Intel Crowd, then when the mobile products hit the market ARM based Socs beat Intels hands down.

    Intel can't own this market big players like Samsung & Apple who manufacture devices and design ARM SOCS will not let them gain a big enough foothold in the market.

    The Mobile SOC race is over ARM won and Intel are now scrambling for the scraps.
  • Michael Bay - Friday, March 13, 2015 - link

    Samsung SoCs are the ones scrambling for the scraps even within Samsung lineup, and Apple will always will be a thing in itself.
    This battle is far from over, and rushing to proclaim someone a winner only uncovers one`s uncertainty.
  • darkich - Friday, March 13, 2015 - link

    That 4.5W Broadwell costs over $250, and is matched(in raw computing performance) by a $50 2W Exynos 7420, and almost matched by last year's 20nm A8X..

    Seriously, there is no competition whatsoever. Facts are overwhelmingly in favor of ARM based chips.
  • darkich - Friday, March 13, 2015 - link

    Also, so far Intel always had a node advantage but trailed behind ARM despite of that.
    Now even that advantage is melting away.
    Samsung is actually the first to have tested a 10nm process
  • Michael Bay - Friday, March 13, 2015 - link

    Intel process advantage "melting away"?
    Nice mantra.

    It took them literally years and years to get where intel was two years ago process-wise, and then it`s not even real 14nm. You`ll get years after years of Samsung milking it completely dry, then TSMC yields will finally catch up and they`ll have to think about moving to 10.

    Intel will be somewhere below 5 by then.

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