Discrete GPU Gaming Performance

Gaming performance with a discrete GPU does improve in line with the rest of what we've seen thus far from Ivy Bridge. It's definitely a step ahead of Sandy Bridge, but not enough to warrant an upgrade in most cases. If you haven't already made the jump to Sandy Bridge however, the upgrade will do you well.

Dragon Age Origins

DAO has been a staple of our CPU gaming benchmarks for some time now. The third/first person RPG is well threaded and is influenced both by CPU and GPU performance. Our benchmark is a FRAPS runthrough of our character through a castle.

Dragon Age Origins - 1680 x 1050 - Max Settings (no AA/Vsync)

Dawn of War II

Dawn of War II is an RTS title that ships with a built in performance test. I ran at Ultra quality settings at 1680 x 1050:

Dawn of War II - 1680 x 1050 - Ultra Settings

World of Warcraft

Our WoW test is run at High quality settings on a lightly populated server in an area where no other players are present to produce repeatable results. We ran at 1680 x 1050.

World of Warcraft

Starcraft 2

We have two Starcraft II benchmarks: a GPU and a CPU test. The GPU test is mostly a navigate-around-the-map test, as scrolling and panning around tends to be the most GPU bound in the game. Our CPU test involves a massive battle of 6 armies in the center of the map, stressing the CPU more than the GPU. At these low quality settings however, both benchmarks are influenced by CPU and GPU. We'll get to the GPU test shortly, but our CPU test results are below. The benchmark runs at 1024 x 768 at Medium Quality settings with all CPU influenced features set to Ultra.

Starcraft 2

Metro 2033

We're using the Metro 2033 benchmark that ships with the game. We run the benchmark at 1024 x 768 for a more CPU bound test as well as 1920 x 1200 to show what happens in a more GPU bound scenario.

Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality

Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality

DiRT 3

We ran two DiRT 3 benchmarks to get an idea for CPU bound and GPU bound performance. First the CPU bound settings:

DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality

DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality

Crysis: Warhead

Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit

Civilization V

Civ V's lateGameView benchmark presents us with two separate scores: average frame rate for the entire test as well as a no-render score that only looks at CPU performance. We're looking at the no-render score here to isolate CPU performance alone:

Civilization V - 1680 x 1050 - DX11 High Quality

Compression & Encryption Performance Power Consumption
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  • jjj - Tuesday, March 6, 2012 - link

    CPU perf pretty much as expected,GPU perf somewhat dissapointing ,i thought they'll at least aim to match Llano but i guess it is ok for 1MP laptops screens if mobile parts perform close enough (and a couple of big ifs when it comes to image quality and drivers).
    Any opinions yet about QuickSync encoding quality?
  • wifiwolf - Tuesday, March 6, 2012 - link

    And we should remark that's comparing 2600 with 3700 which have different cpu too.
    Other benchmarks had significantly better results on 3700 than 2600.

    So Anand, how you know that difference is not attributable to the CPU and not to some gpu improvement?
  • IntelUser2000 - Tuesday, March 6, 2012 - link

    You are not being serious, are you? The CPU gets 10% in CPU sensitive benchmarks and GPU gained 40-60%. Even taking out 10%, its still 30-50%, which btw isn't true as games aren't very sensitive to CPU changes as applications do.
  • wifiwolf - Wednesday, March 7, 2012 - link

    Look at crisys or metro benchmarks and tell me where you find that improvement, at least more than what you find in cpu difference.
  • mosu - Wednesday, March 7, 2012 - link

    I've tried it on some HD clips at a local TV station and on a big screen it really sucked.It's way behind AMD.We used aHP EliteBook 8460P laptop.
  • Articuno - Tuesday, March 6, 2012 - link

    At least AMD's products are HD capable.
  • dr/owned - Thursday, March 8, 2012 - link

    My 5 year old laptop with a shared ram gpu is "HD capable". GTFO noob.
  • Articuno - Tuesday, March 6, 2012 - link

    Billions in R&D, double the MSRP, half the power and yet it still can't play Crysis better than Llano, which will be replaced by Trinity in a few weeks. What a crying shame.
  • travbrad - Tuesday, March 20, 2012 - link

    Not playing Crysis sounds like a good thing to me.
  • tipoo - Tuesday, March 6, 2012 - link

    Source or gtfo. Apple got the stock HD 3000, why would this be different?

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