Picking up immediately from where we left off yesterday with our review of NVIDIA’s new GeForce GTX 580, we have a second GTX 580 in house courtesy of Asus, who sent over their ENGTX580. With our second GTX 580 in hand we’re taking a look at GTX 580 SLI performance and more; we’ll also be taking a look at voltage/power consumption relationship on the GTX 580, and clock-normalized benchmarking to see just how much of GTX 580’s improved performance is due to architecture and additional SMs, and how much is due to the clockspeed advantage.

  Asus ENGTX580 GTX 580 GTX 480 GTX 460 1GB
Stream Processors 512 512 480 336
Texture Address / Filtering 64/64 64/64 60/60 56/56
ROPs 48 48 48 32
Core Clock 782MHz 772MHz 700MHz 675MHz
Shader Clock 1544MHz 1544MHz 1401MHz 1350MHz
Memory Clock 1002MHz (4008MHz data rate) GDDR5 1002MHz (4008MHz data rate) GDDR5 924MHz (3696MHz data rate) GDDR5 900Mhz (3.6GHz data rate) GDDR5
Memory Bus Width 384-bit 384-bit 384-bit 256-bit
Frame Buffer 1.5GB 1.5GB 1.5GB 1GB
FP64 1/8 FP32 1/8 FP32 1/8 FP32 1/12 FP32
Transistor Count 3B 3B 3B 1.95B
Manufacturing Process TSMC 40nm TSMC 40nm TSMC 40nm TSMC 40nm
Price Point ~$510 $499 ~$420 ~$190

As you may recall from our launch article yesterday, NVIDIA would only make a second GTX 580 available to us for SLI testing if we also accepted and reviewed a high-end gaming system, an offer which we declined. As a result we were unable to look at GTX 580 SLI performance right away. However Asus quickly came to our aid and sent us one of their first GTX 580s, giving us a second card to work with both for SLI testing and as a second data point. Since yesterday afternoon we’ve been busy at work seeing what a pair of NVIDIA’s latest and greatest are capable of doing.

It shouldn’t come as any surprise that as a launch-day card, the ENGTX580 is an almost identical carbon-copy of the GTX 580 reference design. Asus is using the reference PCB and cooler, and are differentiating the card through a very token 10MHz factory overclock and the possibility of a much greater overclock through voltage adjustment using their SmartDoctor utility (which we do not have in hand at this time). At this point the factory overclock has us scratching our heads however, as this is the second Asus card we’ve received with such an overclock. We’re not ones to look a gift horse in the mouth when it comes to a free performance boost, but 10MHz (1.2%) core overclock? It’s the very definition of a token overclock – it’s not enough of an overclock to actually make a difference in performance. We’re still trying to get to the bottom of this one…

About Last Night

Prior to the actual launch of the GTX 580, we were concerned about what the availability would be like. With NVIDIA engaging in such a quick development cycle for GF110 and being unwilling to discuss launch quantities, we didn’t think they could do it. We’re glad to report that we were wrong, and the GTX 580 has been in steady supply since the launch yesterday morning. Kudos to NVIDIA for proving us wrong here and hitting a hard launch – it’s the kind of action that helps to make up for the drawn out launch of the GTX 480 and GTX 470.

Actually getting a GTX 580 is turning out to be a curious affair however. When we first saw Newegg post their GTX 580s for sale our jaw dropped as they were all $50-$80 over NVIDIA’s MSRP; the GTX 580 is already an expensive card and selling it over MSRP isn’t doing NVIDIA any favors. However after checking out MWave, Tiger Direct, the EVGA Store, and others, we saw at least 1 card at MSRP at each store. Were NVIDIA and their partners price gouging, or was it something else? The truth is often in the middle.

At this point Newegg is the 800lb gorilla of computer parts; they have the largest volume and as far as we can figure they get the bulk of the launch cards allocated to the United States. So what they’re doing is usually a good barometer of what pricing and availability is going to be like – except for this week. As it turns out Newegg is running a 10% sale on all video cards via a well-known promo code; and as best as we can tell rather than not including the GTX 580 in their sale, they simply hiked up the price on all of their GTX 580 cards so that prices were at or around MSRP after the promo code was applied. The end result being that the cards look like they’re going well over MSRP when they’re not. Judging from pricing at Newegg and elsewhere it looks like there is some slight gouging going on (we can only turn up a couple of cards that are actually at $499 instead of $509/$519), but ultimately GTX 580 prices aren’t astronomical like they appeared at first glance. After this stunt, this will probably go on the record as being one of the weirder launches.

Asus’s ENGTX580: A Second Data Point

With a second GTX 580 in hand we have a second data point to look at with respect to the GTX 580’s physical attributes. As we’ve noted time and time again, with the GeForce 400 (and now, 500) series, NVIDIA has moved to having a range of VIDs for each product instead of only a single VID for every card. The result is that much like CPUs the power consumption and resulting cooling/noise properties of a product can vary from card to card.

Our reference GTX 580 shipped with a load voltage of 1.037v, notably higher than the sub-1v load voltages of the GTX 480 and a solid example of how NVIDIA has been able to reduce leakage on their GPUs. By luck our Asus GTX 580 comes with a different voltage, 1.000v, giving us some idea of what the VID range is going to be for the GTX 580 and what a card with a “good” GPU might be like.

GeForce GTX 480/580 Voltages
Ref 480 Load Ref 580 Load Asus 580 Load
0.959v 1.037v 1.000v

Not surprisingly, with a lower load voltage our Asus card consumes less power in all of our tests. We’ll just jump right in to the charts here and dissect things.

