The Intel Ivy Bridge (Core i7 3770K) Review
by Anand Lal Shimpi & Ryan Smith on April 23, 2012 12:03 PM EST- Posted in
- CPUs
- Intel
- Ivy Bridge
Our next game is Starcraft II, Blizzard’s 2010 RTS megahit. Starcraft II is a DX9 game that is designed to run on a wide range of hardware, and given the growth in GPU performance over the years it's often CPU limited before it's GPU limited on higher-end cards.



SC2 shows us a smaller advantage over Sandy Bridge—generally around 20%. Llano is able to maintain a much larger 40—50% advantage as a result. Still, it's enough to get above 40fps even at 1680. The only thing that's unclear here is whether we're still shader limited at medium quality—which is what the results near the GT 520 would indicate—or if perhaps we're more simply texture limited.



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S20802 - Tuesday, April 24, 2012 - link
32 -> 22 nm, transistor dimension reduced by 31%,75% of die size, 20 % increase in transistor count. This means for the same die size there will be an increase of transistor count by 26%.
Projection
22 -> 14 nm, transistor dimension reduced by 36%.
Applying similar pattern we may get roughly 30% gain in transitor count.
However the gain may be lesser since the gain in IVB could have been due to 3D transistor tech.
So at best 30% and worst around 24% just for the decrease in transistor dimension.
This is by no means a precise calculation taking all factors into consideration.
Assuming the 14nm plant under construction goes online in 2013 with 450mm wafers, we can predict something like below
Transistor Count - nm - Die Size - Wafer Size - Dies/Wafer - Plant Capacity [Wafers/Month] - Plant Efficiency [%] - Yield [%] - Total Plants - Processors/Month
1.4B 22 160 300 441.9642857 50000 75 50 3 24,860,491.07
1.8B 14 160 450 994.4196429 50000 75 50 1 18,645,368.30
A staggering 18 Million working dies per month with 1.8B transistors at 160 mm2, with plant capacity of 50000 wafers/month, plant efficiency 75% and yield 50%, with 1 plant
Lets not forget the partly defective dies will be fused off to become some low end part which means the yield could touch 60%, taking the working dies to 22 Millions per month!!
This means Intel is going to make really cheap processors. 450mm wafer + 14nm = Game changer. Of course the fab is super expensive. But from what came out from Intel those first few batches of chips are paying for the ramp up to 22nm.
For an ultra mobile processor like Atom, in 2014, even a massive redesign of chip would still keep it well under 100 mm2. At 100 mm2, an Atom in 2014 will have ~1B transistors!!! Take that ARM.
My faith in Intel is rekindled. :-). AMD needs to be around to shove Intel whenever it gets too lazy. ARM is now helping AMD too in shoving Intel. Reply
cjb110 - Tuesday, April 24, 2012 - link
Considering that on most games both the Xbox and PS 3tend to be sub 720p, the iGPU in Ivy Bridge is impressive. Has anybody compared the 3? Replytipoo - Tuesday, April 24, 2012 - link
You have a unified shader GPU with similar performance to the x1900 series but more flexible, and something like a Geforce 7800 with some parts of the 7600 like lower ROPs and memory bandwidth...7 years later, if even an IGP didn't beat those, it would be pretty sad. Those were ~200gflop cards, todays top end is over 3000, a lower-mid range chip like this I would expect to be in the upper hundreds. Replygammaray - Tuesday, April 24, 2012 - link
Why do Intel and AMD even started building IGPs in the first place?Why can't they just put a video card in every desktop and laptop?
And if they continue making IGPs, whats their goal?
Do they eventually wanna get rid of video card makers? Reply
versesuvius - Tuesday, April 24, 2012 - link
Better yet, why not just put the graphics on a chip like the CPU? That way the "upgrade path" is a lot clearer, not to mention "possible". It will also offer the possibility of having those chips in different flavors, for example good video transcoder or good gamer. There is room for that on the motherboard now that the north bridge is gone. Or they can review the IBM boards from 286 days and learn from their clean, and very efficient design.Unfortunately the financial model of the IT industry from a collective viewpoint entails throwing a lot of good hardware away just for a small advantage. Just the way many will throw away their HD3000 IGPs without having ever used it. The comparison is cruel but that should not be what distinguishes them from the toilet paper industry.
As of late, Anand has taken to reminding us that technology has taken leaps ahead of our wishes and that we need time to absorb it. That is not the case. No wish is ever materialized. We only have to take whatever is offered and marvel at the only parameter that can be measured: speed. Less energy consumption is fine, but I suppose that comes with the territory (i.e. can Intel or AMD produce 22 nm chips that consume the same watts as 65 nm chips with the same number of transistors?). Reply
tipoo - Wednesday, April 25, 2012 - link
Cost, size, power draw. All reduced by putting everything on one chip. I'm not sure if AMD wants to get rid of discreet graphics cards considering that's their one profitable division, but Intel sure does :) Replyklmccaughey - Tuesday, April 24, 2012 - link
I've tried every setup possible and have never got quicksync to work at all. It won't even work with discrete graphics enabled and my monitor hooked up to the intel chip on my Z68 board.I have tried mediacoder (error 14), media converter 7, MEdia Espresso. I have downloaded the media SDK, I have tried the new FFmthingy from the intel engineer. Nothing, nada. It has never ever worked. AMD media converter will convert a few limited formats that went out of fashion 5 years ago (of all my 1.5TB of video the only thing it would touch was old episodes of Becker).
All in all I have got nothing whatsoever from any video accelerated encoding and I have always had to go back to my tried and trusted handbrake.
I don't think it actually works - I've never heard of anyone getting it working and the forums on mediacoder are full of people who have given up. Reply
klmccaughey - Tuesday, April 24, 2012 - link
*disabled (for discrete graphics) ReplyJarredWalton - Tuesday, April 24, 2012 - link
What input format are you using? I've only tried it on laptops, and I've done MOV input from my Nikon D3100 camera with no issues whatsoever. I've also done a WMV input file (the sample Wildlife.WMV file from Windows 7) and it didn't have any trouble. If you're trying to do a larger video, that might be an issue, or it might just be a problem with the codec used on the original video. Replydealcorn - Tuesday, April 24, 2012 - link
Intel has big eyes for the workstation graphics market and has had some success at the bottom of this market. Will IB's IGD advances enhance Intel's access to this market? Reply