Overclocked: Power, Temperature, & Noise

So far our look at the stock performance of the GTX 680 Classified has been more obligatory than critical. The GTX 680 Classified is first and foremost an overclocking card, and while EVGA ships it with a decent factory overclock it’s the end-user overclock that is going to make the GTX 680 Classified stand apart from the crowd.

So how did the GTX 680 Classified fare? As always, we’re going to break our results down into two categories. We’ve overclocked our sample both with and without overvolting it, to get an idea of just how much more headroom is left in the GK104 GPU at stock, and how much more headroom is unlocked through overvolting.

EVGA GTX 680 Classified Overclocking
  Stock OC OC + OV
Core Clock 1111MHz 1211MHz 1287MHz
Max Boost Clock 1201MHz 1301MHz 1377MHz
Memory Clock 6GHz 6.4GHz 6.5GHz
Max Boost Voltage 1.175v 1.175v 1.275v

Without overvolting we were able to push our GTX 680 Classified an additional 100MHz(9%) on the core to 1211MHz. Given that we started with what was already a factory overclocked GPU, the fact that this is nearly 100Mhz beyond our next best card should come as no surprise. Binning doesn’t just isolate GPUs that can reach EVGA’s stock specifications, but it isolates those GPUs that can overclock better than the rest too.

Meanwhile on the memory front we were only able to push the memory a further 400MHz to 6.4GHz. This is noticeably less than what we’ve been able to push reference-based GTX 670/680 cards (which have reached nearly 7GHz), and it’s not immediately clear why we’re seeing this difference. With both a custom PCB and additional memory chips it’s possible that either one could be holding back memory overclocking, or more likely it’s a combination of the two. Regardless of the reason this does put the GTX 680 Classified in a bit of a bind, since the GTX 680 is no stranger to memory bandwidth starvation.

As for the impact of overvolting, unfortunately as it turns out overvolting didn’t greatly improve our results. With a core voltage of 1.275v (0.1v over stock) we were able to hit a base clock of 1286MHz, which is just 75MHz higher than what we hit on the stock voltage of 1.175v. In fact both in absolute and relative terms we gained more from our initial stock voltage overclock than we did from the overvolting overclock. Which is not to say that overvolting doesn’t help – clearly it does – but in our limited experience overvolting isn’t unlocking any kind of amazing clockspeed. It’s merely pushing GK104 a bit higher than it can go on stock voltage.

Memory overvolting doesn’t have a particularly great impact either. With a memory voltage of 1.65v we were able to squeeze out another 100MHz with the GTX 680 Classified’s 4GB of GDDR5. Much like the core overclock this is an improvement, but not greatly so.

Ultimately overvolting the GTX 680 Classified most certainly improves its overclockability, but at least on air you won’t be hitting any obscene clocks. Even then we don’t seem to be particularly temperature limited, so it’s not clear whether better (but not extreme) cooling would improve our overclocking results.

But before we jump into our results, there’s one more thing to take into consideration: that pesky power target. EVGA does have a higher power target, but even at 300W+ when using an increased power target, overvolting is going to quickly vault you towards it. The end result is that too much overvolting can make things slower, or at the very least limit the performance gains of what’s already a limited clockspeed increase.

The solution to this is EVGA’s BIOS switch, which effectively removes all of the power limits for the card, but this is not something to be used carelessly. Based on our temperature results with the stock BIOS there’s still some headroom, but the fact that this switch is labeled “LN2” is telling. Disabling all of the power limits is probably not a good idea on the reference cooler, at least in our conservative opinion.

So now that we’ve gone over overclocking in detail, what has it done for power temperature and noise? Let’s find out.

Starting as always with power consumption, as to be expected the impact of overclocking on power consumption varies wildly with whether we’re overvolting. Without overvolting our overclock pushes power consumption at the wall up by 18W in Metro, and a much more significant 49W with OCCT (though do keep in mind that we’ve also raised our power target to +132%). At least as far as games go, without a voltage increase the overall increase in power consumption is fairly small.

Pouring on the voltage significantly increases the power consumption however in both Metro and OCCT. With Metro our power consumption is now 443W at the wall, and with OCCT that’s 425W. This isn’t to say that the overvolting wasn’t worth it, but that additional 75MHz on the core clock and 100MHz memory clock has come with a significant cost.

