The GPU: Intel HD 5000 (Haswell GT3)

Hire enough ex-ATIers and you’ll end up really caring about GPU performance apparently. It’s good to see that Apple still views increasing GPU performance as non-negotiable, even at the MacBook Air level. Discrete GPUs are out of the question in the MacBook Air, so all models ship with Intel’s on-die processor graphics. More importantly, all CPU choices integrate the largest GPU offering: Intel’s HD 5000 (aka GT3).

Clock speeds alone prevent the 40 EU GPU implementation from being called an Iris 5100. Given the 15W TDP limit, Intel wouldn’t be able to do the Iris name justice even if it tried.

It’s hilarious that Intel refused to give out die photos for anything other than quad-core Haswell GT2, citing competitive concerns, yet at Apple’s WWDC launch of the new MacBook Airs we got to see the first die shot of a dual-core Haswell GT3. Update: I stand corrected. Intel posted its own shot here.

From the die photo it’s very obvious that like the quad-core Haswells with Iris Pro, the dual-core GT3 parts are over half GPU. Here's the only Haswell die shot Intel PR officially released by comparison, a quad-core GT2 part that's mostly made up of CPU cores:

Similar to the CPU discussion, on the GPU front Haswell has to operate under more serious thermal limits than with Ivy Bridge. Previously the GPU could take the lion’s share of a 17W TDP with 16 EUs, now it has 15W to share with the PCH as well as the CPU and 2.5x the number of EUs to boot. As both chips are built on the same 22nm (P1270) process, power either has to go up or clocks have to come down. Intel rationally chose the latter. What you get from all of this is a much larger GPU, that can deliver similar performance at much lower frequencies. Lower frequencies require lower voltage, which in turn has a dramatic impact on power consumption.

Take the power savings you get from all of this machine width, frequency and voltage tuning and you can actually end up with a GPU that uses less power than before, while still delivering incrementally higher performance. It’s a pretty neat idea. Lower cost GPUs tend to be smaller, but here Intel is trading off die area for power - building a larger GPU so it can be lower power, instead of just being higher performance.

A Historical Look at MacBook Air GPU Performance
  2011 2012 2013
GPU Intel HD 3000 Intel HD 4000 Intel HD 5000
Manufacturing Process 32nm 22nm 22nm
Frequency 350/1150MHz 350/1050MHz 200/1000MHz
Cores 12 16 40
Peak GFLOPS 165.6 GFLOPS 268.8 GFLOPS 640 GFLOPS
TDP 17W 17W 15W

This is an even bigger deal because few of the other OEMs seem interested in paying for the larger die. Acer’s S7 uses Intel’s HD 4400 (Haswell GT2, 20 EUs), as do most of the other Haswell Ultrabooks that have been announced thus far. Armed with a 2011, 2012 and 2013 MacBook Air as well as Acer’s 2nd generation S7, we now have the ability to compare everything from Intel’s HD 3000 (Sandy Bridge) all the way up to HD 5000. It’s important to keep in mind that with the exception of HD 3000, everything here is built on the same 22nm process, and with HD 4400/5000 TDPs actually went down. In other words, post Ivy Bridge, any GPU performance gains were very hard to come by.

I’m splitting up the GPU performance data into three sections. The first is a look at some games/settings that are actually playable on processor graphics. The second is comparison data for laptop Bench. The deltas here are academic at best since nothing slower than Iris Pro can really deliver playable frame rates in our high-end notebook GPU tests. The final section focuses on synthetic performance, which should help characterize the peak theoretical gains you can expect from HD 5000.

All of the gaming tests were run under Boot Camp/Windows 8. I think it’s time to retire the HL2/Portal testing under OS X.

Playable Gaming Performance

There's a surprising number of games that are actually playable on Intel's HD 5000 in the MacBook Air. You have to be ok with the fan spinning quite loudly, but it's possible to get some ultra portable gaming in if you're up for it.

For all of these tests I stuck with 1366 x 768 so I could run comparable data on the only HD 3000 equipped MBA I had, an 11-inch model. I also threw in data from Inte's HD 4400 using the new Haswell equipped Acer S7. I'll start with GRID 2, a brand new racer, running at relatively low quality settings.

GRID 2

GRID 2 is absolutely playable on the new MacBook Air. At 43.1 fps it's 16% faster than last year's HD 4000 model. A 16% gain without increasing TDP on the same manufacturing process is pretty impressive. The gains over the 2011 MBA are substantial. GRID 2 goes from almost playable to fast enough where you can actually turn up some of the quality settings if you wanted to.

Next up is Borderlands 2. Again, a fairly modern title, but one that's really optimized for current generation consoles - making high-end processor graphics more than up for the task. While a higher TDP implementation of Haswell's integrated graphics wouldn't have an issue here, things are a little more difficult with a 15W TDP.

Super Street Fighter IV: Arcade Edition

We see a marginal improvement over the HD 4000, we're clearly thermally bound at this point. What's interesting is the HD 4400 on the S7 is actually quicker here. The difference could be cooling or how Apple decides to scale back on GPU frequency when faced with thermal limits. A quick look at Haswell's power reporting confirms that while running my Borderlands 2 test the GPU was already exceeding the PL1 (Power Limit 1) of 15W: 

 

Remember, with Sandy Bridge Intel introduced Turbo Boost 2.0 that effectively allowed for two separate power limits - one equal to the processor's TDP (PL1) and one higher than the processor's TDP (PL2) that could be hit as long as the die temperature doesn't get too high.

