USB Speed

For this benchmark, we run CrystalDiskMark to determine the ideal sequential read and write speeds for the USB port using our 240 GB OCZ Vertex3 SSD with a SATA 6 Gbps to USB 3.0 converter.  Then we transfer a set size of files from the SSD to the USB drive using DiskBench, which monitors the time taken to transfer.  The files transferred are a 1.52 GB set of 2867 files across 320 folders – 95% of these files are small typical website files, and the rest (90% of the size) are the videos used in the Sorenson Squeeze test. 

USB 2.0 Sequential Read Speed

USB 2.0 Sequential Write Speed

USB 2.0 Copy Test

USB speed is dictated by the chipset and the BIOS implementation, and the GA-7PESH1 performance is comparable to our Z77/X79 testing.

DPC Latency

Deferred Procedure Call latency is a way in which Windows handles interrupt servicing.  In order to wait for a processor to acknowledge the request, the system will queue all interrupt requests by priority.  Critical interrupts will be handled as soon as possible, whereas lesser priority requests, such as audio, will be further down the line.  So if the audio device requires data, it will have to wait until the request is processed before the buffer is filled.  If the device drivers of higher priority components in a system are poorly implemented, this can cause delays in request scheduling and process time, resulting in an empty audio buffer – this leads to characteristic audible pauses, pops and clicks.  Having a bigger buffer and correctly implemented system drivers obviously helps in this regard.  The DPC latency checker measures how much time is processing DPCs from driver invocation – the lower the value will result in better audio transfer at smaller buffer sizes.  Results are measured in microseconds and taken as the peak latency while cycling through a series of short HD videos - under 500 microseconds usually gets the green light, but the lower the better.

DPC Latency Maximum

As a workstation motherboard, having a low DPC latency would be critical for recording and analyzing time sensitive information.  Scoring 110 microseconds at its peak latency is great for this motherboard.

Compression and Video Conversion Final Words
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  • Hakon - Saturday, January 5, 2013 - link

    Thank you for the detailed answer. I very much appreciate your article and hope to see more stuff like this on Anandtech.

    What I meant regarding to NUMA is the following. When you have a dual socket Xeon you have two memory controllers. The first time you 'touch' a memory location it is assigned to the memory controller of the CPU that runs the current thread. This assignment is in general permanent and all further memory read/writes to that location will be served by that memory controller.

    If you first-touch (e.g. initialize the array to zero) using one thread, then the whole array is assigned to one of the two memory controllers. When you then run the multi-threaded code on that array one memory controller is idle while the other is oversubscribed since it has to serve both CPUs.

    In contrast, if you first-touch your array in an OpenMP loop and use the same access pattern as in the algorithm, you will benefit from both memory controllers later on. In this case your large array is correctly 'distributed' over both memory controllers.

    This kind of memory layout optimization becomes extremely important when you deal with quad socket Opterons. You then have eight memory controllers. A NUMA aware code is therefore up to eight times as fast since it utilizes all memory controllers.
  • toyotabedzrock - Saturday, January 5, 2013 - link

    You should go ask the people on the assembly boards for help with making your code faster.

    They are very friendly compared to a Linux kernel devs, I think they just enjoy the acknowledgement that they still exist and are useful.
  • snajpa - Saturday, January 5, 2013 - link

    Blame the scheduler. Neither Windows nor linux can effectively handle larger NUMA systems. It randomly moves the process across the physical hardware.
  • psyq321 - Sunday, January 6, 2013 - link

    Hmm, this is definitely not true at least for Windows Server 2008 R2 / Windows 7, and I am sure it holds true for some versions of Linux (I am not a Linux expert).

    Windows Server 2008 R2 / Windows 7 scheduler will try to match the memory allocations (even if they are not tagged for a specific NUMA node) with the NUMA node the process/thread resides on, and they will not move a thread to a foreign NUMA node unless if that has been explicitly requested by the application (by setting the thread affinity)

    Of course, without explicit NUMA node tagging when doing allocations, application code is the main culprit for not respecting the NUMA layout (e.g. creating bunch of threads, allocating memory from one of them - and then pinning the threads to different CPUs - you will have lots of LLC requests from remote DRAM because memory was a-priori allocated on one node).

