Gaming Performance

Most games have a tough enough time stressing more than four cores, so the move to the 3960X won't do much for gaming in most cases (particularly when GPU bound). That being said, the added cache may help give SNB-E a slight bump over its quad-core brethren.

Civilization V

Civ V's lateGameView benchmark presents us with two separate scores: average frame rate for the entire test as well as a no-render score that only looks at CPU performance.

Civilization V - 1680 x 1050 - DX11 High Quality

In GPU bound scenarios the 3960X is no different than the 2600K. Civ V is a unique game in that its CPU workload does scale reasonable well across multiple cores:

Civilization V - 1680 x 1050 - DX11 High Quality

Here the 3960X is nearly 30% faster than the 2600K.

Crysis: Warhead

Crysis Warhead Assault Benchmark - 1680 x 1050 Mainstream DX10 64-bit

Dawn of War II

Dawn of War II - 1680 x 1050 - Ultra Settings

The larger cache helps give the 3960X a 9% advantage over the 2600K in Dawn of War II. At 1680 x 1050 the game isn't entirely GPU bound on our 5870.

DiRT 3

We ran two DiRT 3 benchmarks to get an idea for CPU bound and GPU bound performance. First the CPU bound settings:

DiRT 3 - Aspen Benchmark - 1024 x 768 Low Quality

DiRT 3 is an example of a CPU bound title (at lower resolutions) that doesn't scale well with core count or cache size. The 3960X is barely 2% faster than the 2600K.

DiRT 3 - Aspen Benchmark - 1920 x 1200 High Quality

Metro 2033

It is interesting to note that while SNB-E and SNB perform similarly here, both parts do offer a performance improvement over the Gulftown based 990X.

Metro 2033 Frontline Benchmark - 1024 x 768 - DX11 High Quality

Metro 2033 Frontline Benchmark - 1920 x 1200 - DX11 High Quality

Rage vt_benchmark

While id's long awaited Rage title doesn't exactly have the best benchmarking abilities, there is one unique aspect of the game that we can test: Megatexture. Megatexture works by dynamically taking texture data from disk and constructing texture tiles for the engine to use (note that Rage doesn't store textures in a GPU-usable format). As a result whenever you load a texture, Rage is transcoding the texture on the fly. This is normally done by the CPU.

The Benchmark: vt_ are all the virtual texture commands. Vt_benchmark flushes the texture cache and then times how long it takes to transcode all the textures needed for the current scene, from 1 thread to X threads. Thus when you run vt_benchmark 8, for example, it will benchmark from 1 to 8 threads (the default appears to depend on the CPU you have). Since transcoding is done by the CPU this is a pure CPU benchmark. I present the best case transcode time at the maximum number of concurrent threads each CPU can handle:

Rage vt_benchmark - 1920 x 1200

Starcraft 2

Starcraft 2

World of Warcraft

World of Warcraft

WoW does enjoy the 3960X's larger cache, here we see a 13% increase in performance compared to the regular Sandy Bridge parts.

Windows 7 Application Performance Power Consumption
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  • jabber - Monday, November 14, 2011 - link

    ...with Pixar updating their rendering farm?

    I cant think of many other big customers for this kind of chip.
  • randinspace - Monday, November 14, 2011 - link

    Wouldn't they be using Xeons?
  • gevorg - Monday, November 14, 2011 - link

    Could the wasted space for 2 fused cores and their L3 cache been used for HD2000 graphics? Wish Intel would have avoided wasting die space like this.
  • GL1zdA - Monday, November 14, 2011 - link

    It's not wasting, it's binning. They could either throw away 8-cores with damaged cores or sell them as six-cores, which is what they did.
  • BSMonitor - Monday, November 14, 2011 - link

    Actually it's not binning in this case. (some chips from the Xeon line might be) But these "desktop" CPUs are actually the 8-core Xeon line trimmed down in both cost and validation for use in Desktop PCs. Intel's currently roadmap is 6-core desktop CPU's at the high-end with extremely high memory bandwidth.

    It is cheaper for them to fuse two cores from an 8-core Xeon production line, than to redesign another CPU die for just the high-end 6-core desktop line. This class is by no means high-volume, hence yet another CPU die would be expensive.
  • GL1zdA - Monday, November 14, 2011 - link

    Could you test how Sandy Bridge-E behaves in vt_benchmark when GPU trancoding is used? I'm curious, if SBE will do better than a nVidia 580. And what is the difference between 2600K+580 and 3960X+580 when GPU transcoding is enabled.
  • Kevin G - Monday, November 14, 2011 - link

    Intel crippled both the CPU and the chipset with this launch. I was hoping to see an 8 core model at the high end. The chip design itself is an 8 core die so why not a fully functional chip for the low volume extreme edition? The performance benefits of the Core i7 3960X over the 990X mirror those from the 2600K over the 875K. (Well actually the 2600K vs. 875K comparison is much wider due to the clock speed differences, not just the architectural changes.) Sure it is faster at stock but generally not worth upgrading to, especially factoring in motherboard cost. Another let down is that the chip doesn't officially support PCI-E 3.0 True that their are no PCI-E 3.0 cards on the market today but there will be tomorrow. Not sure if this is additional crippling to distinguish the consumer chips from the coming LGA2011 Xeons or if there actually was a problem running at PCI-E 3.0 speeds.