Despite the sub 30fps frame rate in this benchmark, Borderlands 2 was definitely playable on the HD 5000. It wasn't always smooth but if you need your single player fix, it'll suffice.

I've had a few requests to bring back our Minecraft benchmark. We ditched it from our higher end GPU reviews since it's no longer stressful enough, but for 15W TDP iGPUs it's perfect.

Minecraft

Once again we see almost a 17% increase over Intel's HD 4000. The HD 4400 comparison is also very impressive with a 12% increase in performance vs. what most MBA competitors will be using.

When I was a kid all I wanted was a console that could play arcade quality ports of Street Fighter II and Mortal Kombat II. These days, even the latest Street Fighter title has no issue playing on free graphics:

Borderlands 2

16% seems to be the magic number as that's exactly how much faster HD 5000 is compared to HD 4000. Given the lower TDP this year, that's a pretty reasonable gain. Looking at the sheer number of transistors that had to be used to get there however gives you good insight into just how hard it is to improve performance without a corresponding process node shrink.

 

CPU Performance More GPU Performance Numbers
Comments Locked

233 Comments

View All Comments

  • sunman42 - Tuesday, June 25, 2013 - link

    "Until OS X Mavericks arrives, you'll have to make sure to pay attention to things like background web browser tabs running Flash from killing your battery life." Or you could just do without Flash, or use Click to Flash, and avoid many very nasty bugs, constant security patches, and battery vampirism. Just, as they say, sayin'.
  • jcbottorff - Tuesday, June 25, 2013 - link

    The use of a 64K TCP window may be a feature not a bug. I say this because there often is a need to minimize latency of small packets, like used for Voip or other streaming media. With a TCP window size of 64K, on a 6 Mbps DSL connection, a packet queue of 64Kb takes about 85 milliseconds to drain. This means if you did a 64K TCP send (which optimally is one request to the NIC, with the NIC doing TCP segmentation), followed by a Voip UDP packet, it could be 85 milliseconds before the Voip packet goes out the DSL modem. If the TCP window were 256K, the latency would climb to 85*4=340 milliseconds, an unacceptable delay for Voip. It is possible to use varying TCP window sizes based on the current mix of network activity. Like for example, if you have a Voip call active and you have a TCP connection to a server on the Internet, over DSL modem, you may want to limit the TCP window size. If you only have a file sharing connection to a server on the local subnet, you can use a large window size. It's a lot more complex than just changing one number, unless you don't care about things like streaming media working correctly. OS designers often have to compromise, such that nobody is totally happy, but nobody is really upset either. I think the real question is how well the OS dynamically adjusts things under varying conditions to always give the most optimal user experience possible.
  • SimonO101 - Tuesday, June 25, 2013 - link

    Can we expect even greater battery life once OS X Mavericks comes online?
  • darwinosx - Tuesday, July 9, 2013 - link

    Yes. But if I said I knew this for sure I might be violating an NDA.
  • trip1ex - Tuesday, June 25, 2013 - link

    Also they should let you sync your MBA to a Mac/PC like an iOS device to help mitigate the 128gb storage in the base model. Or even let you sync to an external drive. I would love an elegant way to offload media particularly.
  • darwinosx - Tuesday, July 9, 2013 - link

    There are MANY ways to do this.
  • niico - Tuesday, June 25, 2013 - link

    I run Windows 8 in a Parallels VM on Mac OS 10.8 - this is my usual setup. If you're looking for a more strenuous battery test I suggest a VM. This often keeps the CPU at 30-50% even when both OS's are idle.

    It is an increasingly common use case - and many users would be interested to see the battery performance, specially on Haswell.
  • ctwise - Monday, July 1, 2013 - link

    I run Windows 7 in VMWare Fusion on OS/X 10.8 as a SQL Server provider for development. I'm not sure if it's a difference between use cases for VMs or a Parallels vs. VMWare, but I rarely see even a single percentage of usage by my Windows VM.
  • Oscarcharliezulu - Wednesday, June 26, 2013 - link

    Good review, usual d$&khead comments from apple haters. I love hardware, all brands and watching it improve, it never gets old. Have recently switched to OSX on a 27" iMac at home for the fun of it and have to say now I'm familiar with it I prefer it to windows. Might switch my work laptop to a MBA, use it rather than my iPad+keyboard that I generally also carry around.
  • akdj - Thursday, June 27, 2013 - link

    Lol...exactly how it started for me...some 8 years ago now. Twenty years on PC (first computer was actually an Apple IIe)--& my wife was graduating with her masters degree. She'd been talking about a friend's MacBook for a few months...for her grad gift, I got her one of the old, plastic white MacBooks...my 8 year old son is still using that computer...in stock form daily!
    That first month...it was hard for me to give it up to her. I loved it. Loved OSx. Within six weeks I'd bought my own 15" MBP. Haven't bought a Windows machine since. For a couple years, I used bootcamp as there were a couple of programs that were only on Windows that I needed. They've since been ported to OSx and I've no need any longer for anything other than OSx
    Kinda bums me out I waited as Long as I did. It's amazing having a house full of computers that NEVER need support!

Log in

Don't have an account? Sign up now