Under Cyrsis system power consumption is 20W lower, putting this GTX 580 under the Radeon HD 5970 instead of over, but also within 10W of the 6850CF, the GTX 470 (with its fused off SMs), and even the GTX 285. Going by power consumption this card is only slightly worse than the GTX 285, a far cry from the GTX 480 and the 421W system power consumption we see.

The situation is much the same with Program X, where power consumption has dropped 26W to 426W. Here it’s a not quite as close to the GTX 470, but it’s still only a dozen watts or less off of the GTX 285 and 6850CF.

However it turns out the effect on temperature & noise isn’t as great as we’d assume. These two aspects are of course dependent on each other, as temperatures drive fan speeds and vice versa. For whatever reason our Asus GTX 580 gets slightly warmer and slightly louder than our reference GTX 580, even though we’ve already determined that power consumption – and hence heat dissipation – are lower. Some of this may come down to BIOS programming by Asus, but at the moment we don’t really have a great explanation for why power consumption can drop but heat/temperatures can slightly rise. At the moment we’re entertaining the idea that the difference may be in assembly, and that the reference GTX 580 has a different thermal paste application than the Asus card.

In any case from these two data points we can clearly determine that power consumption can differ from our reference card, however whether temperatures and noise can differ are still in question. Ultimately we’d like to find out the full VID range of the GTX 580, if only to get an idea of how our cards compare to the complete spectrum of possibilities.

GTX 580 SLI: Setting New Dual-GPU Records
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  • tigersty1e - Wednesday, November 10, 2010 - link

    I've seen you guys review high-end pre-built gaming systems before. It's not like you had to give the pre built system high praise. 1 page in the review wouldn't have taken away from anything. Reply
  • piroroadkill - Thursday, November 11, 2010 - link

    Come on, people moan at AnandTech for all kinds of reasons. It's best to keep it clean and get a retail sample from elsewhere. Reply
  • erple2 - Friday, November 12, 2010 - link

    That's a slippery slope to start going down. Ultimately, it's up to Anandtech to decide what they can/can't will/won't review, not up to the whims of some chipmaker (despite that there are only 2 chipmakers these days).

    Reviewing a pre-built gaming system takes a lot of time and effort to do properly, and anything less degrades the reputation of the review site, even if it's just to jump through hoops with some snooty vendor. "If you're willing to jump through THIS hoop to do what we want here, can we withhold a new card for you on the next launch unless you give us complete editorial powers on that review?"

    Ultimately, the separation between the review site and the vendor is extremely important to help ensure unbiased, thorough reviews (something that I've appreciated from Anandtech over the years) complete with "here's a bunch of numbers, but what does this all mean in context" (aka "analysis"). Part of that is not bowing to a vendor's wishes (outside of a standard and acceptable product launch NDA).
    Reply
  • LSWilson - Wednesday, November 10, 2010 - link

    You guys get to play with the best toys, I could not be more jealous. Keep up the good work. Reply
  • Oxford Guy - Wednesday, November 10, 2010 - link

    In Unigine Heaven, the 480 beats the 580, except at 2560x1600. The difference is very dramatic at 1680x1050 and considerable at 1920x1080.

    http://techgage.com/reviews/nvidia/geforce_gtx_580...
    http://techgage.com/reviews/nvidia/geforce_gtx_580...
    http://techgage.com/reviews/nvidia/geforce_gtx_580...

    Why is that?

    I would like to see this matter addressed, as minimum frame rates can make a big difference in perceived performance.

    Frankly, I'd like to see an article called "Minimum frame rate shootout" that would compare all the mid-range through high-end cards.
    Reply
  • erple2 - Friday, November 12, 2010 - link

    Your initial statement is deeply flawed - the 480 beats the 580 IN MINIMUM FRAME RATES, except at 2560x1600.

    What I'd like more to know is whether the "blip" in minimum frame rates is a temporary spike/drop, or whether it's endemic. But that's something that the average tells you, too.
    Reply
  • Oxford Guy - Friday, November 12, 2010 - link

    Take a look at the subject line, smart guy. Reply
  • Oxford Guy - Wednesday, November 10, 2010 - link

    I believe the poster was referring to the Asus card. Take into account that Asus did a 10 Mhz "overclock" which itself is rather cheesy. Reply
  • keitaro - Wednesday, November 10, 2010 - link

    I'd like to request that y'all start testing Eyefinity and Vision Surround setups and resolutions for the games that supports them. Granted, there is a vastly difference in how it is supported in hardware, it'd be nice if any hardware capable of this can be tested. Reply
  • Hauk - Wednesday, November 10, 2010 - link

    With GTX 580, 5970, and the 68xx series as exceptions, I've ran every other config on that GPU load temp chart, and have lowered temps drastically using a combination of a mobo that allows card spacing, a proper case, decent airflow, TIM replacement, and an Afterburner fan profile. I'm not talking jet engine; there's a tolerable middle ground with any card/system.

    As an example, I have GTX 470s right now loading to 70-73c (both cards) in Crysis & Metro 2033, and GTX 480s loading to 78-81c. I don't game on Furmark so it's irrevelant.

    It's a shame to see such high numbers knowing that reviewers have done ZERO to find a tolerable medium. I have respect for what they do; but geez, people around the world see this and take it for gospel. You could at least show that temps can be improved..
    Reply

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