Metro2033

Metro2033 is a DX11 benchmark that challenges every system that tries to run it at any high-end settings.  Developed by 4A Games and released in March 2010, we use the inbuilt DirectX 11 Frontline benchmark to test the hardware at 1920x1080 with full graphical settings.  Results are given as the average frame rate from 4 runs.

Metro2033 IGP, 1920x1080, All except PhysX

While comparing graphical results in the 5 FPS range may not seem appropriate, it taxes the system to its fullest, exposing whether at this high end memory actually makes a difference or if we are weighing on computation.  What we do see is a gradual increase in frame rate with each kit, up to 10% difference between the top end and the bottom kit.  The pivotal point of increase is from 1333 to 1866 – beyond 1866 our increases are smaller despite the increased cost of those kits.

Civilization V

Civilization V is a strategy video game that utilizes a significant number of the latest GPU features and software advances.  Using the in-game benchmark, we run Civilization V at 1920x1080 with full graphical settings, similar to Ryan in his GPU testing functionality.  Results reported by the benchmark are the total number of frames in sixty seconds, which we normalize to frames per second.

Civilization V IGP, 1920x1080 High Settings

In comparison to Metro2033, Civilization V does not merit a large % increase with memory kit, moving from 3% to 6.7% up the memory kits.  Again we do this test with all the eye candy enabled to really stress the CPU and IGP as much as we can to find out where faster memory will help.

Dirt 3

Dirt 3 is a rallying video game and the third in the Dirt series of the Colin McRae Rally series, developed and published by Codemasters.  Using the in game benchmark, Dirt 3 is run at 1920x1080 with Ultra Low graphical settings.  Results are reported as the average frame rate across four runs.

Dirt 3 IGP, 1920x1080, Ultra Low Settings

In contrast to our previous tests, this one we run at 1080p with ultra-low graphical settings.  This allows for more applicable frame rates, where the focus will be on processing pixels rather than post-processing with effects.  In previous testing on the motherboard side, we have seen that Dirt3 seems to love every form of speed increase possible – CPU speed, GPU speed, and as we can see here, memory speed.  Almost every upgrade to the system will give a better frame rate.  Moving from 1333 to 1600 gives us almost a 10% FPS increase, whereas 1333 to 1866 gives just under 15%.  We peak at 15% with the 2133 kit, but this reinforces the idea that choosing a 1600 C9 kit over a 1333 C9 kit is a no brainer for the price difference.  Choosing that 1866 C9 kit looks like a good idea, but the 2133 C9 kit is reaching the law of diminishing returns.

Market Positioning, Test Bed, Kit Order Gaming Tests: Portal 2, Batman AA, Overall IGP
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  • svdb - Tuesday, October 23, 2012 - link

    This article is pointless and debating is futile. Everybody knows that ORANGE memory modules are always faster than BLACK one, but not as fast as RED ones! Duh...
    The same with cars...
  • jonjonjonj - Friday, October 26, 2012 - link

    you keep saying that a big part of the heat sinks are too "prevent the competition from knowing what ICs are under the hood". do you really think if a competitor or anyone for that matter who wanted to know what ICs were being used are going to say damn we cant find out what the ICs are because the $45 memory has a heat sink? im pretty sure they are going to buy a kit and rip them apart.
  • editorsorgtfo - Tuesday, October 14, 2014 - link

    Sean, what a willie-brained banger-spanker you are! You probably still piss in your shorts when you discover that someone you've irked has smeared buggers on the screen of your monitor. "No one gives a shit about APU you moron......these are desktop tests!" I, for one, give a shit about APUs, you lummox, since I am building a top-quality box around an A10 7850K and a G1.Sniper A88X. Gamers who yank a joystick with one hand and wank off with the other aren't the only people that want a kickin' computer. My entire life isn't geared toward FPS, RTS or T, or MMORPG pursuits, nor do I do anything else that is graphics-processing intensive, like video editing, rendering, Bitcoin mining, etc., etc., so I don't need high-powered graphics, beyond what AMD's Dual Graphics with a Radeon R7 250 will achieve. My intent is to use my new APU machine for audio recording, and I'd like to be able to get a really good overall picture of how a Kaveri system will behave using 16 or 32GB of various brands of DDR3 1866 or 2133 CL8 or 9 @ 1.5V or under SDRAM, possibly using AMD's RAMDisk software, with a very good (250GB or larger Samsung 840 EVO or better SSD), and preferably using audio-oriented real and synthetic benchmarks, because Intel has the computer-video-game-playing world by the goolies, and to most gamers, winning is everything, so they go with Intel, never once thinking about how less than 2 decades ago, there was a third big player in the processor world: VIA! They got squeezed out of the desktop competition by Intel and AMD, and we are the worse for it. Anyway, this is not to disparage Ian's testing and write-up for this review (good on yer, mate!), because he used what he had on hand. But you, Sean -- why don't you just keep your witless gob shut if you don't have something interesting, enlighting, thought-provoking, useful, helpful, amusing... i.e., POSITIVE! to contribute? "AMD is a decade behind Intel, in processor technology and instructions, it really doesn't matter what AMD attempts to do...." For f*ck's sake -- get an effing life, kid! Then, maybe you'd finally get laid, and someday, even have a girlfriend and a car, instead of Five-Finger Mary and a skateboard!
  • exodius - Monday, February 2, 2015 - link

    You got one of the calculations wrong:
    DDR3-1866 11-11-11 has a Cycle Time of 1.07 ns and a Bit Time of 0.536 ns
    The time to read one word should be 1.08 * 11 = 11.88 ns (not 11.79)
    The time to read eight words should be 11.88 + 7 * 0.536 = 15.632 ns (not 15.54)
    Unless i'm missing something

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