WiFi & GPS

The WiFi stack gets an update with the new iPad courtesy of Broadcom's 65nm BCM4330, compared to the BCM4329 used in the previous two iPads. Both 2.4GHz and 5GHz operation are supported, although as I mentioned earlier the carrier-dependent personal hotspot is only available over 2.4GHz.

As with most smartphone/tablet designs the BCM4330 only supports a single spatial stream, for a maximum link speed of 72Mbps. Similar to the iPad 2, Apple hides the WiFi antenna behind the speaker grille at the bottom of the tablet. The cellular antennas (there are now two) are at the top of the tablet, behind the plastic RF window.

WiFi Performance Comparison
Distance from AP 3 feet 20 feet (Different Room) 50 feet (Different Room/Floor) 100 feet (Different Room)
ASUS TF Prime (2.4GHz) 26.9 Mbps 9.85 Mbps 13.5 Mbps 2.20 Mbps
Apple iPad 2 (2.4GHz) 35.1 Mbps 29.9 Mbps 26.9 Mbps 10.6 Mbps
Apple iPad 3 (2.4GHz) 35.1 Mbps 29.9 Mbps 27.9 Mbps 9.98 Mbps
Apple iPad 2 (5GHz) 36.7 Mbps 36.7 Mbps 36.7 Mbps 11.9 Mbps
Apple iPad 3 (5GHz) 36.7 Mbps 36.7 Mbps 36.7 Mbps 11.7 Mbps

With a similar WiFi stack and similar antenna placement, it's no surprise that I noticed very similar WiFi performance to the iPad 2.

The same goes for GPS performance between the new iPad and the iPad 2. Both devices were able to lock and track me driving around in a car with comparable accuracy from what I could tell.

Airplay Support with the new Apple TV

When paired with a second or third generation Apple TV, the iPad supports wireless display mirroring or content streaming to the iPad via AirPlay. In other words, if you have an Apple TV hooked up to your HDTV, you can use your HDTV as a large, mirrored, secondary display for your iPad—wirelessly. The only requirement is that you have a 2nd or 3rd generation Apple TV and that it's on the same network as your iPad. With those requirements met, enabling AirPlay mirroring is simple—just bring up the iOS task switcher, swipe left to right until you see the brightness/playback controls and tap the AirPlay icon.

Mirroring gives you exactly what you'd expect—a complete mirror of everything you see on the local iPad screen. All sounds are also sent over and come out via your TV's speakers—the local speaker remains silent.

The frame rate isn't as high on the remote display, but there's virtually no impact to the performance of the iPad itself. There's noticeable latency of course since the display output is transcoded as a video, sent over WiFi to the Apple TV, decoded and displayed on your TV via HDMI. I measured the AirPlay latency at ms, which is reasonable for browsing the web but too high for any real-time games. If you want to use the iPad to drive your HDTV for gaming you'll need to buy the optional HDMI output dongle.

While AirPlay mirroring on the iPad works at 720p, if you're playing a 1080p movie on the new iPad and you have a 3rd generation Apple TV, the video is also displayed in 1080p rather than downscaled to 720p.

Video playback is an interesting use case for AirPlay and the iPad. If you don't have mirroring enabled, you can actually start playing a movie on the iPad, have it stream to your TV via the Apple TV, and go about using your iPad as if nothing else was happening. Most apps will allow you to stream video in the background without interrupting, however some games (e.g. GTA 3, Infinity Blade 2) and some apps (e.g. iMovie) will insist on streaming their UI to your Apple TV instead.

Although iOS and the iPad don't do a great job of promoting multi-user experiences, using AirPlay to push video to a TV wirelessly is an exception. If you frequently load your iPad up with movies you can use it to keep others entertained while you either get work done or just goof around on your iPad at the same time. It's a great fit for families where people want to do two different things. If you do put a lot of movies on your iPhone/iPad, the 3rd generation Apple TV is probably a must buy for this reason alone.