As to be expected, load temperatures end up reflecting our power consumption figures. Without overvolting we see a 1C increase under Metro and a 7C increase under OCCT. Overvolting pushes the GTX 680 Classified over 80C in all circumstances, topping out at 83C with OCCT. At only 83C there’s still some thermal headroom to play with here for overclocking, but at 1.275v we’re approaching the safe & sane limits for GK104. Users looking to push the voltage harder will want better cooling, but even better cooling may not be enough in the long-run.

Finally we have our look at load noise. Without overvolting we see the overclocked GTX 680 Classified hit 51.5dB, which incredibly enough is still a smidge quieter than the reference GTX 680. For those of you looking for a fairly quiet overclocking card, the GTX 680 Classified is starting to look very good.

As for overvolting, in both Metro and OCCT cause our sample card to hit 56.3dB. This is understandably louder than the reference GTX 680 at this point, though in absolute terms whether it’s particularly loud or not depends on what you’re willing to put up with. The consolation prize here is that even with overclocking and overvolting it’s still 5dB+ quieter than the reference 7970GE.

Power, Temperature, & Noise OC: Gaming Performance
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  • Belard - Saturday, July 21, 2012 - link

    Its been a few years... so I was a bit off on the price ;P

    I've owned 3DFx, GF2/3/4/5/7 series and ATIs 9800Pro/4670.

    I paid $190 for the GF7600GT with the extra large cooler to reduce nice (Exhaust heat out the back)... and I laughed when the reviewers complained about the dual-slot being a "problem"... WTF?! Blowing heat out is better than blowing heat off the GPU and having it stay inside the case.

    After than, I spent $85 on the ATI 4670 with the HIS blower... With the way PC gaming is, I don't see the value of spending a dime over $200. And considering its been 3 years since the ATI 5000 series, the 7850 should be a $150 card at the most.

    Yes, I'm planning on the PS4 to replace my PC gaming and to rid me of Windows. NO PC games = Why use Windows?
    Reply
  • RussianSensation - Saturday, July 21, 2012 - link

    Console gaming has its appeals. Sitting on a nice couch in front of a 50-60 inch LED/Plasma after a long-day's of work is often more comfortable than gaming on a chair at a desk. However, that PS4 won't be $150, probably more like $400-500. Reply
  • Visual - Monday, July 23, 2012 - link

    Eh, what does your screen have to do with the rest of the hardware?
    I've been playing my PC games on a couch 2m away from a 47" TV for the last 5 years, a lot of them with a wireless XBOX360 controller as well, at least when I feel the extra precision of a mouse is not needed, and always at a resolution and details settings much better than the console alternative. I only play exclusives on the actual XBOX360. There is no way in hell I will ever consider console gaming a serious option.
    Reply
  • CeriseCogburn - Tuesday, July 24, 2012 - link

    The same type of brainfart had the guy spewing nVidia has nothing below the $400 gtx670 worth buying.

    Thank you for adding a dose of reality.
    Reply
  • CeriseCogburn - Sunday, July 29, 2012 - link

    The 4850 has been below $100 for a long, long time. Brand new it has been $60 for a year.

    Now it's $40 with a special aftermarket HS
    http://www.ebay.com/itm/ASUS-ATI-Radeon-HD-4850-EA...

    Whatever, you're all screwy on numbers, as it makes it easy to moan and whine.
    Reply
  • will54 - Saturday, July 21, 2012 - link

    I read somewhere that the GTX 660 will be coming out in August and than they are going to focus on the 700 series. Not positive but I think I read on Toms Hardware. Reply
  • shin0bi272 - Sunday, July 22, 2012 - link

    WTF Anand? I post a link as a reply and its instantly marked as spam? that's bull shit. Reply
  • poohbear - Friday, July 20, 2012 - link

    why do you benchmark shogun 2 @ 1600p using Ultra Quality and then in 1200p you benchmark it @ very high quality? why did you drop the detail level exactly? makes no sense. Reply
  • Ryan Smith - Friday, July 20, 2012 - link

    Because it was utterly unplayable at 5760x1200 at Ultra, even with 2 video cards. I'm all for bogging down a video card, but there has to be a limit. Reply
  • poohbear - Friday, July 20, 2012 - link

    no i mean u dropped the quality when u went down to 1980x1200. why did u do that? not many people really pay attention to 5760x1200, most of us are on 1080p (according to Steam hardware survey). Reply

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