Overview and Specifications

First off, let’s get the name down for this 23 inch, 120Hz display, because ASUS is selling the VG236 in two different packages and model numbers. One is the VG236H, which comes with a NVIDIA 3D Vision Kit and retails for $499. The other is the VG246HE, which is the exact same display, but comes without a bundled NVIDIA 3D Vision Kit and retails for $349. Both of those packages contain the exact same display, but just differ in whether they include the shutter glasses you’ll need to do stereoscopic 3D.

ASUS is basically selling you the 3D Vision Kit for $150, which is a pretty sweet deal. As of this writing, the same NVIDIA 3D Vision Kit is retailing on Newegg for $174.

The VG236H packs HDMI, DVI-D, and component video inputs, though the only one that will work with 120Hz refresh rates, and thus 3D, is DVI-D.

HDMI, DVI-D (120Hz and NVIDIA 3D), and Component Video

The VG236H display is glossy, as is nearly all of the bezel. ASUS claims to have added an antireflection coating to the display, as they well should. It no doubt mitigates the reflection a bit, but there’s still going to be unavoidable glare, especially if you have lights behind you. That might be killer for some, but it isn't a huge issue - I still wish it was matte though. The VG236H is also a TN panel, partly out of necessity to drive that super fast refresh rate, however color quality is actually pretty good as we’ll show in a minute. ASUS is using a technology called Dual Side driving to get to 120Hz.

Hate it or love it, the VG236H is also 16:9, and thus native 1920x1080. Finding 16:10 1920x1200 monitors which used to be the norm, not the exception, is increasingly difficult. Honestly, I’d rather have my extra 120 pixels of image height when hunting down people in games than deal with two black bars when playing back anamorphic video content. Oh well, 1080P is more marketable I guess.

Let’s go into the rest of the specifications:

ASUS VG236H - Specifications
Property Quoted Specification
Video Inputs DVI-D (120 Hz 3D), HDMI, Component YPbPr
Panel Type TN (with Dual Side driving), CCFL backlight
Pixel Pitch 0.265 mm
Colors 16.7 Million (24 bit)
Brightness 400 nits maximum
Contrast Ratio 1,000:1 (standard), or 100,000:1 (dynamic)
Response Time 2ms (g2g) with Overdive/"Trace Free" control
Viewable Size 23" (54.8 cm) diagonal
Resolution 1920x1080 at 120Hz (1080P)
Viewing Angle 170 degrees horizontal, 160 degrees vertical
Power Consumption (operation) <60 watts typical
Power Consumption (standby) <2 watts typical
Screen Treatment Glossy (with antireflection coating)
Height-Adjustable Yes: ~4" (100 mm) of travel
Tilt Yes: -5 degrees to 15 degrees
Pivot No
Swivel Yes: +/- 150 degrees
VESA Wall Mounting Yes - 100x100mm
Dimensions w/ Base (WxHxD) 21.7" (550 mm) x 16.5" (420 mm) x 9.8" (250 mm)
Weight w/o Stand 15.4 lbs (7.0 kg)
Additional Features NVIDIA 3D Vision Kit, 120 Hz operation
Limited Warranty 3 years - repair or replacement
Accessories DVI-D cable, power cable, quick start guide, manual, warranty card, support CD, NVIDIA 3D Demo DVD, NVIDIA 3D vision kit
Price VG236H (includes 3D vision kit): $499
VG236HE (w/o 3D kit): $349

ASUS definitely understands its gamer segment, as including component and HDMI video inputs is definitely an added plus for people who want to hook up a game console or two. Of course, the caveat with HDMI on a display like this is that there’s no audio out for connecting headsets, something which would definitely put this over the top for most gamers. We could get upset about DisplayPort being absent, but honestly it isn’t that big of a deal, yet.

 

Introduction Impressions and Subjective Analysis
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  • mino - Tuesday, August 10, 2010 - link

    .. reasonable 1920x1200 .. Reply
  • dingetje - Saturday, August 07, 2010 - link

    I will immediately get one....when 1920 x 1200 models are available.
    A 1920 x 1080 screen is just not acceptable for me, even when it's 120hz goodness.

    Looking forward to more 120hz screen reviews....thx
    Reply
  • Taft12 - Saturday, August 07, 2010 - link

    How long can you hold your breath? I don't think 1920x1200 is coming back on the market ever again. Reply
  • ZoZo - Sunday, August 08, 2010 - link

    You may have to wait a long time.
    It appears that 16:10 is being abandoned.
    Reply
  • DarkUltra - Sunday, August 08, 2010 - link

    For now, yes but if there is a market for it it will hopefully return. The 23" 16:9 we have at works is just too wide for me; the 1920x1200 24" my father have is really much higher, it can fit an entire Windows 7 double-sized task bar and a ribbon menu more than 1080. Reply
  • martin5000 - Saturday, August 07, 2010 - link

    16:9 is absolutely horrible for computers. Its so disappointing that this is the current trend.

    Glossy is also terrible, maybe the colours do look a bit more vibrant, but at the cost of not actually be able to see the screen unless you're in the perfect light conditions, no thanks!
    Reply
  • medi01 - Saturday, August 07, 2010 - link

    I second that. Basically it's all about marketing:

    1) glossy screens probably look better in shops
    2) X inches monitor with 4:3 ratio has 12% more pixels than 16:9 => it's cheaper to produce
    Reply
  • Mr Perfect - Saturday, August 07, 2010 - link

    I imaging that being able to put "FULL 1080P HD!" on the box doesn't hurt sales either.

    So, to recap, change this into a 16:10, matte finish, IPS panel.
    Reply
  • BansheeX - Sunday, August 08, 2010 - link

    You're both nuts. No aspect ratio inherently gives more resolution than any other. Case-in-point, 3200x1800 is a 16:9 resolution that is much higher than 1600x1200 (4:3) or 1920x1200 (16:10). The reason 1920x1080 is so common for 16:9 is mainly the result of established manufacturing processes and 1:1 scaling of HD material. Reply
  • Quidam67 - Sunday, August 08, 2010 - link

    I genuinely don't understand why some people are showing such a strong reaction against 16:9 monitors. I must be missing the point, or is it really just the slightly different aspect ratio + slightly less pixels that has them all worked up?!? Reply

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