Final Words

Traditionally dual-GPU cards have been a mixed bag. More often than not they have to sacrifice a significant amount of single-GPU performance in order to put two GPUs on a single card, and in the rare occasions where that tradeoff doesn’t happen there’s some other tradeoff such as a loud cooler or immense power consumption. NVIDIA told us that they could break this tradition and put two full GTX 680s on a single card, and that they could do that while making it quieter and less power consuming than a dual video card SLI setup. After going through our benchmarking process we can safely say that NVIDIA has met their goals.

From a gaming performance perspective we haven’t seen a dual-GPU card reach the performance of a pair of high-end cards in SLI/CF since the Radeon HD 4870X2 in 2008, so it’s quite refreshing to see someone get so close again 4 years later. The GTX 690 doesn’t quite reach the performance of the GTX 680 SLI, but it’s very, very close. Based on our benchmarks we’re looking at 95% of the performance of the GTX 680 SLI at 5760x1200 and 96% of the performance at 2560x1600. These are measurable differences, but only just. For all practical purposes the GTX 690 is a single card GTX 680 SLI – a single card GTX 680 SLI that consumes noticeably less power under load and is at least marginally quieter too.

With that said, this would typically be the part of the review where we would inject a well-placed recap of the potential downsides of multi-GPU technology; but in this case there’s really no need. Unlike the GTX 590 and unlike the GTX 295 NVIDIA is not making a performance tradeoff here compared to their single-GPU flagship card. When SLI works the GTX 690 is the fastest card out there, and when SLI doesn’t work the GTX 690 is still the fastest card out there. For the first time in a long time using a dual-GPU card doesn’t mean sacrificing single-GPU performance, and that’s a game changer.

At this point in time NVIDIA offers two different but compelling solutions for ultra-enthusiast performance; the GTX 690 and GTX 680 SLI, and they complement each other well. For most situations the GTX 690 is going to be the way to go thanks to its lower power consumption and lower noise levels, but for cases that need fully exhausting video cards the GTX 680 SLI can offer the same gaming performance at the same price. Unfortunately we’re going to have to put AMD out of the running here; as we’ve seen in games like Crysis and Metro the 7970 in Crossfire has a great deal of potential, but as it stands Crossfire is simply too broken overall to recommend.

The only real question I suppose is simply this: is the GTX 690 worthy of its $999 price tag? I don’t believe there’s any argument to be had with respect to whether the GTX 690 is worth getting over the GTX 680 SLI, as we’ve clearly answered that above. As a $999 card it doesn’t double the performance of the $499 GTX 680, but SLI has never offered quite that much of a performance boost. However at the same time SLI has almost always been good enough to justify the cost of another GPU if you must have performance better than what the fastest single GPU can provide, and this is one of those times.

Is $999 expensive? Absolutely. Is it worth it? If you’re gaming at 2560x1600 or 5760x1200, the GTX 690 is at least worth the consideration. You can certainly get by on less, but if you want 60fps or better and you want it with the same kind of ultra high quality single GPU cards can already deliver at 1920x1080, then you can’t do any better than the GTX 690.

Wrapping things up, there is one question left I feel like we still don’t have a good answer to: how much RAM a $999 card should have. NVIDIA went with a true equal for the GTX 680 SLI, right down to the 2GB of VRAM per GPU. Looking back at what happened to the Radeon HD 5970 and its 1GB of VRAM per GPU – we can’t even run our 5760x1200 benchmarks on it, let alone a couple of 2560x1600 benchmarks – I’m left uneasy. None of our benchmarks today seem to require more than 2GB of VRAM, but that much VRAM has been common in high-end cards since late 2010; the day will come when 2GB isn’t enough, and I'm left to wonder when. A GTX 690 with 4GB of VRAM per GPU would be practically future-proof, but with 2GB of VRAM NVIDIA is going to be cutting it close.

Overclocked: Gaming Performance
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  • theSeb - Thursday, May 3, 2012 - link

    I must say I found it quite odd and hilarious to see people accusing Anandtech of favouring AMD by using a monitor with a 1200 vertical resolution. 16:10 monitors are not that uncommon and we really should be showing the industry what we think by not purchasing 16:9 monitors.

    Anyway, if anything this review seems to be Nvidia biased, in my opinion. The 7970 CF does not do too badly, In fact it beats the 690 / 680 CF in many games and only loses out in the games where it's "broken". I am not sure why you cannot recommend it based on the numbers in your benchmarks since it hardly embarrasses itself.
  • silverblue - Thursday, May 3, 2012 - link

    It's not "people", it's "person"... and he's only here to troll graphics card articles.

    When AMD gets it right, CrossFire is absolutely blistering. Unfortunately, the sad state of affairs is that AMD isn't getting it right with a good proportion of the games in this review.

    NVIDIA may not get quite as high scaling as AMD when AMD does get it right, but they're just far more consistent at providing good performance. This is the main gripe about AMD; with a few more resources devoted to the project, surely they can overcome this?
  • CeriseCogburn - Friday, May 4, 2012 - link

    Yes, of course, call names forever, but never dispute the facts.
    I will agree with you though, amd drivers suck especially in CF, and they suck for a lot of games for a long long time.
  • silverblue - Friday, May 4, 2012 - link

    No, I said AMD's drivers have issues with Crossfire, not that they suck in general.

    I've also checked three random British websites and there's no issues whatsoever in finding a 1920x1200 monitor. I also looked at NewEgg and found eight immediately. It's really not difficult to find one.
  • CeriseCogburn - Saturday, May 5, 2012 - link

    1920x1200 all of you protesteth far too much.
    The cat is out of the bag and you won't be putting it back in.
    Enjoy the bias, you obviously do, and leave me alone, stop the stalking.
  • seapeople - Saturday, May 5, 2012 - link

    I'm with ya bro. Forget these high resolution monitor nancy's who don't know what they're missing. I'm rockin' games just fine with 60+ fps on my 720p plasma tv, and that's at 600hz! Just you try to get 24xAAAA in 3D (that's 1200hz total) on that 1920x1200 monitor of yours!

    Framerate fanboys unite!
  • CeriseCogburn - Sunday, May 6, 2012 - link

    Ahh, upped the ante to plasma monitors ? ROFL - desperation of you people knows no bounds.
  • saf227 - Thursday, May 3, 2012 - link

    On page 2 of the review - where you have all the pictures of the card - we have no real basis for figuring out the cards true size. Could you include a reference in one of those photos? Say, a ruler or a pencil or something, so we have an idea what the size of the card truly is?
  • Ryan Smith - Thursday, May 3, 2012 - link

    The card is 10" long, the same length as the GTX 590 (that should be listed on page 2). But I'll take that under consideration for future articles.
  • ueharaf - Thursday, May 3, 2012 - link

    why they back to 256 bits and the gtx 590 have 384 bits?!?!
    cause they dont want to have a lot of advantage?
    maybe the next gtx 790 will have again 384 bits and it would be better than gtx690 ....come on!!!

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