Gaming Performance

There's simply no better gaming CPU on the market today than Sandy Bridge. The Core i5 2500K and 2600K top the charts regardless of game. If you're building a new gaming box, you'll want a SNB in it.

Our Fallout 3 test is a quick FRAPS runthrough near the beginning of the game. We're running with a GeForce GTX 280 at 1680 x 1050 and medium quality defaults. There's no AA/AF enabled.

Fallout 3

In testing Left 4 Dead we use a custom recorded timedemo. We run on a GeForce GTX 280 at 1680 x 1050 with all quality options set to high. No AA/AF enabled.

Left 4 Dead

Far Cry 2 ships with several built in benchmarks. For this test we use the Playback (Action) demo at 1680 x 1050 in DX9 mode on a GTX 280. The game is set to medium defaults with performance options set to high.

Far Cry 2

Crysis Warhead also ships with a number of built in benchmarks. Running on a GTX 280 at 1680 x 1050 we run the ambush timedemo with mainstream quality settings. Physics is set to enthusiast however to further stress the CPU.

Crysis Warhead

Our Dragon Age: Origins benchmark begins with a shift to the Radeon HD 5870. From this point on these games are run under our Bench refresh testbed under Windows 7 x64. Our benchmark here is the same thing we ran in our integrated graphics tests - a quick FRAPS walkthrough inside a castle. The game is run at 1680 x 1050 at high quality and texture options.

Dragon Age: Origins

We're running Dawn of War II's internal benchmark at high quality defaults. Our GPU of choice is a Radeon HD 5870 running at 1680 x 1050.

Dawn of War II

Our World of Warcraft benchmark is a manual FRAPS runthrough of a lightly populated server with no other player controlled characters around. The frame rates here are higher than you'd see in a real world scenario, but the relative comparison between CPUs is accurate.

We run on a Radeon HD 5870 at 1680 x 1050. We're using WoW's high quality defaults but with weather intensity turned down all the way.

World of Warcraft

For Starcraft II we're using our heavy CPU test. This is a playback of a 3v3 match where all players gather in the middle of the map for one large, unit-heavy battle. While GPU plays a role here, we're mostly CPU bound. The Radeon HD 5870 is running at 1024 x 768 at medium quality settings to make this an even more pure CPU benchmark.

Starcraft II

This is Civ V's built in Late GameView benchmark, the newest addition to our gaming test suite. The benchmark outputs three scores: a full render score, a no-shadow render score and a no-render score. We present the first and the last, acting as a GPU and CPU benchmark respectively. 

We're running at 1680 x 1050 with all quality settings set to high. For this test we're using a brand new testbed with 8GB of memory and a GeForce GTX 580.

Civilization V: Late GameView Benchmark

Civilization V: Late GameView Benchmark

Visual Studio 2008, Flash Video Creation, & Excel Performance Power Consumption
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  • omelet - Monday, January 3, 2011 - link

    > The Sandy Bridge Review: Intel Core i5 2600K, i5 2500K and Core i3 2100 Tested

    Doesn't look fixed over here.
  • Zoomer - Monday, January 3, 2011 - link

    Score one for intel marketing!

    Oh wait...
  • Beenthere - Monday, January 3, 2011 - link

    I'll stick with my AMD 965 BE as it delivers a lot of performance for the price and I don't get fleeced on mobo and CPU prices like with Intel stuff.
  • geek4life!! - Monday, January 3, 2011 - link

    Exactly what I have been waiting on, time to build my RIG again. Been without a PC for 1 year now and itching to build a new one.

    Game on baby!!!!!!!!!!!!!!
  • Doormat - Monday, January 3, 2011 - link

    If QuickSync is only available to those using the integrated GPU, does that mean you cant use QS with a P67 board, since they don't support integrated graphics? If so, I'll end up having to buy a dedicated QS box (a micro-ATX board, a S or T series CPU seem to be up to that challenge). Also what if the box is headless (e.g. Windows Home Server)?

    Does the performance of QS have to do with the number of EUs? The QS testing was on a 12-EU CPU, does performance get cut in half on a 6-EU CPU (again, S or T series CPUs would be affected).

    No mention of Intel AVX functions. I suppose thats more of an architecture thing (which was covered separately), but no benchmarks (synthetic or otherwise) to demo the new feature.
  • MeSh1 - Monday, January 3, 2011 - link

    Yeah I think this is the case or according the the blurb below you can connect a monitor to the IGP in order to use QS. Is this a design flaw? Seems like a messy workaround :(

    " you either have to use the integrated GPU alone or run a multimonitor setup with one monitor connected to Intel’s GPU in order to use Quick Sync."
  • SandmanWN - Monday, January 3, 2011 - link

    The sad part is for all the great encoding you get, the playback sucks. Jacked up.
  • Doormat - Monday, January 3, 2011 - link

    I'm not that interested in playback on that device - its going to be streamed to my PS3, DLNA-enabled TVs, iPad/iPhone, etc. Considering this wont be supported as a hackintosh for a while, I might as well build a combo transcoding station and WHS box.
  • JarredWalton - Monday, January 3, 2011 - link

    How do you figure "playback sucks"? If you're using MPC-HC, it's currently broken, but that's an application issue not a problem with SNB in general.
  • Absolution75 - Monday, January 3, 2011 - link

    Thank you so much for the VS benchmarks!! Programmers rejoice!

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