Gaming Conclusion & Controller Support: An Android Advantage What's Next: 6th gen iPhone, Haswell & Windows 8
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  • Jamezrp - Wednesday, March 28, 2012 - link

    Didn't want to cause Verizon too much trouble? Heh, very funny. I am amazed at how the iPad ends up being an amazingly good Wi-Fi hotspot. It almost seems like business users should opt to get an iPad for that function alone. I know plenty of people who would be happy to keep it in their bag, with the hotspot feature enabled constantly, while travelling about. Even for the price there is nothing even close that can compare.

    Plus, you know, you get the tablet too.
  • supertwister - Wednesday, March 28, 2012 - link

    "It’s a quantum leap from the noisy, 0.7MP mess that was the iPad 2 camera."

    Interesting choice of word considering a quantum is the smallest possible division for a quantity...
  • omion - Wednesday, March 28, 2012 - link

    Quantum leap:
    (n) an abrupt change, sudden increase, or dramatic advance

    The phrase comes from the ability of particles to make a sudden jump between two energy levels. It is a leap (of any amount) between two quantization levels, not a leap of the smallest possible amount.
  • drwho9437 - Wednesday, March 28, 2012 - link

    A large fraction of the die doesn't seem to have a known use? Wondering what could be taking up all that area if not GPU, CPU and memory interfaces/caches... Most other I/O would have small footprints...
  • tipoo - Wednesday, March 28, 2012 - link

    The 4S had a larger than usual die for its voice cancellation features that were needed to make Siri work well, the iPad does't have that but it does have voice dictation so some space is probably for that.
  • PeteH - Wednesday, March 28, 2012 - link

    A big chunk of it is probably the ISP they talked about when the 4S debuted.
  • Lucian Armasu - Wednesday, March 28, 2012 - link

    So this is how I assumed. The new iPad is in fact slower than the iPad 2, if games actually start using the 2048x1536 resolution for their apps, which everyone seems to be encouraging them to do. But once they do that the graphics will either look poorer, or they will be slower than they were on the old resolution, even on an iPad 2.

    Add that to the fact that apps are much bigger in size with the retina resolution, and the CPU is the same as last year. The new display might look great, but it's obvious that the new iPad is absolutely a step-back in terms of performance, whether it's GPU or CPU we're talking about. Hardly worth an upgrade, especially for iPad 2 owners.
  • xype - Thursday, March 29, 2012 - link

    Blah blah blah performance blah not worth it.

    I don’t give a shit about theoretical performance that I might be getting if DNA folding software was available for tablets. I really, really give a shit about being able to read website and ebook text without my eyes straining after an hour.

    One would think that 10 years after "No wireless. Less space than a nomad. Lame." and Apple raking in millions and billions of profit, those Geek Metrics™ that people are so fond of here (nothing wrong with that, it’s interesting stuff!), would be recognized as completely and utterly worthless to the average population. But apparently not.

    The iPad was never ment to replace PCs and Consoles as a hardcore gaming device, and it was never ment as a render farm server replacement. It would be really nice if people realized that, at some point. In the next 5 years, perhaps.
  • tipoo - Thursday, March 29, 2012 - link

    It seems a bit like the 3GS-4 transition, it used the same GPU despite higher resolution and so performed worse at native, although in this case the CPU is unchanged and the GPU is "only" 2x better for 4x the pixels. Developers got around that on the 4 by making games for the old resolution and using upscaling mode. I'd imagine they will do the same here once games hit the limits of the GPU at native. Games like Infinity Blade 2 also use separate resolutions for things like the menus vs shadows vs terrain textures.
  • darkcrayon - Thursday, March 29, 2012 - link

    I guess if the only thing you bought an iPad for were games, and you could only consider a game to be worthwhile if it were drawn directly at 2048x1536, you'd have a point. But of course the new iPad could play games at the "iPad 2" resolution at much higher detail, or at a slightly resolution with the same detail, etc.

    It doesn't make sense to say it's a step backward in performance overall- it simply has the option to display much higher resolution graphics that the old model didn't have. The iPad 2 displays 2048 x 1536 text at "0 mhz" so to speak. It's not like you are losing anything by having the option of ultra high resolution if the type of game (or app) can use it within the hardware capabilities.

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