    Speaking of Xeons, this article didn't mention if the system has the two QPI links disabled. If not, there could be the remote chance of a manufacturer releasing a board with the X79 using DMI and an X58 chipset hanging off of a QPI link. That would allow for another two full bandwidth PCI-E 16X slots at 2.0 speeds without the usage of a bridge chip.

    Then there is the X79 chipset. The reality is that it offers very little over the Z68. No USB 3.0 or additional SATA ports are the big things. Knowing Intel, we'll likely see a Z79 chipset that'll enable the SAS functionality for those that want more storage. Hopefully the hypothetical Z79 chipset will also use some of the PCI-E lanes from the CPU for additional bandwidth as an array of SSD's would easily be able to saturate the current DMI link.

    I'm also curious if these X79 consumer boards will allow for some overclocking with an LGA 2011 Xeon. I'm not expected full multiplier controller but rather feeding that 125 Mhz or 166 Mhz base clock to the CPU would suffice. Getting one of these consumer boards and paying the Xeon premium may wind up being the way to go for a true leap over of the Core i7 990X.
  • khanov - Monday, November 14, 2011 - link

    Could the wasted space for 2 fused cores and their L3 cache been used for HD2000 graphics? Wish Intel would have avoided wasting die space like this.


    This is a good question, I guess many would wonder why this is the case. To understand why requires a little insight into the manufacturing of silicon chips:

    As with almost any manufacturing process there are variables that differentiate one product coming off the same assembly line from the next. So for example at a car factory each 'identical' engine is in fact a little different from another, whether it be the balancing of the crankshaft or the exact fit of the bearings.

    With the manufacturing of CPUs (and indeed any silicon chips) there are also small differences between the chips that come off the same assembly line. If a chip has a defect for example (which happens too frequently) the defective area of the chip needs to be disabled. In essence this is why we are seeing Sandy Bridge-E cpus launching with disabled cores.

    The fully enabled cores (eight cores and 20MB L3 cache) are being sold as (or will soon be sold as) Xeon chips for the highest price. Somewhat lesser cores with defects are being sold as lower end Xeons with six cores or as consumer Sandy Bridge-E chips with six cores. Even more defective chips that can only work with four cores enabled are being stockpiled and will soon be sold as four core Sandy-Bridge-E and Xeon chips.

    So basically all these chips are manufactured with eight 'possible' cores. There is no wasted space on the die. However due to imperfect manufacturing processes some of these chips will have defects. In fact the larger the die area the more likely a defect occurs within each chip. With a very large die area for SB-E intel is now experiencing a problem more often seen by GPU manufacturers such as Nvidia. They are dealing with the problem in the same way: While Nvidia sell a GTX580 with die defects as a GXT570, intel sells a defective 8 core SB-E as a fully working 6 core Xeon or SB-E chip.

    Once we see an improvement of the manufacturing process (which is an ongoing process of improvement) we will start to see lower cost SB-E chips and also possibly fully enabled, defect-free SB-E for desktop/workstation users.
  • javalino - Monday, November 14, 2011 - link

    AGREE!!!!I will wait for a native 6 core, it will be much cooler , and maybe 1% faster
  • karakarga - Monday, November 14, 2011 - link

    Hi,
    From i386 DX-40 times, AMD build it's worst CPU ever. With 2 Billion transistors, instead of 0,9 Billion transistors. Typically new Bulldozer architecture have not much effect. So they doubled the transistor count for nothing! A very poor design. I am thinking AMD FX-8150 is not an eight core but considering new AMD bullozer 8C CPU as a 4 core but 8 threaded. Intel here reached 2,3 Billion transistors. But the performance is about 1,5 times better than AMD.

    Chipset details are known. The lack of having only two SATA-600 ports is a disadvantage. Lack of native USB 3.0 support prevents mainboards fully passing to the new speed standard.

    But AMD is also not good at chipset design too. I am currently using 990FX chipset with 1090T cpu. The memory performance is not reaching to 10GB/s with four DDR3-2133 rams working at 1600MHz default. If I put this CPU on a 790FX mainboard with only two piece DDR2-1066 rams, it passes 13GB/s. Which means the old serie upto 1100T are designed for DDR2 and not poolished and optimized fine for DDR3 memory. Only advantage here is having 6 SATA-600 ports, thats all!

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