    For this - some sane coding helps a lot, here:

    http://www.dimkovic.com/node/15

    I describe how I extracted more than double performance by careful memory allocation (NUMA-aware) - please note that neither Windows nor Linux scheduler is able to cope with code which is not written to be NUMA aware and it is using large number of threads that are supposed to run on all CPUs.. Simply put, application writer will have to manage memory allocation and usage in the way so that there are as little remote DRAM requests as possible.
  • snajpa - Sunday, January 6, 2013 - link

    About Windows scheduler - I only worked with Windows XP, now I don't have any reason to work with Win anymore, so what you say probably is really true. As for the linux versions - well, long story short, CFS sucks and everyone knows it - this is particularly noticeable if you have fully virtualized VMs which appear as one single process at the host system - the process is randomly swapped between CPU cores and even CPU dies.... sad story. That's why people have to pin their CPUs to their tasks manually.
  • psyq321 - Sunday, January 6, 2013 - link

    Ah, XP - that explains it. True, XP did not care about NUMA at all.

    Windows Server 2008 / Vista introduced NUMA-aware memory allocations, and changed their CPU scheduler so it does not move the thread across NUMA nodes. They will also try to allocate the memory from the thread's own NUMA node when legacy VirtualAlloc etc. APIs are used.

    Windows Server 2008 R2 / Windows 7 introduced the concept of CPU groups - allowing more than 64 CPUs. This does require some adaptation of the application, as old threading APIs only work with 64-bit affinity bitmask which only allowed recognizing 64 CPUs. Now, there is a new set of APIs that work with GROUP_AFFINITY structure, allowing control of CPU groups, too. However, this needs explicit change of the legacy process/threading APIs to the new ones.

    Furthermore, none of the above can replace some manual intervention*- while Windows scheduler will, indeed, respect NUMA node boundaries and not try to mess around with moving threads across them - it still does not know what the underlying algorithm wants to do.

    * There is no need to set the thread affinity to one specific CPU anymore - this prevents running the thread on any other CPU completely. Instead, there is an API called SetThreadIdealProcessor(Ex) which signals Windows scheduler that thread >should< run on that particular CPU - but, under certain circumstances the scheduler can move the thread somewhere else - if the CPU is completely taken away by some other thread/process. Scheduler will try to move the thread as close as possible - to the next core in the socket, for example - or to the next core in the group (group is always contained within a NUMA node).

    You can, however, absolutely forbid Windows scheduler from passing the thread to another NUMA node under any circumstances by simply getting the said NUMA node affinity mask (GetNumaNodeProcessorMask(Ex)) and setting this affinity as a thread affinity. This + setting the "ideal" processor still gives Windows scheduler some headroom to move the thread to another core if it is found to be better in a given moment, but it will not even attempt to cross the NUMA boundary in any case whatsoever.
  • lmcd - Monday, January 7, 2013 - link

    While I haven't personally researched them, there are tons of other schedulers that have been written for Linux and I'm certain *at least* one of them is more fitting to this line of work. I've heard of alternatives like BFS and the Linux kernel is so widely used I'm sure there's a gem out there for this application.
  • toyotabedzrock - Saturday, January 5, 2013 - link

    Have you ever tried the Intel Math Kernel Library? It might speed up some of the equations. It also hands off work to the Intel MIC card if it thinks it will speed it up.

    http://software.intel.com/en-us/intel-mkl/
  • KAlmquist - Saturday, January 5, 2013 - link

    The GA-7PESH1 motherboard is $855, and the CPU's are $2020 each, which adds up to $4895. On tasks which don't parallelize well, you can get similar performance from the i7-3770K, which costs an order of magnitude less. (Prices: i7-3770K $320, ASRock Z77 Extreme6 motherboard $152, total from motherboard and CPU $472.) On tasks which parallelize well enough that they can be run on a GPU, the system with the GA-7PESH1 will beat the i7-3770K, but will be crushed by a midrange GPU. So the price/performance of this system is pretty bad unless you throw just the right workload at it.

    The motherboard price from super-laptop-parts dot com, and the other prices are from a major online retailer that I won't name in order to get around the spam filter.
  • Death666Angel - Saturday, January 5, 2013 - link

    So, your 3770K has ECC memory or VT-D, TXT etc.?

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